Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
FrostbiteOwl
Osiris
Level 142
God Stats
8W - 3L
1,763 SR
Queue Stats
284W - 236L
1,633 Elo+
Party 2
Ganesha
Ganesha
GodofMute
Ganesha
Level 129
God Stats
2W - 0L
1,733 SR
Queue Stats
44W - 34L
1,608 Elo+
Party 2
Ravana
Ravana
Jello Baybee
Ravana
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 17L
1,853 Elo+
Solo
Scylla
Scylla
Master XTE
Scylla
Level 103
God Stats
31W - 30L
1,561 SR
Queue Stats
490W - 449L
1,544 Elo+
Solo
Team Averages
Level 124
1,612 SR
1,628 Elo+

VS

Team Averages
Level 104
1,633 SR
1,583 Elo+
Ymir
Ymir
SmashimDemFoos
Ymir
Level 80
God Stats
48W - 49L
1,557 SR
Queue Stats
594W - 563L
1,590 Elo+
Solo
Mulan
Mulan
SuperKhaleezus
Mulan
Level 107
God Stats
40W - 35L
1,599 SR
Queue Stats
166W - 153L
1,588 Elo+
Solo
Anhur
Anhur
eb123b_
Anhur
Level 108
God Stats
0W - 1L
1,583 SR
Queue Stats
26W - 29L
1,457 Elo+
Party 1
Tiamat
Tiamat
hamiltonbk
Tiamat
Level 82
God Stats
21W - 13L
1,724 SR
Queue Stats
151W - 136L
1,650 Elo+
Party 1
Fenrir
Fenrir
thetb16
Fenrir
Level 144
God Stats
2W - 1L
1,702 SR
Queue Stats
140W - 98L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
13 / 2 / 5
12,427
592
13,781
14,121
5,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
19
4 / 3 / 5
11,980
570
13,728
20,893
16,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
GodofMute
Ganesha
17
0 / 1 / 21
10,960
522
10,051
11,740
9,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
18
8 / 2 / 8
11,843
564
11,832
13,921
7,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Master XTE
Scylla
20
8 / 2 / 5
12,561
598
11,074
8,648
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 3
8,389
399
3,863
17,424
12,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 5 / 2
10,237
487
15,377
21,342
14,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
eb123b_
Anhur
13
0 / 8 / 2
8,295
395
6,875
15,811
4,066
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
hamiltonbk
Tiamat
18
1 / 3 / 4
11,029
525
11,322
12,440
6,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
thetb16
Fenrir
16
8 / 9 / 1
11,012
524
8,743
17,579
8,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
22
33
Kills
10
10
Deaths
33
44
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
13
2
5
7.75
W
Osiris
4
3
5
2.17
W
Ganesha
GodofMute
Ganesha
0
1
21
10.5
W
Ravana
8
2
8
6
W
Scylla
Master XTE
Scylla
8
2
5
5.25
L
0
8
3
0.19
L
1
5
2
0.4
L
Anhur
eb123b_
Anhur
0
8
2
0.13
L
Tiamat
hamiltonbk
Tiamat
1
3
4
1
L
Fenrir
thetb16
Fenrir
8
9
1
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,466
Damage
46,180
69,323
Taken
84,596
41,958
Mitigated
46,660
26,717
Healing
23,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,781
8,083
0
5,207
14,121
5,499
4,859
2,322
11,735
0
95,393
W
Osiris
13,728
6,211
0
10,009
20,893
16,046
79
1,922
18,367
0
91,467
W
Ganesha
GodofMute
Ganesha
10,051
2,069
0
4,876
11,740
9,806
397
2,557
8,942
38,371
0
W
Ravana
11,832
3,606
0
4,977
13,921
7,524
0
3,949
9,584
0
73,316
W
Scylla
Master XTE
Scylla
11,074
979
0
1,648
8,648
3,083
0
3,401
4,801
92,573
0
L
3,863
255
0
1,449
17,424
12,620
216
6,683
10,689
32,970
0
L
15,377
3,312
0
9,735
21,342
14,692
880
3,788
17,496
0
68,403
L
Anhur
eb123b_
Anhur
6,875
3,634
0
4,474
15,811
4,066
104
1,635
14,156
0
47,044
L
Tiamat
hamiltonbk
Tiamat
11,322
1,236
0
4,274
12,440
6,529
6
2,881
9,373
69,593
0
L
Fenrir
thetb16
Fenrir
8,743
2,763
0
3,716
17,579
8,753
0
5,636
11,757
0
60,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,771
Gold Earned
48,962
650
Minions Killed
519
0
Camps Cleared
0
2,035,372
Distance Traveled
1,798,082
35
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,427
592
166
8
0
363,852
0
W
Osiris
11,980
570
163
8
0
409,337
9
W
Ganesha
10,960
522
6
0
0
413,080
10
W
Ravana
11,843
564
116
6
0
459,688
10
W
Scylla
12,561
598
199
9
0
389,415
6
L
Ymir
8,389
399
56
3
0
342,702
5
L
Mulan
10,237
487
136
6
0
358,566
4
L
Anhur
8,295
395
72
3
0
334,345
0
L
Tiamat
11,029
525
161
8
0
381,710
0
L
Fenrir
11,012
524
94
4
0
380,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role