Player Matchup

Ullr
Ullr
ElDiego870
Ullr
Level 3
God Stats
4W - 2L
1,700 SR
Queue Stats
6W - 7L
1,351 Elo+
Party 1
Loki
Loki
Mixed_Kitsune
Loki
Level 107
God Stats
1W - 0L
1,371 SR
Queue Stats
5W - 8L
1,498 Elo+
Party 1
Scylla
Scylla
OGKush420XJ13
Scylla
Level 3
God Stats
5W - 5L
1,463 SR
Queue Stats
6W - 7L
1,351 Elo+
Party 1
Rama
Rama
Ragnor69
Rama
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,299 Elo+
Party 1
Danzaburou
Danzaburou
d_coop95
Danzaburou
Level 27
God Stats
3W - 3L
1,495 SR
Queue Stats
5W - 8L
1,299 Elo+
Party 1
Team Averages
Level 29
1,506 SR
1,359 Elo+

VS

Team Averages
Level 16
1,533 SR
1,460 Elo+
Cerberus
Cerberus
Batmanbearman
Cerberus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Odin
Odin
LuciferinFiend
Odin
Level 27
God Stats
1W - 1L
1,697 SR
Queue Stats
5W - 9L
1,706 Elo+
Solo
Danzaburou
Danzaburou
NicaGoddess
Danzaburou
Level 18
God Stats
37W - 37L
1,468 SR
Queue Stats
126W - 163L
1,310 Elo+
Solo
Tiamat
Tiamat
ParryTFronters
Tiamat
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 17L
1,282 Elo+
Solo
Ares
Ares
chocomieloso
Ares
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 18
10,179
1,018
9,462
10,107
3,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

20
22 / 0 / 14
14,762
1,476
29,435
9,173
4,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
3 / 3 / 11
9,802
980
5,902
6,648
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
17
10 / 3 / 11
11,173
1,117
15,007
4,978
1,941
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
d_coop95
Danzaburou
19
5 / 1 / 24
12,372
1,237
18,318
12,074
4,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

330

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Batmanbearman
Cerberus
14
0 / 10 / 2
8,646
865
3,678
20,487
12,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
6 / 4 / 3
10,430
1,043
8,417
19,039
24,454
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
NicaGoddess
Danzaburou
15
2 / 12 / 6
9,535
954
8,970
18,853
8,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 10 / 5
9,998
1,000
12,955
18,131
15,375
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 7 / 2
8,262
826
1,147
10,454
5,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
29
43
Kills
11
11
Deaths
43
78
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Batmanbearman
Cerberus
0
10
2
0.1
W
3
4
18
3
L
6
4
3
1.88
W
22
0
14
29
L
Danzaburou
NicaGoddess
Danzaburou
2
12
6
0.42
W
3
3
11
2.83
L
3
10
5
0.55
W
Rama
10
3
11
5.17
L
0
7
2
0.14
W
Danzaburou
d_coop95
Danzaburou
5
1
24
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,124
Damage
35,167
42,980
Taken
86,964
16,842
Mitigated
66,096
8,230
Healing
4,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Batmanbearman
Cerberus
3,678
684
0
1,768
20,487
12,061
0
515
19,972
12,811
0
W
9,462
8,737
0
1,539
10,107
3,357
0
4,963
5,144
0
13,603
L
8,417
4,163
0
0
19,039
24,454
0
1,574
17,465
0
17,725
W
29,435
15,613
0
3,954
9,173
4,281
0
2,861
6,312
0
57,238
L
Danzaburou
NicaGoddess
Danzaburou
8,970
3,463
0
885
18,853
8,983
0
1,474
17,379
0
18,720
W
5,902
1,009
0
161
6,648
2,325
0
1,687
4,961
11,312
0
L
12,955
1,481
0
1,308
18,131
15,375
0
916
17,215
30,233
0
W
Rama
15,007
9,502
0
0
4,978
1,941
0
2,436
2,542
0
29,355
L
1,147
468
0
72
10,454
5,223
0
1,423
9,031
6,497
0
W
Danzaburou
d_coop95
Danzaburou
18,318
10,402
195
2,381
12,074
4,938
0
5,833
6,241
0
35,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,288
Gold Earned
46,871
161
Minions Killed
109
6
Camps Cleared
3
801,443
Distance Traveled
674,713
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,646
865
19
2
0
126,411
1
W
Ullr
10,179
1,018
4
0
0
153,537
0
L
Odin
10,430
1,043
13
1
0
183,701
0
W
Loki
14,762
1,476
58
6
3
211,253
0
L
Danzaburou
9,535
954
28
3
1
127,495
2
W
Scylla
9,802
980
11
1
1
138,552
0
L
Tiamat
9,998
1,000
38
4
0
145,527
0
W
Rama
11,173
1,117
39
4
0
129,918
0
L
Ares
8,262
826
11
1
2
91,579
0
W
Danzaburou
12,372
1,237
49
5
2
168,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role