Player Matchup

Artemis
Artemis
DirtyThot
Artemis
Level 16
God Stats
1W - 1L
1,730 SR
Queue Stats
5W - 2L
1,668 Elo+
Party 1
Tiamat
Tiamat
KryptoKnite
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 76L
1,400 Elo+
Party 1
Danzaburou
Danzaburou
Liltee5266
Danzaburou
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Cerberus
Cerberus
Mase55
Cerberus
Level 8
God Stats
7W - 3L
1,662 SR
Queue Stats
8W - 12L
1,355 Elo+
Solo
Anhur
Anhur
TakeoFury
Anhur
Level 19
God Stats
13W - 5L
1,732 SR
Queue Stats
13W - 5L
1,624 Elo+
Solo
Team Averages
Level 20
1,625 SR
1,509 Elo+

VS

Team Averages
Level 23
1,546 SR
1,437 Elo+
Discordia
Discordia
Alejoalf
Discordia
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 190L
1,398 Elo+
Solo
Bellona
Bellona
BeastSlayer000
Bellona
Level 28
God Stats
28W - 26L
1,629 SR
Queue Stats
240W - 269L
1,549 Elo+
Solo
Cupid
Cupid
CoreBearr2881
Cupid
Level 18
God Stats
14W - 9L
1,516 SR
Queue Stats
14W - 12L
1,409 Elo+
Solo
Loki
Loki
baklowak
Loki
Level 20
God Stats
27W - 16L
1,552 SR
Queue Stats
43W - 32L
1,444 Elo+
Solo
Nemesis
Nemesis
thankful-truth6
Nemesis
Level 23
God Stats
39W - 43L
1,535 SR
Queue Stats
900W - 930L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DirtyThot
Artemis
16
1 / 8 / 2
10,007
910
12,474
18,550
7,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
16
2 / 7 / 2
10,600
964
10,347
15,953
10,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Liltee5266
Danzaburou
16
3 / 14 / 3
11,115
1,010
11,381
28,233
10,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Mase55
Cerberus
18
1 / 9 / 6
11,764
1,069
12,820
26,333
24,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
TakeoFury
Anhur
13
0 / 1 / 0
8,753
796
41
799
209
Team 1 Tickets

0

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alejoalf
Discordia
17
2 / 0 / 11
10,530
957
4,991
1,754
573
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
14 / 1 / 14
13,821
1,256
19,240
15,747
11,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
6 / 1 / 19
12,307
1,119
18,603
11,146
3,899
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
20
12 / 0 / 19
13,521
1,229
26,935
13,255
5,218
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
5 / 5 / 14
12,089
1,099
12,823
11,392
4,962
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
116
7
Kills
39
39
Deaths
7
13
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Discordia
Alejoalf
Discordia
2
0
11
7.5
W
14
1
14
21
W
6
1
19
15.5
L
Artemis
DirtyThot
Artemis
1
8
2
0.25
L
Tiamat
2
7
2
0.43
L
Danzaburou
Liltee5266
Danzaburou
3
14
3
0.32
L
Cerberus
Mase55
Cerberus
1
9
6
0.44
L
Anhur
TakeoFury
Anhur
0
1
0
0
W
Loki
12
0
19
21.5
W
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,063
Damage
82,592
89,868
Taken
53,294
53,340
Mitigated
26,556
11,926
Healing
10,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Alejoalf
Discordia
4,991
155
0
126
1,754
573
0
698
1,016
14,959
0
W
19,240
7,587
462
1,327
15,747
11,904
0
7,192
8,267
0
33,701
W
18,603
13,667
393
1,959
11,146
3,899
0
5,910
5,119
0
32,155
L
Artemis
DirtyThot
Artemis
12,474
5,328
632
2,853
18,550
7,406
0
1,446
17,104
0
24,568
L
Tiamat
10,347
1,503
207
1,443
15,953
10,487
0
1,322
14,631
22,101
0
L
Danzaburou
Liltee5266
Danzaburou
11,381
4,353
0
3,601
28,233
10,780
0
678
27,555
0
34,779
L
Cerberus
Mase55
Cerberus
12,820
581
0
3,190
26,333
24,458
0
1,368
24,965
40,597
0
L
Anhur
TakeoFury
Anhur
41
41
0
0
799
209
0
221
578
0
636
W
Loki
26,935
6,933
0
5,733
13,255
5,218
0
5,840
7,165
0
54,178
W
12,823
6,683
0
764
11,392
4,962
0
2,705
8,431
44
28,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,239
Gold Earned
62,268
186
Minions Killed
211
2
Camps Cleared
4
727,016
Distance Traveled
977,378
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,530
957
27
2
0
145,644
0
W
Bellona
13,821
1,256
31
3
0
225,077
0
W
Cupid
12,307
1,119
44
4
2
193,526
0
L
Artemis
10,007
910
14
1
0
153,919
1
L
Tiamat
10,600
964
30
3
0
164,371
0
L
Danzaburou
11,115
1,010
42
4
0
187,663
0
L
Cerberus
11,764
1,069
100
9
2
210,414
1
L
Anhur
8,753
796
0
0
0
10,649
0
W
Loki
13,521
1,229
68
6
2
222,015
1
W
Nemesis
12,089
1,099
41
4
0
191,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role