Player Matchup

Sobek
Sobek
KingofNibiru
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 71L
1,579 Elo+
Party 2
Hou Yi
Hou Yi
Leuunam
Hou Yi
Level 18
God Stats
1W - 2L
1,217 SR
Queue Stats
6W - 8L
1,489 Elo+
Party 4
Odin
Odin
MadaoTheTrashman
Odin
Level 58
God Stats
13W - 4L
1,782 SR
Queue Stats
66W - 58L
1,603 Elo+
Party 2
Janus
Janus
PitchBlack_Envy
Janus
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
158W - 159L
1,545 Elo+
Party 2
Da Ji
Da Ji
gonzalez122330
Da Ji
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 115L
1,529 Elo+
Party 4
Team Averages
Level 70
1,500 SR
1,549 Elo+

VS

Team Averages
Level 49
1,501 SR
1,588 Elo+
Tiamat
Tiamat
MAHQUEEENNN
Tiamat
Level 49
God Stats
1W - 3L
1,565 SR
Queue Stats
16W - 22L
1,611 Elo+
Party 1
Cerberus
Cerberus
Skadiipippen
Cerberus
Level 14
God Stats
1W - 3L
1,461 SR
Queue Stats
50W - 46L
1,636 Elo+
Party 1
Danzaburou
Danzaburou
YungLeef
Danzaburou
Level 121
God Stats
3W - 4L
1,478 SR
Queue Stats
58W - 54L
1,445 Elo+
Party 1
Serqet
Serqet
papa_sheep1
Serqet
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,542 Elo+
Party 3
Tsukuyomi
Tsukuyomi
tristamxnique-
Tsukuyomi
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,708 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 4
11,434
520
8,381
20,859
17,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
Leuunam
Hou Yi
16
1 / 2 / 4
9,959
453
7,412
12,433
3,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 4 / 4
11,931
542
10,205
17,360
15,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
7 / 5 / 5
11,547
525
6,776
12,047
3,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
7 / 7 / 7
11,597
527
16,378
19,763
6,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
6 / 4 / 3
12,012
546
15,177
15,624
11,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Skadiipippen
Cerberus
18
5 / 6 / 4
11,444
520
10,407
20,192
16,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
YungLeef
Danzaburou
17
4 / 1 / 6
11,415
519
10,638
13,923
5,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
15
0 / 7 / 2
9,267
421
1,773
17,195
6,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
tristamxnique-
Tsukuyomi
19
5 / 9 / 7
12,838
584
17,258
18,068
9,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
42
27
Kills
20
21
Deaths
27
24
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
3
4
3.33
W
Hou Yi
Leuunam
Hou Yi
1
2
4
1.5
L
Tiamat
6
4
3
1.88
W
4
4
4
1.5
W
7
5
5
1.9
L
Cerberus
Skadiipippen
Cerberus
5
6
4
1.17
L
Danzaburou
YungLeef
Danzaburou
4
1
6
7
W
7
7
7
1.5
L
Serqet
0
7
2
0.14
L
Tsukuyomi
tristamxnique-
Tsukuyomi
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,152
Damage
55,253
82,462
Taken
85,002
47,705
Mitigated
49,472
26,231
Healing
25,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,381
992
0
8,337
20,859
17,960
88
7,120
12,689
52,264
0
W
Hou Yi
Leuunam
Hou Yi
7,412
2,632
0
6,564
12,433
3,889
856
3,491
8,622
0
64,186
L
Tiamat
15,177
1,807
0
6,550
15,624
11,580
1,360
3,946
11,616
67,754
0
W
10,205
2,947
0
4,003
17,360
15,686
1,818
5,428
11,263
0
76,162
W
6,776
468
0
3,117
12,047
3,314
0
2,471
9,488
54,008
0
L
Cerberus
Skadiipippen
Cerberus
10,407
600
0
5,910
20,192
16,243
0
1,557
18,195
60,769
0
L
Danzaburou
YungLeef
Danzaburou
10,638
4,947
0
5,584
13,923
5,758
2,690
1,691
12,182
0
70,270
W
16,378
3,791
0
4,210
19,763
6,856
0
5,312
13,832
0
68,095
L
Serqet
1,773
80
0
6,518
17,195
6,636
122
2,418
14,681
0
56,444
L
Tsukuyomi
tristamxnique-
Tsukuyomi
17,258
5,367
0
943
18,068
9,255
2,956
5,110
12,571
0
83,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,468
Gold Earned
56,976
563
Minions Killed
550
0
Camps Cleared
0
2,017,864
Distance Traveled
1,924,865
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,434
520
83
4
0
449,090
9
W
Hou Yi
9,959
453
133
6
0
367,334
0
L
Tiamat
12,012
546
118
5
0
365,253
5
W
Odin
11,931
542
146
7
0
377,223
1
W
Janus
11,547
525
107
5
0
381,432
5
L
Cerberus
11,444
520
119
5
0
348,751
0
L
Danzaburou
11,415
519
93
4
0
423,270
4
W
Da Ji
11,597
527
94
4
0
442,785
3
L
Serqet
9,267
421
83
4
0
405,455
0
L
Tsukuyomi
12,838
584
137
6
0
382,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role