Player Matchup

Bellona
Bellona
Agueroox
Bellona
Level 25
God Stats
2W - 2L
1,750 SR
Queue Stats
153W - 205L
1,391 Elo+
Party 1
Scylla
Scylla
Luqasgutierrez
Scylla
Level 49
God Stats
10W - 10L
1,563 SR
Queue Stats
332W - 355L
1,488 Elo+
Party 1
Ymir
Ymir
MainZofia
Ymir
Level 45
God Stats
41W - 33L
1,467 SR
Queue Stats
332W - 336L
1,383 Elo+
Party 1
Izanami
Izanami
Pirata_150
Izanami
Level 68
God Stats
8W - 5L
1,870 SR
Queue Stats
42W - 46L
1,433 Elo+
Party 1
Arachne
Arachne
lacobragonzalez
Arachne
Level 47
God Stats
12W - 10L
1,466 SR
Queue Stats
152W - 183L
1,432 Elo+
Party 1
Team Averages
Level 47
1,623 SR
1,426 Elo+

VS

Team Averages
Level 44
1,524 SR
1,295 Elo+
Nemesis
Nemesis
BeansOliv
Nemesis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 79L
1,265 Elo+
Solo
Jormungandr
Jormungandr
CaieraDeusera
Jormungandr
Level 44
God Stats
0W - 2L
1,216 SR
Queue Stats
1W - 5L
1,154 Elo+
Solo
Xbalanque
Xbalanque
Chabalaba
Xbalanque
Level 39
God Stats
5W - 3L
1,740 SR
Queue Stats
90W - 112L
1,427 Elo+
Solo
Nu Wa
Nu Wa
Entidade_yyxy
Nu Wa
Level 56
God Stats
59W - 72L
1,442 SR
Queue Stats
209W - 368L
1,330 Elo+
Party 2
Tiamat
Tiamat
IrisvielVE_
Tiamat
Level 37
God Stats
10W - 14L
1,724 SR
Queue Stats
280W - 440L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Agueroox
Bellona
18
2 / 1 / 1
10,488
552
5,507
10,080
8,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
3 / 3 / 3
10,240
539
4,102
6,861
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
16
6 / 0 / 11
10,779
567
10,104
11,312
9,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Pirata_150
Izanami
16
6 / 1 / 7
10,387
547
14,599
11,861
3,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 1 / 4
9,642
507
4,400
13,506
4,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BeansOliv
Nemesis
15
2 / 3 / 0
8,887
468
3,399
15,049
7,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
CaieraDeusera
Jormungandr
12
0 / 5 / 0
6,843
360
4,440
13,966
6,330
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Chabalaba
Xbalanque
13
0 / 6 / 2
7,889
415
5,671
14,572
5,993
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
3 / 4 / 2
9,446
497
11,733
9,165
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
17
1 / 3 / 0
9,776
515
8,717
10,729
11,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
21
Kills
6
6
Deaths
21
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
Agueroox
Bellona
2
1
1
2.5
L
Nemesis
BeansOliv
Nemesis
2
3
0
0.67
L
Jormungandr
CaieraDeusera
Jormungandr
0
5
0
0
L
Xbalanque
Chabalaba
Xbalanque
0
6
2
0.17
L
3
4
2
1
L
Tiamat
1
3
0
0.33
W
3
3
3
1.5
W
Ymir
6
0
11
11.5
W
Izanami
Pirata_150
Izanami
6
1
7
9.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,712
Damage
33,960
53,620
Taken
63,481
28,413
Mitigated
34,568
16,758
Healing
14,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Agueroox
Bellona
5,507
1,001
0
1,206
10,080
8,144
1,511
5,756
3,822
0
64,890
L
Nemesis
BeansOliv
Nemesis
3,399
1,419
0
7,506
15,049
7,195
0
2,471
12,538
0
51,641
L
Jormungandr
CaieraDeusera
Jormungandr
4,440
536
0
96
13,966
6,330
0
4,099
9,867
33,063
0
L
Xbalanque
Chabalaba
Xbalanque
5,671
2,221
0
2,274
14,572
5,993
0
2,920
11,626
0
47,862
L
11,733
2,377
0
1,670
9,165
3,301
0
3,739
5,246
65,879
0
L
Tiamat
8,717
1,476
0
3,191
10,729
11,749
217
731
9,998
59,179
0
W
4,102
687
0
1,109
6,861
2,187
1,281
4,510
2,305
63,346
0
W
Ymir
10,104
2,387
0
1,749
11,312
9,551
584
4,895
6,357
38,725
0
W
Izanami
Pirata_150
Izanami
14,599
10,629
0
5,307
11,861
3,640
2,668
6,602
5,242
0
69,093
W
4,400
2,506
0
7,387
13,506
4,891
1,331
2,488
11,004
0
55,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,536
Gold Earned
42,841
551
Minions Killed
467
0
Camps Cleared
0
1,659,058
Distance Traveled
1,553,700
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,488
552
137
7
0
349,415
2
L
Nemesis
8,887
468
105
6
0
349,169
3
L
Jormungandr
6,843
360
57
3
0
286,950
1
L
Xbalanque
7,889
415
84
4
0
291,055
4
L
Nu Wa
9,446
497
100
5
0
309,631
0
L
Tiamat
9,776
515
121
6
0
316,895
5
W
Scylla
10,240
539
122
6
0
345,026
8
W
Ymir
10,779
567
74
4
0
336,402
10
W
Izanami
10,387
547
123
6
0
314,511
4
W
Arachne
9,642
507
95
5
0
313,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role