Player Matchup

Cernunnos
Cernunnos
LeafyBranch11
Cernunnos
Level 29
God Stats
2W - 0L
1,711 SR
Queue Stats
18W - 23L
1,293 Elo+
Solo
Jormungandr
Jormungandr
Loages9976
Jormungandr
Level 19
God Stats
7W - 3L
1,536 SR
Queue Stats
22W - 38L
1,266 Elo+
Party 1
Chaac
Chaac
SecretSpoon22
Chaac
Level 17
God Stats
21W - 17L
1,706 SR
Queue Stats
163W - 153L
1,433 Elo+
Solo
Medusa
Medusa
flowh07
Medusa
Level 16
God Stats
5W - 2L
1,471 SR
Queue Stats
49W - 49L
1,299 Elo+
Solo
Hera
Hera
shannonclancy-sh
Hera
Level 40
God Stats
5W - 6L
1,749 SR
Queue Stats
26W - 45L
1,226 Elo+
Party 1
Team Averages
Level 24
1,635 SR
1,303 Elo+

VS

Team Averages
Level 24
1,366 SR
1,333 Elo+
Skadi
Skadi
Albedo5564
Skadi
Level 11
God Stats
1W - 3L
1,403 SR
Queue Stats
7W - 14L
1,269 Elo+
Solo
Arachne
Arachne
Cesart98
Arachne
Level 28
God Stats
5W - 18L
1,204 SR
Queue Stats
221W - 249L
1,323 Elo+
Solo
Neith
Neith
JeRmZ sAy HiGh
Neith
Level 29
God Stats
196W - 181L
1,436 SR
Queue Stats
832W - 884L
1,358 Elo+
Solo
Vulcan
Vulcan
NuubCentral
Vulcan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,331 Elo+
Solo
Mercury
Mercury
qweenkiwi
Mercury
Level 24
God Stats
1W - 2L
1,288 SR
Queue Stats
32W - 25L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LeafyBranch11
Cernunnos
19
9 / 3 / 7
12,248
583
11,757
12,441
6,106
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Loages9976
Jormungandr
15
9 / 5 / 2
10,992
523
8,524
13,966
19,878
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
8 / 1 / 7
11,959
569
10,009
13,319
13,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
flowh07
Medusa
17
4 / 4 / 5
10,579
504
6,431
15,216
6,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
14 / 4 / 0
12,856
612
19,479
10,991
4,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
1 / 10 / 2
7,923
377
6,627
15,302
5,110
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
Cesart98
Arachne
15
6 / 12 / 0
10,168
484
11,724
22,836
8,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
2 / 5 / 3
10,179
485
6,565
12,663
6,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
14
3 / 10 / 1
9,102
433
10,615
10,723
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
qweenkiwi
Mercury
16
5 / 8 / 4
10,096
481
8,906
20,563
8,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
27
44
Kills
17
17
Deaths
45
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Skadi
1
10
2
0.2
L
Arachne
Cesart98
Arachne
6
12
0
0.5
L
2
5
3
0.7
W
Cernunnos
LeafyBranch11
Cernunnos
9
3
7
4.17
W
Jormungandr
Loages9976
Jormungandr
9
5
2
2
L
Vulcan
3
10
1
0.35
W
8
1
7
11.5
W
Medusa
flowh07
Medusa
4
4
5
1.63
L
Mercury
qweenkiwi
Mercury
5
8
4
0.88
W
14
4
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,200
Damage
44,437
65,933
Taken
82,087
51,050
Mitigated
32,258
19,711
Healing
14,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
6,627
4,391
0
2,462
15,302
5,110
365
3,422
11,730
0
43,908
L
Arachne
Cesart98
Arachne
11,724
7,999
0
3,896
22,836
8,797
298
11,476
11,285
0
43,796
L
6,565
1,570
0
3,014
12,663
6,422
505
0
12,613
0
71,473
W
Cernunnos
LeafyBranch11
Cernunnos
11,757
5,529
135
7,216
12,441
6,106
1,785
3,228
9,213
0
77,154
W
Jormungandr
Loages9976
Jormungandr
8,524
2,246
0
1,430
13,966
19,878
1,866
2,101
11,865
42,501
0
L
Vulcan
10,615
3,114
0
0
10,723
3,875
172
5,583
5,090
54,426
0
W
10,009
2,708
0
5,177
13,319
13,826
190
1,736
11,583
0
82,884
W
Medusa
flowh07
Medusa
6,431
2,263
0
5,244
15,216
6,544
1,852
969
14,247
0
50,981
L
Mercury
qweenkiwi
Mercury
8,906
4,570
0
4,672
20,563
8,054
0
7,522
12,891
0
56,668
W
19,479
3,367
0
509
10,991
4,696
2,484
2,581
8,410
83,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,634
Gold Earned
47,468
617
Minions Killed
420
0
Camps Cleared
0
1,918,964
Distance Traveled
1,827,426
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,923
377
64
3
0
309,767
1
L
Arachne
10,168
484
76
4
0
356,169
0
L
Neith
10,179
485
119
6
0
348,659
6
W
Cernunnos
12,248
583
162
8
0
323,772
1
W
Jormungandr
10,992
523
86
4
0
331,323
0
L
Vulcan
9,102
433
71
3
0
395,304
1
W
Chaac
11,959
569
133
6
0
452,169
1
W
Medusa
10,579
504
84
4
0
400,584
2
L
Mercury
10,096
481
90
4
0
417,527
5
W
Hera
12,856
612
152
7
0
411,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role