Player Matchup

Cabrakan
Cabrakan
AK RobbZZ
Cabrakan
Level 144
God Stats
17W - 5L
1,722 SR
Queue Stats
884W - 318L
1,812 Elo+
Party 1
Tiamat
Tiamat
Avecio
Tiamat
Level 160
God Stats
16W - 7L
1,824 SR
Queue Stats
1,003W - 365L
1,803 Elo+
Party 1
Medusa
Medusa
Decryptions
Medusa
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 50L
1,871 Elo+
Party 1
Ratatoskr
Ratatoskr
ExtoIment
Ratatoskr
Level 154
God Stats
7W - 1L
1,987 SR
Queue Stats
62W - 10L
1,971 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jheezzus
Tsukuyomi
Level 146
God Stats
12W - 2L
1,844 SR
Queue Stats
237W - 124L
1,768 Elo+
Party 1
Team Averages
Level 151
1,775 SR
1,845 Elo+

VS

Team Averages
Level 130
1,695 SR
1,651 Elo+
Sun Wukong
Sun Wukong
Darth_Spartan13
Sun Wukong
Level 137
God Stats
8W - 6L
1,581 SR
Queue Stats
211W - 234L
1,605 Elo+
Solo
Ne Zha
Ne Zha
KC1
Ne Zha
Level 129
God Stats
8W - 5L
1,799 SR
Queue Stats
382W - 296L
1,673 Elo+
Party 2
Jormungandr
Jormungandr
Kirito-sword22
Jormungandr
Level 127
God Stats
6W - 4L
1,779 SR
Queue Stats
248W - 185L
1,624 Elo+
Solo
Danzaburou
Danzaburou
OTJF1
Danzaburou
Level 149
God Stats
47W - 33L
1,664 SR
Queue Stats
487W - 421L
1,672 Elo+
Party 2
Cthulhu
Cthulhu
yodio2
Cthulhu
Level 109
God Stats
308W - 299L
1,655 SR
Queue Stats
317W - 311L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AK RobbZZ
Cabrakan
9
0 / 3 / 1
5,130
466
3,927
7,690
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
Avecio
Tiamat
12
4 / 2 / 11
6,933
630
7,056
5,329
3,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
12
10 / 2 / 1
7,257
660
10,591
7,641
2,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
ExtoIment
Ratatoskr
9
1 / 2 / 0
5,226
475
5,522
10,178
4,583
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tsukuyomi
Jheezzus
Tsukuyomi
9
3 / 0 / 4
6,042
549
5,262
6,908
2,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Darth_Spartan13
Sun Wukong
11
4 / 2 / 1
6,583
598
8,026
9,367
4,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
KC1
Ne Zha
9
2 / 6 / 3
5,639
513
3,612
9,212
2,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Kirito-sword22
Jormungandr
8
0 / 7 / 1
5,047
459
3,813
8,658
3,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
OTJF1
Danzaburou
11
3 / 1 / 0
6,334
576
5,078
6,360
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
yodio2
Cthulhu
8
0 / 2 / 3
5,266
479
4,084
9,409
3,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
18
Kills
9
9
Deaths
18
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AK RobbZZ
Cabrakan
0
3
1
0.17
W
Tiamat
Avecio
Tiamat
4
2
11
4.75
L
Sun Wukong
Darth_Spartan13
Sun Wukong
4
2
1
2.25
W
Medusa
10
2
1
5.25
W
Ratatoskr
ExtoIment
Ratatoskr
1
2
0
0.5
W
Tsukuyomi
Jheezzus
Tsukuyomi
3
0
4
5
L
Ne Zha
KC1
Ne Zha
2
6
3
0.58
L
Jormungandr
Kirito-sword22
Jormungandr
0
7
1
0.07
L
Danzaburou
OTJF1
Danzaburou
3
1
0
3
L
Cthulhu
yodio2
Cthulhu
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,358
Damage
24,613
37,746
Taken
43,006
16,689
Mitigated
16,096
10,900
Healing
10,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AK RobbZZ
Cabrakan
3,927
617
0
1,650
7,690
3,495
0
796
6,894
23,840
0
W
Tiamat
Avecio
Tiamat
7,056
1,045
0
1,960
5,329
3,523
0
1,859
3,232
27,456
0
L
Sun Wukong
Darth_Spartan13
Sun Wukong
8,026
1,895
0
2,435
9,367
4,128
338
130
8,931
0
35,070
W
Medusa
10,591
4,582
0
891
7,641
2,336
0
1,624
5,909
0
41,197
W
Ratatoskr
ExtoIment
Ratatoskr
5,522
1,751
0
4,711
10,178
4,583
0
1,216
8,918
0
24,262
W
Tsukuyomi
Jheezzus
Tsukuyomi
5,262
1,634
0
1,688
6,908
2,752
0
1,970
4,896
0
20,719
L
Ne Zha
KC1
Ne Zha
3,612
763
0
2,381
9,212
2,846
0
1,551
7,444
0
21,745
L
Jormungandr
Kirito-sword22
Jormungandr
3,813
866
0
295
8,658
3,373
0
2,748
5,700
17,987
0
L
Danzaburou
OTJF1
Danzaburou
5,078
2,013
0
2,859
6,360
2,028
132
3,016
3,088
0
35,660
L
Cthulhu
yodio2
Cthulhu
4,084
318
0
3,011
9,409
3,721
0
2,678
6,495
13,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,588
Gold Earned
28,869
245
Minions Killed
248
0
Camps Cleared
0
1,089,067
Distance Traveled
986,365
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,130
466
44
4
0
203,148
0
W
Tiamat
6,933
630
52
5
0
210,828
0
L
Sun Wukong
6,583
598
68
6
0
210,787
1
W
Medusa
7,257
660
64
6
0
212,821
2
W
Ratatoskr
5,226
475
46
4
0
217,845
4
W
Tsukuyomi
6,042
549
39
4
0
244,425
4
L
Ne Zha
5,639
513
53
5
0
193,813
0
L
Jormungandr
5,047
459
44
4
0
193,547
2
L
Danzaburou
6,334
576
69
6
0
179,178
2
L
Cthulhu
5,266
479
14
1
0
209,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role