Player Matchup

Fenrir
Fenrir
DOPExxKILLAxx
Fenrir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,534 Elo+
Party 2
Scylla
Scylla
YoMegaFresh
Scylla
Level 122
God Stats
1W - 3L
1,212 SR
Queue Stats
44W - 34L
1,539 Elo+
Party 2
Cabrakan
Cabrakan
mtzpro
Cabrakan
Level 132
God Stats
8W - 7L
1,617 SR
Queue Stats
77W - 88L
1,502 Elo+
Party 2
Team Averages
Level 106
1,443 SR
1,525 Elo+

VS

Team Averages
Level 71
1,409 SR
1,543 Elo+
Baron Samedi
Baron Samedi
GothicNekoJin
Baron Samedi
Level 100
God Stats
0W - 1L
1,697 SR
Queue Stats
8W - 12L
1,455 Elo+
Solo
Bacchus
Bacchus
Tsuenami_Kami
Bacchus
Level 47
God Stats
4W - 9L
1,172 SR
Queue Stats
56W - 51L
1,583 Elo+
Party 1
Mercury
Mercury
yungdagerDev
Mercury
Level 66
God Stats
0W - 2L
1,359 SR
Queue Stats
61W - 61L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 10 / 3
15,390
669
9,807
20,212
17,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
20
2 / 2 / 8
14,212
618
18,241
13,377
6,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
mtzpro
Cabrakan
16
4 / 9 / 4
13,711
596
14,341
23,129
18,595
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GothicNekoJin
Baron Samedi
19
10 / 6 / 7
15,300
665
25,129
22,025
13,106
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
13
6 / 1 / 4
12,772
555
6,821
11,219
12,065
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mercury
yungdagerDev
Mercury
18
5 / 5 / 15
14,734
641
7,302
19,068
7,204
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
12
Kills
21
21
Deaths
12
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
10
3
0.75
L
Baron Samedi
GothicNekoJin
Baron Samedi
10
6
7
2.25
L
Bacchus
6
1
4
8
W
Scylla
2
2
8
3
W
Cabrakan
mtzpro
Cabrakan
4
9
4
0.67
L
Mercury
yungdagerDev
Mercury
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,389
Damage
39,252
56,718
Taken
52,312
42,363
Mitigated
32,375
15,052
Healing
13,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,807
2,747
900
3,374
20,212
17,328
1,233
12,781
7,431
0
49,496
L
Baron Samedi
GothicNekoJin
Baron Samedi
25,129
3,299
2,446
7,211
22,025
13,106
78
14,859
6,934
94,422
0
L
Bacchus
6,821
1,305
0
0
11,219
12,065
0
5,494
5,607
19,321
0
W
Scylla
18,241
1,379
306
4,428
13,377
6,440
608
8,044
5,333
106,493
0
W
Cabrakan
mtzpro
Cabrakan
14,341
1,158
1,114
4,930
23,129
18,595
1,080
12,325
10,804
51,906
0
L
Mercury
yungdagerDev
Mercury
7,302
2,729
954
2,809
19,068
7,204
104
12,248
6,673
0
45,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,313
Gold Earned
42,806
231
Minions Killed
200
0
Camps Cleared
0
1,037,444
Distance Traveled
963,497
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,390
669
54
2
0
347,252
1
L
Baron Samedi
15,300
665
115
5
0
325,419
2
L
Bacchus
12,772
555
28
1
0
216,750
0
W
Scylla
14,212
618
130
6
0
369,092
4
W
Cabrakan
13,711
596
47
2
0
321,100
0
L
Mercury
14,734
641
57
2
0
421,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role