Player Matchup

Danzaburou
Danzaburou
ADDxPsycho
Danzaburou
Level 12
God Stats
8W - 4L
1,675 SR
Queue Stats
25W - 19L
1,513 Elo+
Party 2
Nemesis
Nemesis
Blacktilez
Nemesis
Level 26
God Stats
6W - 4L
1,289 SR
Queue Stats
289W - 245L
1,450 Elo+
Party 2
Bellona
Bellona
HoneyBadger7513
Bellona
Level 8
God Stats
4W - 3L
1,723 SR
Queue Stats
22W - 14L
1,590 Elo+
Party 2
Janus
Janus
Poodle8160
Janus
Level 4
God Stats
2W - 0L
1,736 SR
Queue Stats
4W - 1L
1,635 Elo+
Party 1
Cthulhu
Cthulhu
TiltedV2
Cthulhu
Level 38
God Stats
14W - 5L
1,669 SR
Queue Stats
32W - 16L
1,631 Elo+
Party 1
Team Averages
Level 18
1,619 SR
1,564 Elo+

VS

Team Averages
Level 18
1,601 SR
1,552 Elo+
Medusa
Medusa
NickMontajes
Medusa
Level 29
God Stats
7W - 3L
1,714 SR
Queue Stats
37W - 32L
1,582 Elo+
Solo
Fenrir
Fenrir
SkeetzonTeetz
Fenrir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 20L
1,521 Elo+
Party 3
Khepri
Khepri
ZeSpaceman
Khepri
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
373W - 297L
1,606 Elo+
Party 3
Cthulhu
Cthulhu
reezybeek
Cthulhu
Level 23
God Stats
26W - 23L
1,584 SR
Queue Stats
255W - 221L
1,630 Elo+
Party 3
Discordia
Discordia
rockossss
Discordia
Level 13
God Stats
0W - 1L
1,706 SR
Queue Stats
65W - 50L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ADDxPsycho
Danzaburou
17
7 / 5 / 4
12,800
533
23,546
20,214
7,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Blacktilez
Nemesis
16
1 / 8 / 4
11,353
473
4,973
19,736
7,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
3 / 2 / 4
13,167
549
15,420
28,545
20,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
18
5 / 2 / 6
12,871
536
16,144
15,742
6,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
TiltedV2
Cthulhu
16
4 / 4 / 7
11,953
498
10,438
20,033
16,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
1 / 1 / 2
7,503
313
2,361
4,103
1,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
9 / 11 / 5
11,633
485
10,105
23,525
14,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Khepri
ZeSpaceman
Khepri
15
4 / 1 / 8
10,389
433
13,042
22,767
28,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
reezybeek
Cthulhu
16
2 / 4 / 5
9,940
414
16,532
24,548
27,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
rockossss
Discordia
18
4 / 3 / 5
11,617
484
16,261
13,430
5,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
45
20
Kills
20
21
Deaths
20
25
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ADDxPsycho
Danzaburou
7
5
4
1.8
W
Nemesis
Blacktilez
Nemesis
1
8
4
0.38
W
3
2
4
2.5
L
Medusa
1
1
2
2
W
Janus
5
2
6
4
L
9
11
5
1.05
W
Cthulhu
TiltedV2
Cthulhu
4
4
7
1.88
L
Khepri
ZeSpaceman
Khepri
4
1
8
8
L
Cthulhu
reezybeek
Cthulhu
2
4
5
1.13
L
Discordia
rockossss
Discordia
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,521
Damage
58,301
104,270
Taken
88,373
58,938
Mitigated
76,887
46,069
Healing
17,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ADDxPsycho
Danzaburou
23,546
14,896
0
8,543
20,214
7,546
4,025
9,550
10,385
0
87,491
W
Nemesis
Blacktilez
Nemesis
4,973
1,805
0
6,734
19,736
7,662
0
9,517
9,749
0
66,081
W
15,420
9,216
0
17,188
28,545
20,680
5,583
13,801
14,047
62
86,775
L
Medusa
2,361
1,305
0
750
4,103
1,111
72
815
3,288
0
18,104
W
Janus
16,144
1,872
367
5,495
15,742
6,172
1,753
8,221
7,152
94,383
0
L
10,105
4,296
0
4,616
23,525
14,175
0
6,437
16,862
0
55,020
W
Cthulhu
TiltedV2
Cthulhu
10,438
508
1,403
6,339
20,033
16,878
552
8,429
11,251
25,344
0
L
Khepri
ZeSpaceman
Khepri
13,042
1,052
0
3,867
22,767
28,153
0
8,306
14,109
40,409
0
L
Cthulhu
reezybeek
Cthulhu
16,532
1,306
513
6,181
24,548
27,674
0
6,158
18,257
61,678
0
L
Discordia
rockossss
Discordia
16,261
599
0
2,046
13,430
5,774
0
4,570
8,674
88,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,144
Gold Earned
51,082
545
Minions Killed
398
0
Camps Cleared
0
2,333,853
Distance Traveled
1,854,143
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,800
533
110
5
0
425,132
1
W
Nemesis
11,353
473
103
4
0
488,555
6
W
Bellona
13,167
549
163
7
0
451,759
1
L
Medusa
7,503
313
38
2
0
138,523
1
W
Janus
12,871
536
147
6
0
474,554
4
L
Fenrir
11,633
485
80
3
0
381,838
0
W
Cthulhu
11,953
498
22
1
0
493,853
7
L
Khepri
10,389
433
44
2
0
467,157
0
L
Cthulhu
9,940
414
98
4
0
402,352
0
L
Discordia
11,617
484
138
6
0
464,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role