Player Matchup

Discordia
Discordia
Arcadia15
Discordia
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 34L
1,190 Elo+
Solo
Chiron
Chiron
Jacnife
Chiron
Level 8
God Stats
44W - 28L
1,408 SR
Queue Stats
67W - 67L
1,147 Elo+
Party 1
Neith
Neith
Pvt Joker 304
Neith
Level 15
God Stats
43W - 37L
1,304 SR
Queue Stats
123W - 123L
1,220 Elo+
Party 1
Cthulhu
Cthulhu
crevyD 87
Cthulhu
Level 13
God Stats
51W - 27L
1,562 SR
Queue Stats
72W - 70L
1,254 Elo+
Party 1
Baron Samedi
Baron Samedi
scarecrow 07127
Baron Samedi
Level 13
God Stats
2W - 1L
1,255 SR
Queue Stats
2W - 1L
1,000 Elo+
Solo
Team Averages
Level 13
1,406 SR
1,162 Elo+

VS

Team Averages
Level 15
1,388 SR
1,142 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Dark44Angel
Serqet
Level 15
God Stats
11W - 25L
1,192 SR
Queue Stats
15W - 57L
999 Elo+
Party 2
Mulan
Mulan
MangoSauce1298
Mulan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
959 Elo+
Solo
Thor
Thor
ghettonerd715
Thor
Level 21
God Stats
63W - 130L
1,248 SR
Queue Stats
64W - 132L
1,156 Elo+
Party 2
Tiamat
Tiamat
kprincess1965
Tiamat
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,096 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arcadia15
Discordia
18
3 / 1 / 22
10,977
1,098
7,240
3,727
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Jacnife
Chiron
19
16 / 2 / 19
12,492
1,249
26,566
12,531
5,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
6 / 0 / 31
12,488
1,249
14,280
5,671
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
crevyD 87
Cthulhu
18
4 / 1 / 24
10,858
1,086
10,111
13,832
14,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
scarecrow 07127
Baron Samedi
19
18 / 2 / 19
13,150
1,315
23,102
11,359
5,790
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

273

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
1 / 10 / 2
10,242
1,024
12,025
23,656
11,490
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
15
0 / 9 / 2
9,188
919
2,932
19,681
14,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 13 / 2
8,979
898
5,036
19,395
20,206
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
5 / 11 / 1
11,012
1,101
15,948
19,225
14,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
0 / 4 / 3
9,099
910
3,725
13,279
8,055
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
16
47
Kills
6
6
Deaths
47
115
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
10
2
0.2
W
Discordia
Arcadia15
Discordia
3
1
22
14
L
Serqet
0
9
2
0.11
W
Chiron
Jacnife
Chiron
16
2
19
12.75
L
0
13
2
0.08
W
6
0
31
21.5
W
Cthulhu
crevyD 87
Cthulhu
4
1
24
16
L
5
11
1
0.5
L
0
4
3
0.38
W
Baron Samedi
scarecrow 07127
Baron Samedi
18
2
19
13.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,299
Damage
39,666
47,120
Taken
95,236
30,698
Mitigated
68,755
20,354
Healing
6,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
12,025
5,328
949
2,736
23,656
11,490
0
7,558
15,998
46,302
0
W
Discordia
Arcadia15
Discordia
7,240
2,052
0
69
3,727
1,767
0
473
3,254
19,344
0
L
Serqet
2,932
788
0
0
19,681
14,475
0
8,718
10,888
0
16,864
W
Chiron
Jacnife
Chiron
26,566
21,973
946
4,578
12,531
5,445
0
3,598
8,283
0
40,418
L
5,036
1,282
0
485
19,395
20,206
0
8,247
10,948
0
9,843
W
14,280
7,160
0
3,157
5,671
2,877
0
2,485
3,186
0
36,296
W
Cthulhu
crevyD 87
Cthulhu
10,111
2,045
0
765
13,832
14,819
0
4,473
8,590
19,838
0
L
15,948
5,175
635
965
19,225
14,529
0
10,466
8,534
0
28,741
L
3,725
899
0
1,144
13,279
8,055
0
4,682
8,415
10,542
0
W
Baron Samedi
scarecrow 07127
Baron Samedi
23,102
4,410
5,681
5,158
11,359
5,790
0
4,721
6,588
35,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,965
Gold Earned
48,520
186
Minions Killed
158
4
Camps Cleared
1
915,936
Distance Traveled
819,074
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,242
1,024
79
8
1
144,418
0
W
Discordia
10,977
1,098
38
4
1
171,979
1
L
Serqet
9,188
919
23
2
0
158,666
1
W
Chiron
12,492
1,249
33
3
1
167,779
0
L
Mulan
8,979
898
12
1
0
128,910
0
W
Neith
12,488
1,249
49
5
1
180,734
0
W
Cthulhu
10,858
1,086
30
3
1
222,306
2
L
Thor
11,012
1,101
30
3
0
167,365
0
L
Tiamat
9,099
910
14
1
0
219,715
0
W
Baron Samedi
13,150
1,315
36
4
0
173,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role