Player Matchup

Odin
Odin
Gilgamėsh
Odin
Level 129
God Stats
3W - 1L
1,823 SR
Queue Stats
24W - 8L
2,001 Elo+
Party 1
Tiamat
Tiamat
Rejuvenated
Tiamat
Level 160
God Stats
11W - 0L
2,085 SR
Queue Stats
58W - 1L
2,223 Elo+
Party 1
Ymir
Ymir
VVVXForGems
Ymir
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 0L
1,886 Elo+
Party 1
Team Averages
Level 105
1,803 SR
2,037 Elo+

VS

Team Averages
Level 74
1,572 SR
1,460 Elo+
Hun Batz
Hun Batz
Grimm12
Hun Batz
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Jubla10
Kukulkan
Level 89
God Stats
3W - 6L
1,500 SR
Queue Stats
134W - 153L
1,485 Elo+
Party 2
Artemis
Artemis
merlee15
Artemis
Level 8
God Stats
28W - 29L
1,715 SR
Queue Stats
120W - 178L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 11
8,086
809
5,306
7,181
5,244
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
12
13 / 1 / 9
9,077
908
10,500
6,414
4,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 0 / 18
8,767
877
6,910
6,641
6,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Grimm12
Hun Batz
9
2 / 8 / 0
6,807
681
5,440
10,143
3,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Jubla10
Kukulkan
9
0 / 7 / 1
5,997
600
5,176
7,951
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
merlee15
Artemis
7
0 / 8 / 1
5,790
579
1,505
7,850
2,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
4
23
Kills
2
2
Deaths
23
38
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
1
11
11.5
L
Hun Batz
Grimm12
Hun Batz
2
8
0
0.25
L
Kukulkan
Jubla10
Kukulkan
0
7
1
0.07
W
Tiamat
13
1
9
17.5
W
4
0
18
13
L
Artemis
merlee15
Artemis
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,716
Damage
12,121
20,236
Taken
25,944
16,085
Mitigated
8,408
3,906
Healing
1,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,306
783
402
388
7,181
5,244
751
2,226
4,955
0
16,680
L
Hun Batz
Grimm12
Hun Batz
5,440
1,442
0
706
10,143
3,429
0
6,806
3,337
0
20,318
L
Kukulkan
Jubla10
Kukulkan
5,176
1,408
0
696
7,951
2,685
0
4,438
3,513
25,544
0
W
Tiamat
10,500
1,604
0
2,012
6,414
4,791
212
1,150
5,264
30,652
0
W
6,910
1,482
0
1,104
6,641
6,050
803
1,845
4,796
22,652
0
L
Artemis
merlee15
Artemis
1,505
641
0
142
7,850
2,294
0
6,221
1,629
0
4,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,930
Gold Earned
18,594
102
Minions Killed
83
0
Camps Cleared
0
574,328
Distance Traveled
437,363
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,086
809
25
3
0
195,570
0
L
Hun Batz
6,807
681
25
3
0
158,239
0
L
Kukulkan
5,997
600
50
5
0
145,770
1
W
Tiamat
9,077
908
34
3
0
190,994
1
W
Ymir
8,767
877
43
4
0
187,764
2
L
Artemis
5,790
579
8
1
0
133,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role