Player Matchup

Nemesis
Nemesis
ChancyDrew
Nemesis
Level 23
God Stats
61W - 45L
1,439 SR
Queue Stats
236W - 250L
1,252 Elo+
Solo
Odin
Odin
OutboundGnome11
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,369 Elo+
Solo
Hel
Hel
Rezfinder
Hel
Level 24
God Stats
1W - 2L
1,150 SR
Queue Stats
31W - 30L
1,339 Elo+
Solo
Olorun
Olorun
RishieCuchis
Olorun
Level 27
God Stats
28W - 29L
1,503 SR
Queue Stats
83W - 77L
1,404 Elo+
Solo
Guan Yu
Guan Yu
wiltome
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Team Averages
Level 21
1,418 SR
1,373 Elo+

VS

Team Averages
Level 25
1,600 SR
1,292 Elo+
Thanatos
Thanatos
R3ACT419
Thanatos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,062 Elo+
Solo
Merlin
Merlin
Xlll_Lotus
Merlin
Level 29
God Stats
1W - 1L
1,688 SR
Queue Stats
61W - 88L
1,404 Elo+
Party 1
Sun Wukong
Sun Wukong
o Gennative o
Sun Wukong
Level 27
God Stats
15W - 18L
1,503 SR
Queue Stats
419W - 471L
1,325 Elo+
Solo
Bakasura
Bakasura
shadow97spawn97
Bakasura
Level 28
God Stats
20W - 21L
1,512 SR
Queue Stats
179W - 201L
1,377 Elo+
Solo
Ao Kuang
Ao Kuang
temp-504476
Ao Kuang
Level 19
God Stats
3W - 4L
1,799 SR
Queue Stats
22W - 36L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChancyDrew
Nemesis
20
8 / 6 / 5
14,100
504
15,790
24,950
10,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
3 / 8 / 10
11,471
410
9,053
21,974
18,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
4 / 5 / 10
13,367
477
16,229
21,210
7,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
20
15 / 9 / 5
14,817
529
27,623
43,887
18,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Guan Yu
wiltome
Guan Yu
3
0 / 1 / 0
7,656
273
0
778
177

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
R3ACT419
Thanatos
17
2 / 11 / 8
11,915
426
7,607
20,567
8,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Xlll_Lotus
Merlin
19
4 / 8 / 10
12,974
463
18,138
17,426
6,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
o Gennative o
Sun Wukong
18
3 / 7 / 8
12,185
435
16,970
21,226
17,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
19
8 / 6 / 5
13,228
472
28,039
32,562
14,661
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
temp-504476
Ao Kuang
20
12 / 1 / 7
13,866
495
10,873
23,322
11,004
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
67
30
Kills
29
29
Deaths
33
30
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ChancyDrew
Nemesis
8
6
5
1.75
W
3
8
10
1
L
Thanatos
R3ACT419
Thanatos
2
11
8
0.55
W
4
5
10
1.8
W
Olorun
15
9
5
1.94
L
Merlin
Xlll_Lotus
Merlin
4
8
10
1.13
L
Sun Wukong
o Gennative o
Sun Wukong
3
7
8
1
L
Bakasura
8
6
5
1.75
L
Ao Kuang
temp-504476
Ao Kuang
12
1
7
15.5
W
Guan Yu
wiltome
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,695
Damage
81,627
112,799
Taken
115,103
53,542
Mitigated
57,754
48,776
Healing
29,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ChancyDrew
Nemesis
15,790
6,920
0
3,210
24,950
10,167
0
5,978
18,502
0
112,115
W
9,053
2,584
0
2,432
21,974
18,007
267
6,135
14,293
0
33,683
L
Thanatos
R3ACT419
Thanatos
7,607
2,091
0
9,780
20,567
8,455
0
9,110
11,357
0
58,786
W
16,229
1,499
4,564
9,155
21,210
7,038
1,232
4,920
15,245
80,144
0
W
Olorun
27,623
16,863
2,207
27,148
43,887
18,153
6,706
11,978
30,824
136,762
0
L
Merlin
Xlll_Lotus
Merlin
18,138
3,056
0
858
17,426
6,398
2,155
9,859
7,442
81,239
0
L
Sun Wukong
o Gennative o
Sun Wukong
16,970
6,030
424
3,760
21,226
17,236
2,158
7,344
13,632
0
67,872
L
Bakasura
28,039
22,348
0
10,774
32,562
14,661
1,361
13,459
18,928
0
81,932
L
Ao Kuang
temp-504476
Ao Kuang
10,873
4,205
0
3,852
23,322
11,004
1,718
9,191
14,106
47,999
0
W
Guan Yu
wiltome
Guan Yu
0
0
0
60
778
177
0
0
778
0
421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,411
Gold Earned
64,168
500
Minions Killed
481
0
Camps Cleared
0
1,811,282
Distance Traveled
2,394,443
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,100
504
139
5
0
603,020
0
W
Odin
11,471
410
48
2
0
353,847
1
L
Thanatos
11,915
426
71
3
0
422,554
0
W
Hel
13,367
477
140
5
0
432,313
0
W
Olorun
14,817
529
172
6
0
388,878
0
L
Merlin
12,974
463
135
5
0
477,688
0
L
Sun Wukong
12,185
435
100
4
0
431,180
0
L
Bakasura
13,228
472
107
4
0
474,690
0
L
Ao Kuang
13,866
495
68
2
0
588,331
0
W
Guan Yu
7,656
273
1
0
0
33,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role