Player Matchup

Arachne
Arachne
LuzbelitoSQ
Arachne
Level 3
God Stats
3W - 0L
1,741 SR
Queue Stats
122W - 98L
1,576 Elo+
Solo
Ao Kuang
Ao Kuang
ObscuryGhost
Ao Kuang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
PoluxDao
Kukulkan
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 41L
1,588 Elo+
Solo
Chaac
Chaac
WillSummers
Chaac
Level 25
God Stats
10W - 7L
1,584 SR
Queue Stats
49W - 45L
1,522 Elo+
Solo
Neith
Neith
ZucoMen
Neith
Level 3
God Stats
2W - 0L
1,807 SR
Queue Stats
2W - 1L
1,657 Elo+
Party 2
Team Averages
Level 37
1,626 SR
1,569 Elo+

VS

Team Averages
Level 21
1,657 SR
1,576 Elo+
Chernobog
Chernobog
AffsEhoKayu
Chernobog
Level 5
God Stats
1W - 2L
1,571 SR
Queue Stats
7W - 4L
1,623 Elo+
Party 1
Arachne
Arachne
ClackBuumM
Arachne
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
EspagueteVoador
Baron Samedi
Level 15
God Stats
4W - 5L
1,877 SR
Queue Stats
8W - 8L
1,649 Elo+
Party 1
Discordia
Discordia
M4th3os
Discordia
Level 48
God Stats
1W - 1L
1,751 SR
Queue Stats
13W - 10L
1,649 Elo+
Party 1
Ymir
Ymir
santanox
Ymir
Level 16
God Stats
2W - 2L
1,584 SR
Queue Stats
3W - 4L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LuzbelitoSQ
Arachne
14
9 / 1 / 7
8,417
647
10,380
11,435
4,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ao Kuang
ObscuryGhost
Ao Kuang
11
4 / 0 / 2
6,437
495
4,383
8,206
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
PoluxDao
Kukulkan
13
5 / 2 / 2
8,003
616
5,655
5,021
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 2 / 3
7,141
549
4,592
8,012
5,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
ZucoMen
Neith
10
0 / 0 / 3
5,543
426
3,689
3,678
960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AffsEhoKayu
Chernobog
9
0 / 4 / 1
5,392
415
4,779
7,930
2,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
ClackBuumM
Arachne
7
0 / 3 / 3
5,327
410
2,172
8,937
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
EspagueteVoador
Baron Samedi
9
0 / 6 / 2
5,846
450
3,609
7,555
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
M4th3os
Discordia
13
5 / 4 / 0
7,508
578
4,660
5,292
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
9
0 / 4 / 0
5,849
450
2,025
10,269
6,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
21
Kills
5
5
Deaths
21
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AffsEhoKayu
Chernobog
0
4
1
0.13
L
Arachne
ClackBuumM
Arachne
0
3
3
0.5
L
Baron Samedi
EspagueteVoador
Baron Samedi
0
6
2
0.17
W
Arachne
LuzbelitoSQ
Arachne
9
1
7
12.5
L
Discordia
M4th3os
Discordia
5
4
0
1.25
W
Ao Kuang
ObscuryGhost
Ao Kuang
4
0
2
5
W
Kukulkan
PoluxDao
Kukulkan
5
2
2
3
W
3
2
3
2.25
W
Neith
ZucoMen
Neith
0
0
3
1.5
L
Ymir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,699
Damage
17,245
36,352
Taken
39,983
14,407
Mitigated
15,978
13,440
Healing
8,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AffsEhoKayu
Chernobog
4,779
3,031
0
1,947
7,930
2,304
0
3,578
4,352
0
30,025
L
Arachne
ClackBuumM
Arachne
2,172
1,801
0
3,523
8,937
2,853
0
849
8,038
0
13,018
L
Baron Samedi
EspagueteVoador
Baron Samedi
3,609
469
184
1,016
7,555
2,755
0
972
6,408
20,656
0
W
Arachne
LuzbelitoSQ
Arachne
10,380
7,766
0
4,105
11,435
4,247
0
3,244
8,058
0
57,049
L
Discordia
M4th3os
Discordia
4,660
357
0
909
5,292
1,694
0
1,963
3,304
35,618
0
W
Ao Kuang
ObscuryGhost
Ao Kuang
4,383
1,311
0
5,402
8,206
2,236
378
0
8,206
33,405
0
W
Kukulkan
PoluxDao
Kukulkan
5,655
689
0
351
5,021
1,849
382
2,371
2,584
43,308
0
W
4,592
798
0
2,150
8,012
5,115
0
3,898
4,022
0
34,562
W
Neith
ZucoMen
Neith
3,689
2,139
0
1,432
3,678
960
798
490
3,188
0
15,298
L
Ymir
2,025
0
0
938
10,269
6,372
0
2,676
7,593
21,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,541
Gold Earned
29,922
341
Minions Killed
231
0
Camps Cleared
0
1,182,814
Distance Traveled
1,147,794
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,392
415
54
4
0
233,146
2
L
Arachne
5,327
410
33
3
0
236,651
5
L
Baron Samedi
5,846
450
51
4
0
192,104
4
W
Arachne
8,417
647
79
6
0
278,552
4
L
Discordia
7,508
578
67
5
0
251,538
5
W
Ao Kuang
6,437
495
54
4
0
246,867
2
W
Kukulkan
8,003
616
85
7
0
227,381
0
W
Chaac
7,141
549
88
7
0
197,982
5
W
Neith
5,543
426
35
3
0
232,032
0
L
Ymir
5,849
450
26
2
0
234,355
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role