Player Matchup

Chang'e
Chang'e
F BxDestroyer
Chang'e
Level 28
God Stats
13W - 7L
1,301 SR
Queue Stats
190W - 245L
1,362 Elo+
Solo
Ao Kuang
Ao Kuang
I_K1lL_U-90
Ao Kuang
Level 26
God Stats
22W - 16L
1,544 SR
Queue Stats
401W - 438L
1,357 Elo+
Party 2
Vulcan
Vulcan
Mando-World
Vulcan
Level 28
God Stats
17W - 15L
1,497 SR
Queue Stats
575W - 671L
1,328 Elo+
Party 2
Da Ji
Da Ji
PrestoTheBesto47
Da Ji
Level 8
God Stats
11W - 7L
1,352 SR
Queue Stats
45W - 56L
1,217 Elo+
Solo
Neith
Neith
XeShift
Neith
Level 26
God Stats
8W - 5L
1,830 SR
Queue Stats
374W - 434L
1,332 Elo+
Solo
Team Averages
Level 23
1,504 SR
1,319 Elo+

VS

Team Averages
Level 27
1,470 SR
1,377 Elo+
Tsukuyomi
Tsukuyomi
JEFFYY_808
Tsukuyomi
Level 53
God Stats
13W - 7L
1,371 SR
Queue Stats
80W - 72L
1,350 Elo+
Party 1
Agni
Agni
Qboys12
Agni
Level 11
God Stats
2W - 3L
1,471 SR
Queue Stats
6W - 9L
1,368 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SomaliaSurvivorr
Cu Chulainn
Level 18
God Stats
15W - 25L
1,522 SR
Queue Stats
93W - 91L
1,380 Elo+
Solo
Danzaburou
Danzaburou
angelg0323
Danzaburou
Level 29
God Stats
21W - 15L
1,654 SR
Queue Stats
127W - 128L
1,463 Elo+
Party 1
Nemesis
Nemesis
joker53521
Nemesis
Level 24
God Stats
2W - 6L
1,329 SR
Queue Stats
35W - 57L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
5 / 2 / 11
17,807
509
18,774
23,852
20,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
I_K1lL_U-90
Ao Kuang
20
21 / 5 / 13
18,532
529
27,790
35,760
25,392
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Vulcan
20
7 / 10 / 11
15,451
441
22,095
21,264
8,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 10 / 7
15,807
452
14,040
31,922
15,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
XeShift
Neith
20
12 / 6 / 13
18,420
526
26,283
32,793
15,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JEFFYY_808
Tsukuyomi
20
7 / 12 / 13
15,169
433
31,063
33,714
13,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
Qboys12
Agni
10
1 / 9 / 5
9,962
285
4,596
9,254
2,445
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
SomaliaSurvivorr
Cu Chulainn
20
1 / 13 / 7
13,873
396
16,779
30,983
13,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
angelg0323
Danzaburou
20
17 / 9 / 4
17,755
507
34,822
33,762
11,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
joker53521
Nemesis
20
5 / 9 / 4
15,217
435
16,104
28,405
15,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
64
51
Kills
31
33
Deaths
52
55
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chang'e
5
2
11
5.25
W
Ao Kuang
I_K1lL_U-90
Ao Kuang
21
5
13
5.5
L
Tsukuyomi
JEFFYY_808
Tsukuyomi
7
12
13
1.13
W
Vulcan
7
10
11
1.25
W
6
10
7
0.95
L
Agni
Qboys12
Agni
1
9
5
0.39
L
Cu Chulainn
SomaliaSurvivorr
Cu Chulainn
1
13
7
0.35
W
Neith
XeShift
Neith
12
6
13
3.08
L
Danzaburou
angelg0323
Danzaburou
17
9
4
2.11
L
Nemesis
joker53521
Nemesis
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,982
Damage
103,364
145,591
Taken
136,118
86,441
Mitigated
55,931
60,099
Healing
23,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
18,774
2,363
9,686
12,420
23,852
20,789
2,849
775
23,077
87,477
0
W
Ao Kuang
I_K1lL_U-90
Ao Kuang
27,790
7,471
574
11,087
35,760
25,392
1,344
3,469
32,291
57,041
0
L
Tsukuyomi
JEFFYY_808
Tsukuyomi
31,063
6,299
0
6,536
33,714
13,455
436
17,551
16,163
0
118,207
W
Vulcan
22,095
11,007
863
3,786
21,264
8,960
863
2,838
18,426
69,668
0
W
14,040
3,641
0
6,039
31,922
15,691
897
1,667
30,255
0
90,987
L
Agni
Qboys12
Agni
4,596
673
0
280
9,254
2,445
333
3,838
5,416
23,446
0
L
Cu Chulainn
SomaliaSurvivorr
Cu Chulainn
16,779
4,097
0
30
30,983
13,226
1,150
18,716
12,267
0
77,777
W
Neith
XeShift
Neith
26,283
11,081
1,093
14,551
32,793
15,609
8,617
1,843
30,925
0
125,643
L
Danzaburou
angelg0323
Danzaburou
34,822
15,812
0
11,009
33,762
11,742
113
18,412
15,350
0
99,002
L
Nemesis
joker53521
Nemesis
16,104
4,618
0
5,507
28,405
15,063
530
10,142
18,263
0
126,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,017
Gold Earned
71,976
496
Minions Killed
626
0
Camps Cleared
0
3,104,255
Distance Traveled
2,602,771
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
17,807
509
156
4
0
627,450
3
W
Ao Kuang
18,532
529
40
1
0
675,070
0
L
Tsukuyomi
15,169
433
147
4
0
578,964
2
W
Vulcan
15,451
441
80
2
0
528,645
0
W
Da Ji
15,807
452
115
3
0
688,212
1
L
Agni
9,962
285
40
1
0
249,712
0
L
Cu Chulainn
13,873
396
142
4
0
570,270
0
W
Neith
18,420
526
105
3
0
584,878
6
L
Danzaburou
17,755
507
127
4
0
586,015
1
L
Nemesis
15,217
435
170
5
0
617,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role