Player Matchup

Nemesis
Nemesis
Cherriti
Nemesis
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 37L
1,247 Elo+
Solo
Yemoja
Yemoja
Pallobbytieso
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
TurboGlizzy
Guan Yu
Level 26
God Stats
2W - 7L
1,381 SR
Queue Stats
209W - 185L
1,549 Elo+
Solo
Rama
Rama
nonbrinary
Rama
Level 12
God Stats
4W - 9L
1,517 SR
Queue Stats
7W - 18L
1,239 Elo+
Solo
Discordia
Discordia
redhood1422
Discordia
Level 28
God Stats
0W - 1L
1,491 SR
Queue Stats
41W - 51L
1,398 Elo+
Solo
Team Averages
Level 18
1,478 SR
1,387 Elo+

VS

Team Averages
Level 26
1,603 SR
1,467 Elo+
Mulan
Mulan
I Veximity I
Mulan
Level 25
God Stats
5W - 2L
1,569 SR
Queue Stats
160W - 170L
1,442 Elo+
Party 1
Ymir
Ymir
Jgjuggler
Ymir
Level 28
God Stats
7W - 0L
1,719 SR
Queue Stats
110W - 74L
1,680 Elo+
Solo
Cernunnos
Cernunnos
MikeyThumbz
Cernunnos
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 117L
1,384 Elo+
Solo
Janus
Janus
TheWichux
Janus
Level 29
God Stats
7W - 17L
1,607 SR
Queue Stats
380W - 603L
1,356 Elo+
Solo
Nemesis
Nemesis
Whos_Dozen
Nemesis
Level 21
God Stats
22W - 18L
1,621 SR
Queue Stats
67W - 69L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cherriti
Nemesis
9
1 / 2 / 0
5,841
417
1,712
8,585
2,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 1 / 0
5,274
377
1,303
7,035
2,138
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
TurboGlizzy
Guan Yu
13
4 / 4 / 0
7,550
539
7,231
9,699
7,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 8 / 0
5,100
364
3,109
11,478
2,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
redhood1422
Discordia
10
0 / 5 / 1
5,846
418
4,934
7,206
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,420
530
2,858
8,326
3,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mace

Mace

+10
Physical Power

Ymir
13
7 / 0 / 3
8,635
617
7,208
10,219
6,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
MikeyThumbz
Cernunnos
15
5 / 0 / 5
8,657
618
11,026
5,101
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
TheWichux
Janus
15
5 / 1 / 1
8,606
615
5,668
7,417
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Whos_Dozen
Nemesis
12
2 / 2 / 2
7,094
507
3,941
6,962
1,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
5
Kills
20
20
Deaths
6
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Cherriti
Nemesis
1
2
0
0.5
W
1
3
1
0.5
W
Ymir
7
0
3
8.5
W
Cernunnos
MikeyThumbz
Cernunnos
5
0
5
7.5
L
0
1
0
0
W
Janus
TheWichux
Janus
5
1
1
5.5
L
Guan Yu
TurboGlizzy
Guan Yu
4
4
0
1
W
Nemesis
Whos_Dozen
Nemesis
2
2
2
1.5
L
0
8
0
0
L
Discordia
redhood1422
Discordia
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,289
Damage
30,701
44,003
Taken
38,025
16,804
Mitigated
15,534
9,772
Healing
13,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Cherriti
Nemesis
1,712
241
0
2,755
8,585
2,379
0
1,953
6,632
0
23,506
W
2,858
879
0
2,237
8,326
3,677
0
0
8,151
0
31,852
W
Ymir
7,208
2,634
0
4,222
10,219
6,180
0
1,269
8,831
39,943
0
W
Cernunnos
MikeyThumbz
Cernunnos
11,026
5,895
0
4,176
5,101
1,910
1,900
603
4,498
0
53,666
L
1,303
480
252
694
7,035
2,138
0
2,013
5,022
7,761
0
W
Janus
TheWichux
Janus
5,668
156
0
1,050
7,417
2,253
914
3,401
3,556
57,038
0
L
Guan Yu
TurboGlizzy
Guan Yu
7,231
1,362
0
2,410
9,699
7,563
310
2,507
6,942
0
37,418
W
Nemesis
Whos_Dozen
Nemesis
3,941
1,255
0
1,618
6,962
1,514
0
410
6,364
0
26,342
L
3,109
2,824
0
2,291
11,478
2,325
0
2,089
9,389
0
16,436
L
Discordia
redhood1422
Discordia
4,934
235
0
1,370
7,206
2,399
295
4,314
2,892
26,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,611
Gold Earned
40,412
207
Minions Killed
388
0
Camps Cleared
0
1,160,630
Distance Traveled
1,297,524
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,841
417
52
4
0
292,172
0
W
Mulan
7,420
530
73
5
0
222,587
6
W
Ymir
8,635
617
53
4
0
256,272
2
W
Cernunnos
8,657
618
105
8
0
242,290
0
L
Yemoja
5,274
377
14
1
0
209,322
2
W
Janus
8,606
615
103
7
0
273,649
0
L
Guan Yu
7,550
539
75
5
0
257,407
2
W
Nemesis
7,094
507
54
4
0
302,726
4
L
Rama
5,100
364
27
2
0
211,940
0
L
Discordia
5,846
418
39
3
0
189,789
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role