Player Matchup

Thor
Thor
Angelius18_PR
Thor
Level 148
God Stats
1W - 3L
1,498 SR
Queue Stats
419W - 450L
1,517 Elo+
Party 1
Chang'e
Chang'e
Kibamarukun_PR
Chang'e
Level 157
God Stats
11W - 11L
1,498 SR
Queue Stats
232W - 264L
1,463 Elo+
Party 1
Zhong Kui
Zhong Kui
Vargulis
Zhong Kui
Level 14
God Stats
1W - 1L
1,427 SR
Queue Stats
9W - 8L
1,357 Elo+
Party 1
Team Averages
Level 106
1,474 SR
1,446 Elo+

VS

Team Averages
Level 15
1,628 SR
1,527 Elo+
Chaac
Chaac
BrokenScoot
Chaac
Level 12
God Stats
3W - 3L
1,743 SR
Queue Stats
62W - 47L
1,542 Elo+
Solo
Heimdallr
Heimdallr
GFSF-Iceyy
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,463 Elo+
Solo
Hera
Hera
Girafrican_Cats
Hera
Level 25
God Stats
33W - 19L
1,641 SR
Queue Stats
44W - 40L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
7,457
746
5,705
8,079
2,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
6 / 1 / 4
8,270
827
6,242
8,740
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
Vargulis
Zhong Kui
10
2 / 1 / 6
7,676
768
6,231
7,690
4,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
7,134
713
6,961
9,038
6,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
GFSF-Iceyy
Heimdallr
8
0 / 5 / 3
6,494
649
4,247
6,474
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 1
6,967
697
5,863
5,321
1,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
11
Kills
3
3
Deaths
11
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
2
3
1
0.83
L
Heimdallr
GFSF-Iceyy
Heimdallr
0
5
3
0.3
L
1
3
1
0.5
W
6
1
4
8
W
Zhong Kui
Vargulis
Zhong Kui
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,178
Damage
17,071
24,509
Taken
20,833
9,427
Mitigated
10,020
10,455
Healing
4,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,705
900
0
840
8,079
2,708
0
1,039
6,753
0
22,892
L
6,961
1,303
123
3,000
9,038
6,120
100
5,821
3,065
0
18,333
L
Heimdallr
GFSF-Iceyy
Heimdallr
4,247
1,354
0
252
6,474
2,142
0
3,197
3,077
0
10,658
L
5,863
1,137
0
722
5,321
1,758
205
2,997
2,170
33,212
0
W
6,242
447
2,062
4,272
8,740
2,619
677
2,025
6,402
20,504
0
W
Zhong Kui
Vargulis
Zhong Kui
6,231
507
465
2,816
7,690
4,100
490
2,395
4,951
31,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,403
Gold Earned
20,595
122
Minions Killed
101
0
Camps Cleared
0
669,991
Distance Traveled
561,666
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,457
746
28
3
0
257,974
2
L
Chaac
7,134
713
16
2
0
198,703
0
L
Heimdallr
6,494
649
15
2
0
178,403
0
L
Hera
6,967
697
70
7
0
184,560
0
W
Chang'e
8,270
827
48
5
0
195,938
1
W
Zhong Kui
7,676
768
46
5
0
216,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role