Player Matchup

Janus
Janus
Dilleted
Janus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 220L
1,573 Elo+
Party 2
Artio
Artio
JUANSeekShots
Artio
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,620 Elo+
Solo
Artemis
Artemis
jairus45
Artemis
Level 113
God Stats
10W - 15L
1,467 SR
Queue Stats
356W - 305L
1,592 Elo+
Party 2
Bellona
Bellona
nomadicwolf490
Bellona
Level 88
God Stats
2W - 2L
1,251 SR
Queue Stats
162W - 146L
1,463 Elo+
Party 2
Arachne
Arachne
velociraptor x1
Arachne
Level 109
God Stats
48W - 25L
1,566 SR
Queue Stats
207W - 193L
1,570 Elo+
Solo
Team Averages
Level 105
1,457 SR
1,564 Elo+

VS

Team Averages
Level 103
1,588 SR
1,563 Elo+
Osiris
Osiris
Darktaniks
Osiris
Level 104
God Stats
17W - 8L
1,603 SR
Queue Stats
750W - 693L
1,586 Elo+
Party 3
Fafnir
Fafnir
EarthLife44
Fafnir
Level 127
God Stats
8W - 9L
1,248 SR
Queue Stats
440W - 397L
1,564 Elo+
Party 3
Chang'e
Chang'e
Flores-JC
Chang'e
Level 119
God Stats
5W - 8L
1,571 SR
Queue Stats
613W - 569L
1,486 Elo+
Solo
Guan Yu
Guan Yu
eMkxuF
Guan Yu
Level 122
God Stats
17W - 9L
1,871 SR
Queue Stats
354W - 312L
1,589 Elo+
Party 1
Artemis
Artemis
motts sauce VI
Artemis
Level 43
God Stats
15W - 15L
1,647 SR
Queue Stats
1,285W - 1,196L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dilleted
Janus
16
3 / 0 / 4
10,464
616
5,743
4,858
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 9
8,672
510
3,719
11,565
10,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
jairus45
Artemis
16
6 / 1 / 5
10,149
597
11,178
9,501
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 5 / 2
8,359
492
6,398
17,285
12,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 4 / 1
7,863
463
4,453
15,326
4,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Darktaniks
Osiris
16
3 / 3 / 3
9,324
548
6,758
10,717
8,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
13
2 / 4 / 4
7,727
455
3,489
11,460
9,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Flores-JC
Chang'e
12
0 / 1 / 0
7,426
437
2,145
3,627
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
eMkxuF
Guan Yu
16
6 / 1 / 2
9,847
579
16,101
15,764
18,309
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 3 / 4
7,412
436
5,156
8,066
1,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
12
Kills
12
12
Deaths
12
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Osiris
Darktaniks
Osiris
3
3
3
1.5
W
Janus
Dilleted
Janus
3
0
4
5
L
Fafnir
2
4
4
1
L
Chang'e
Flores-JC
Chang'e
0
1
0
0
W
1
2
9
2.75
L
Guan Yu
eMkxuF
Guan Yu
6
1
2
7
W
Artemis
jairus45
Artemis
6
1
5
8.5
L
1
3
4
1
W
0
5
2
0.2
W
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,491
Damage
33,649
58,535
Taken
49,634
33,170
Mitigated
39,094
25,524
Healing
13,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Darktaniks
Osiris
6,758
2,457
0
0
10,717
8,350
150
1,283
9,397
0
79,630
W
Janus
Dilleted
Janus
5,743
536
0
2,052
4,858
1,741
182
1,868
2,990
69,648
0
L
Fafnir
3,489
688
0
3,895
11,460
9,721
508
2,320
9,096
20,158
0
L
Chang'e
Flores-JC
Chang'e
2,145
42
0
2,072
3,627
987
0
1,264
2,229
38,372
0
W
3,719
718
560
3,134
11,565
10,501
180
1,177
10,213
19,883
0
L
Guan Yu
eMkxuF
Guan Yu
16,101
4,272
415
4,884
15,764
18,309
385
1,814
13,908
0
69,766
W
Artemis
jairus45
Artemis
11,178
5,617
0
5,932
9,501
3,412
2,101
913
8,463
0
76,929
L
5,156
1,426
0
2,692
8,066
1,727
125
2,581
5,357
0
33,583
W
6,398
3,165
0
7,761
17,285
12,761
0
404
16,831
0
44,587
W
4,453
3,678
55
6,030
15,326
4,755
0
872
14,404
0
49,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,507
Gold Earned
41,736
468
Minions Killed
443
0
Camps Cleared
0
1,469,776
Distance Traveled
1,462,837
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,324
548
125
7
0
335,622
1
W
Janus
10,464
616
159
9
0
303,564
2
L
Fafnir
7,727
455
42
2
0
299,411
5
L
Chang'e
7,426
437
83
5
0
218,732
2
W
Artio
8,672
510
34
2
0
318,894
1
L
Guan Yu
9,847
579
124
7
0
324,478
1
W
Artemis
10,149
597
114
7
0
264,694
4
L
Artemis
7,412
436
69
4
0
284,594
1
W
Bellona
8,359
492
93
5
0
283,374
0
W
Arachne
7,863
463
68
4
0
299,250
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role