Player Matchup

Discordia
Discordia
PoloDoTijolo
Discordia
Level 28
God Stats
19W - 18L
1,306 SR
Queue Stats
230W - 213L
1,488 Elo+
Party 1
Tiamat
Tiamat
Xascablau
Tiamat
Level 27
God Stats
5W - 4L
1,560 SR
Queue Stats
332W - 323L
1,524 Elo+
Party 1
Neith
Neith
cbf-jinzo
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,122 Elo+
Party 3
Ymir
Ymir
kaoliveira10
Ymir
Level 18
God Stats
3W - 1L
1,882 SR
Queue Stats
6W - 6L
1,492 Elo+
Solo
Thor
Thor
ninfetadoasilo
Thor
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,122 Elo+
Party 3
Team Averages
Level 19
1,550 SR
1,349 Elo+

VS

Team Averages
Level 25
1,505 SR
1,433 Elo+
Amaterasu
Amaterasu
CalmaLeao
Amaterasu
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 52L
1,517 Elo+
Solo
Izanami
Izanami
Ovelisco3
Izanami
Level 27
God Stats
3W - 0L
1,748 SR
Queue Stats
17W - 20L
1,392 Elo+
Party 2
Persephone
Persephone
StarLxrd23
Persephone
Level 23
God Stats
1W - 1L
1,338 SR
Queue Stats
12W - 13L
1,299 Elo+
Party 2
Anubis
Anubis
jpfreitas197
Anubis
Level 28
God Stats
23W - 31L
1,340 SR
Queue Stats
392W - 437L
1,519 Elo+
Solo
Yemoja
Yemoja
mrthoxic
Yemoja
Level 22
God Stats
44W - 25L
1,600 SR
Queue Stats
142W - 89L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
PoloDoTijolo
Discordia
14
1 / 0 / 3
8,844
884
10,313
4,753
1,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Xascablau
Tiamat
15
1 / 3 / 4
9,160
916
11,383
8,409
4,489
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
cbf-jinzo
Neith
15
1 / 5 / 4
8,974
897
6,373
15,847
5,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 8 / 4
8,749
875
4,129
18,537
15,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
4 / 4 / 2
9,324
932
7,495
11,059
3,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

120

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CalmaLeao
Amaterasu
16
6 / 3 / 10
10,245
1,025
11,339
17,245
13,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Ovelisco3
Izanami
17
8 / 0 / 9
11,157
1,116
19,105
10,298
4,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
StarLxrd23
Persephone
15
0 / 3 / 11
9,142
914
7,540
7,856
3,084
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
16
6 / 1 / 9
10,492
1,049
10,611
5,419
3,067
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
mrthoxic
Yemoja
17
0 / 0 / 19
10,596
1,060
6,337
4,460
4,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
78
7
Kills
20
20
Deaths
7
17
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
CalmaLeao
Amaterasu
6
3
10
3.67
W
Izanami
Ovelisco3
Izanami
8
0
9
12.5
L
Discordia
PoloDoTijolo
Discordia
1
0
3
2.5
W
Persephone
StarLxrd23
Persephone
0
3
11
1.83
L
Tiamat
Xascablau
Tiamat
1
3
4
1
L
Neith
cbf-jinzo
Neith
1
5
4
0.6
W
Anubis
6
1
9
10.5
L
0
8
4
0.25
W
Yemoja
mrthoxic
Yemoja
0
0
19
9.5
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,693
Damage
54,932
58,605
Taken
45,278
30,800
Mitigated
27,996
3,613
Healing
17,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
CalmaLeao
Amaterasu
11,339
5,817
0
4,633
17,245
13,309
0
8,698
8,547
91
14,613
W
Izanami
Ovelisco3
Izanami
19,105
15,077
0
5,464
10,298
4,197
0
6,325
3,973
0
59,103
L
Discordia
PoloDoTijolo
Discordia
10,313
429
110
175
4,753
1,644
0
1,809
2,891
24,250
0
W
Persephone
StarLxrd23
Persephone
7,540
1,005
0
0
7,856
3,084
0
3,792
4,063
27,387
0
L
Tiamat
Xascablau
Tiamat
11,383
0
0
962
8,409
4,489
0
4,076
4,308
29,749
0
L
Neith
cbf-jinzo
Neith
6,373
3,211
0
1,611
15,847
5,452
0
7,876
7,868
0
24,872
W
Anubis
10,611
209
0
2,474
5,419
3,067
0
3,852
1,567
21,731
0
L
4,129
129
0
473
18,537
15,315
0
5,660
12,760
10,642
0
W
Yemoja
mrthoxic
Yemoja
6,337
749
2,961
1,778
4,460
4,339
0
3,158
1,302
13,343
0
L
7,495
1,314
0
282
11,059
3,900
0
5,158
5,725
0
13,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,051
Gold Earned
51,632
151
Minions Killed
217
3
Camps Cleared
7
815,281
Distance Traveled
848,882
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,245
1,025
6
1
0
198,814
0
W
Izanami
11,157
1,116
99
10
3
165,229
3
L
Discordia
8,844
884
36
4
1
182,196
0
W
Persephone
9,142
914
57
6
1
146,929
0
L
Tiamat
9,160
916
41
4
0
167,822
0
L
Neith
8,974
897
50
5
1
164,267
0
W
Anubis
10,492
1,049
40
4
2
166,902
0
L
Ymir
8,749
875
13
1
1
130,174
0
W
Yemoja
10,596
1,060
15
2
1
171,008
0
L
Thor
9,324
932
11
1
0
170,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role