Player Matchup

Khepri
Khepri
GееzY
Khepri
Level 83
God Stats
7W - 2L
1,815 SR
Queue Stats
47W - 33L
1,750 Elo+
Party 1
Cerberus
Cerberus
LURlD
Cerberus
Level 102
God Stats
1W - 1L
2,087 SR
Queue Stats
28W - 15L
1,685 Elo+
Party 1
Guan Yu
Guan Yu
Sulzey
Guan Yu
Level 64
God Stats
1W - 2L
1,522 SR
Queue Stats
6W - 13L
1,520 Elo+
Party 1
Tiamat
Tiamat
Zackgasm
Tiamat
Level 144
God Stats
0W - 2L
1,495 SR
Queue Stats
49W - 27L
1,683 Elo+
Party 1
Ullr
Ullr
hqzy
Ullr
Level 89
God Stats
2W - 1L
2,145 SR
Queue Stats
20W - 5L
1,768 Elo+
Party 1
Team Averages
Level 96
1,813 SR
1,681 Elo+

VS

Team Averages
Level 134
1,557 SR
1,540 Elo+
Hercules
Hercules
 
Hercules
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BariTonic
Nox
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
BestestName
Ne Zha
Level 126
God Stats
1W - 1L
1,715 SR
Queue Stats
40W - 58L
1,551 Elo+
Solo
Neith
Neith
KA1N2
Neith
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
TyrifficPuns
Tiamat
Level 159
God Stats
15W - 8L
1,571 SR
Queue Stats
98W - 62L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
GееzY
Khepri
12
0 / 4 / 5
6,720
672
2,618
11,174
6,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
LURlD
Cerberus
12
3 / 8 / 4
8,549
855
5,849
18,588
11,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
Sulzey
Guan Yu
12
1 / 6 / 2
6,353
635
4,502
11,676
6,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
Zackgasm
Tiamat
13
0 / 5 / 5
6,636
664
6,755
8,890
4,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ullr
hqzy
Ullr
14
6 / 3 / 2
8,657
866
12,273
14,060
5,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
4 / 1 / 17
9,151
915
7,688
11,355
13,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
5 / 3 / 17
9,091
909
12,366
5,650
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
16
3 / 0 / 15
8,587
859
10,880
5,788
3,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
KA1N2
Neith
14
4 / 5 / 11
8,447
845
11,538
9,326
3,382
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
15
10 / 1 / 11
9,883
988
14,308
7,515
13,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
97
10
Kills
26
26
Deaths
10
18
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
1
17
12.5
W
5
3
17
4.5
W
Ne Zha
3
0
15
10.5
L
Khepri
GееzY
Khepri
0
4
5
0.63
W
Neith
KA1N2
Neith
4
5
11
1.9
L
Cerberus
LURlD
Cerberus
3
8
4
0.63
L
Guan Yu
Sulzey
Guan Yu
1
6
2
0.33
W
Tiamat
10
1
11
15.5
L
Tiamat
Zackgasm
Tiamat
0
5
5
0.5
L
Ullr
hqzy
Ullr
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,997
Damage
56,780
64,388
Taken
39,634
35,275
Mitigated
35,845
14,192
Healing
11,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,688
1,749
0
3,790
11,355
13,305
0
4,277
7,078
0
12,342
W
12,366
1,574
0
256
5,650
2,483
0
2,105
3,545
19,550
0
W
Ne Zha
10,880
4,061
0
2,310
5,788
3,205
883
1,937
3,851
0
38,178
L
Khepri
GееzY
Khepri
2,618
277
0
873
11,174
6,947
0
4,651
6,065
11,786
0
W
Neith
KA1N2
Neith
11,538
4,741
0
1,869
9,326
3,382
439
4,182
5,144
0
33,634
L
Cerberus
LURlD
Cerberus
5,849
782
0
4,116
18,588
11,727
0
8,099
9,815
16,183
0
L
Guan Yu
Sulzey
Guan Yu
4,502
432
1,202
2,257
11,676
6,622
0
4,508
6,731
0
13,503
W
Tiamat
14,308
2,238
0
3,000
7,515
13,470
632
3,289
4,226
25,677
0
L
Tiamat
Zackgasm
Tiamat
6,755
723
0
1,574
8,890
4,961
0
3,124
5,352
27,278
0
L
Ullr
hqzy
Ullr
12,273
5,621
0
4,170
14,060
5,018
0
4,457
9,130
0
31,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,915
Gold Earned
45,159
204
Minions Killed
206
5
Camps Cleared
10
830,205
Distance Traveled
902,791
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,151
915
18
2
2
172,368
1
W
Nox
9,091
909
37
4
1
188,562
3
W
Ne Zha
8,587
859
70
7
0
214,979
1
L
Khepri
6,720
672
26
3
0
164,424
4
W
Neith
8,447
845
45
5
3
150,420
3
L
Cerberus
8,549
855
34
3
0
154,298
1
L
Guan Yu
6,353
635
25
3
0
188,224
1
W
Tiamat
9,883
988
36
4
4
176,462
0
L
Tiamat
6,636
664
58
6
1
159,970
1
L
Ullr
8,657
866
61
6
4
163,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role