Player Matchup

Kali
Kali
Aadorna
Kali
Level 45
God Stats
9W - 16L
1,441 SR
Queue Stats
239W - 220L
1,476 Elo+
Solo
Izanami
Izanami
Berroetta
Izanami
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
DrivenTifon
Sobek
Level 34
God Stats
2W - 0L
1,712 SR
Queue Stats
207W - 260L
1,313 Elo+
Party 1
Osiris
Osiris
SAMUS0107
Osiris
Level 85
God Stats
5W - 5L
1,500 SR
Queue Stats
378W - 409L
1,485 Elo+
Party 1
Kukulkan
Kukulkan
reapero
Kukulkan
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 50
1,531 SR
1,455 Elo+

VS

Team Averages
Level 67
1,580 SR
1,498 Elo+
Fenrir
Fenrir
I Kliptec I
Fenrir
Level 86
God Stats
1W - 1L
1,685 SR
Queue Stats
1W - 3L
1,271 Elo+
Solo
Erlang Shen
Erlang Shen
Optibro
Erlang Shen
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 122L
1,483 Elo+
Party 2
Tiamat
Tiamat
PrizmaZero72
Tiamat
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 71L
1,659 Elo+
Party 3
Olorun
Olorun
Skidder555
Olorun
Level 89
God Stats
2W - 5L
1,716 SR
Queue Stats
108W - 100L
1,576 Elo+
Party 2
Danzaburou
Danzaburou
basira1984
Danzaburou
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Aadorna
Kali
16
2 / 3 / 9
10,050
558
5,765
11,840
7,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Berroetta
Izanami
17
8 / 3 / 6
10,582
588
9,853
15,950
5,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
3 / 4 / 12
9,546
530
6,475
16,406
11,790
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
SAMUS0107
Osiris
16
7 / 4 / 5
10,035
558
12,825
19,199
12,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
reapero
Kukulkan
16
6 / 3 / 6
10,606
589
15,350
8,440
3,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
7 / 5 / 1
10,378
577
6,212
12,719
4,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
Optibro
Erlang Shen
15
2 / 6 / 3
9,089
505
12,806
19,105
14,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
13
3 / 8 / 2
7,985
444
10,697
13,247
7,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
Skidder555
Olorun
17
4 / 6 / 6
10,445
580
13,769
21,583
8,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
basira1984
Danzaburou
9
1 / 2 / 2
6,686
371
5,430
5,584
1,523
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
26
Kills
17
17
Deaths
27
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kali
Aadorna
Kali
2
3
9
2.17
W
Izanami
Berroetta
Izanami
8
3
6
3.67
W
3
4
12
2.25
L
Fenrir
7
5
1
1.5
L
Erlang Shen
Optibro
Erlang Shen
2
6
3
0.58
L
Tiamat
3
8
2
0.5
W
Osiris
SAMUS0107
Osiris
7
4
5
2.38
L
Olorun
Skidder555
Olorun
4
6
6
1.17
L
Danzaburou
basira1984
Danzaburou
1
2
2
1
W
Kukulkan
reapero
Kukulkan
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,268
Damage
48,914
71,835
Taken
72,238
40,810
Mitigated
37,212
25,074
Healing
29,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Aadorna
Kali
5,765
2,765
0
3,108
11,840
7,445
0
2,557
9,283
0
62,584
W
Izanami
Berroetta
Izanami
9,853
6,760
0
8,019
15,950
5,736
2,450
4,585
11,365
0
80,935
W
6,475
790
0
5,500
16,406
11,790
341
7,732
8,674
17,521
0
L
Fenrir
6,212
1,630
0
3,286
12,719
4,897
0
2,849
9,786
0
58,633
L
Erlang Shen
Optibro
Erlang Shen
12,806
7,435
0
7,254
19,105
14,214
75
3,236
15,836
0
56,482
L
Tiamat
10,697
1,665
612
2,886
13,247
7,691
0
4,199
8,943
35,072
0
W
Osiris
SAMUS0107
Osiris
12,825
6,860
0
8,096
19,199
12,481
0
4,067
15,132
5
46,476
L
Olorun
Skidder555
Olorun
13,769
8,962
503
12,968
21,583
8,887
1,649
10,035
11,124
74,137
0
L
Danzaburou
basira1984
Danzaburou
5,430
2,329
378
1,593
5,584
1,523
140
860
4,724
0
22,298
W
Kukulkan
reapero
Kukulkan
15,350
1,584
0
351
8,440
3,358
134
5,525
2,915
66,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,819
Gold Earned
44,583
468
Minions Killed
405
0
Camps Cleared
0
1,625,364
Distance Traveled
1,385,165
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,050
558
104
6
0
326,868
1
W
Izanami
10,582
588
143
8
0
278,428
2
W
Sobek
9,546
530
18
1
0
352,434
0
L
Fenrir
10,378
577
93
5
0
285,297
2
L
Erlang Shen
9,089
505
107
6
0
318,902
0
L
Tiamat
7,985
444
41
2
0
302,464
1
W
Osiris
10,035
558
66
4
0
344,557
0
L
Olorun
10,445
580
131
7
0
300,842
5
L
Danzaburou
6,686
371
33
2
0
177,660
4
W
Kukulkan
10,606
589
137
8
0
323,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role