Player Matchup

Athena
Athena
AntareS47
Athena
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 46L
1,248 Elo+
Party 2
Hachiman
Hachiman
CyprusiotIdiot
Hachiman
Level 27
God Stats
3W - 4L
1,742 SR
Queue Stats
128W - 128L
1,593 Elo+
Party 3
Ra
Ra
Komboka
Ra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Pele
Pele
Malcolmm980
Pele
Level 69
God Stats
10W - 12L
1,386 SR
Queue Stats
844W - 840L
1,519 Elo+
Party 3
Guan Yu
Guan Yu
dunsjosh874
Guan Yu
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 125L
1,491 Elo+
Party 3
Team Averages
Level 55
1,526 SR
1,470 Elo+

VS

Team Averages
Level 75
1,538 SR
1,518 Elo+
Tiamat
Tiamat
BkevZero
Tiamat
Level 104
God Stats
10W - 7L
1,538 SR
Queue Stats
130W - 120L
1,495 Elo+
Solo
Ullr
Ullr
Buccytheboycout
Ullr
Level 110
God Stats
8W - 8L
1,822 SR
Queue Stats
140W - 118L
1,458 Elo+
Party 1
Set
Set
EmeraldSlayer1
Set
Level 80
God Stats
9W - 3L
1,738 SR
Queue Stats
120W - 104L
1,444 Elo+
Party 1
Nox
Nox
OJShake
Nox
Level 18
God Stats
2W - 1L
1,308 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Ares
Ares
ParkerPierogies
Ares
Level 61
God Stats
1W - 1L
1,285 SR
Queue Stats
19W - 23L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AntareS47
Athena
12
0 / 3 / 3
6,946
695
6,277
13,525
10,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
11
0 / 1 / 0
6,048
605
1,355
1,572
551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
0 / 3 / 2
7,178
718
6,610
7,076
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
2 / 5 / 1
7,259
726
6,830
8,147
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
dunsjosh874
Guan Yu
12
1 / 8 / 0
6,550
655
2,198
15,115
12,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BkevZero
Tiamat
15
3 / 1 / 11
8,398
840
7,727
6,719
4,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
8 / 0 / 9
9,764
976
14,292
7,842
3,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 2 / 9
8,158
816
6,902
7,496
3,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nox
13
1 / 0 / 7
7,074
707
3,164
1,388
589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 1 / 14
8,958
896
8,697
10,309
9,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
70
3
Kills
20
20
Deaths
4
6
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Athena
AntareS47
Athena
0
3
3
0.5
W
Tiamat
BkevZero
Tiamat
3
1
11
8.5
W
8
0
9
12.5
L
Hachiman
0
1
0
0
W
4
2
9
4.25
L
0
3
2
0.33
L
2
5
1
0.5
W
Nox
1
0
7
4.5
W
4
1
14
11
L
Guan Yu
dunsjosh874
Guan Yu
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,270
Damage
40,782
45,435
Taken
33,754
30,370
Mitigated
22,238
8,155
Healing
6,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AntareS47
Athena
6,277
1,355
0
1,100
13,525
10,330
0
5,656
7,539
13,637
0
W
Tiamat
BkevZero
Tiamat
7,727
1,152
0
2,556
6,719
4,899
564
4,408
2,251
28,027
0
W
14,292
9,845
0
1,732
7,842
3,851
1,203
2,774
5,043
0
37,873
L
Hachiman
1,355
937
0
105
1,572
551
56
189
1,383
0
8,944
W
6,902
2,545
0
1,234
7,496
3,762
413
2,878
4,618
0
24,623
L
6,610
204
1,022
1,048
7,076
2,943
0
3,671
3,248
38,630
0
L
6,830
1,046
0
713
8,147
3,604
0
2,781
5,310
0
17,764
W
Nox
3,164
483
0
93
1,388
589
238
247
1,116
8,874
0
W
8,697
427
0
805
10,309
9,137
321
2,834
7,250
14,790
0
L
Guan Yu
dunsjosh874
Guan Yu
2,198
461
1,234
2,933
15,115
12,942
0
6,395
8,309
0
8,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,981
Gold Earned
42,352
197
Minions Killed
214
5
Camps Cleared
9
874,547
Distance Traveled
1,002,330
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,946
695
33
3
2
204,114
5
W
Tiamat
8,398
840
60
6
4
220,051
1
W
Ullr
9,764
976
75
8
2
180,790
3
L
Hachiman
6,048
605
24
2
0
108,179
0
W
Set
8,158
816
47
5
1
202,578
0
L
Ra
7,178
718
102
10
2
198,401
1
L
Pele
7,259
726
28
3
1
200,804
0
W
Nox
7,074
707
24
2
2
181,807
1
W
Ares
8,958
896
8
1
0
217,104
1
L
Guan Yu
6,550
655
10
1
0
163,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role