Player Matchup

Vulcan
Vulcan
AIORIA3670
Vulcan
Level 105
God Stats
4W - 6L
1,676 SR
Queue Stats
468W - 540L
1,428 Elo+
Solo
Apollo
Apollo
MattyIce979
Apollo
Level 61
God Stats
9W - 9L
1,456 SR
Queue Stats
180W - 188L
1,399 Elo+
Solo
Xing Tian
Xing Tian
Sonyumilk
Xing Tian
Level 86
God Stats
7W - 7L
1,569 SR
Queue Stats
99W - 109L
1,497 Elo+
Solo
Pele
Pele
bananaslugs
Pele
Level 62
God Stats
4W - 4L
1,422 SR
Queue Stats
49W - 64L
1,319 Elo+
Party 1
Kuzenbo
Kuzenbo
kinopiio
Kuzenbo
Level 82
God Stats
24W - 29L
1,459 SR
Queue Stats
51W - 63L
1,319 Elo+
Party 1
Team Averages
Level 79
1,516 SR
1,393 Elo+

VS

Team Averages
Level 87
1,635 SR
1,442 Elo+
Danzaburou
Danzaburou
BlueBird4
Danzaburou
Level 65
God Stats
3W - 8L
1,228 SR
Queue Stats
39W - 39L
1,452 Elo+
Solo
Sylvanus
Sylvanus
GiggityGratch
Sylvanus
Level 76
God Stats
21W - 23L
1,790 SR
Queue Stats
38W - 54L
1,419 Elo+
Solo
Mercury
Mercury
Hashiridasu
Mercury
Level 119
God Stats
6W - 8L
1,830 SR
Queue Stats
374W - 463L
1,381 Elo+
Solo
Jing Wei
Jing Wei
MSG907
Jing Wei
Level 68
God Stats
13W - 7L
1,870 SR
Queue Stats
56W - 53L
1,490 Elo+
Solo
Baba Yaga
Baba Yaga
darvinspike
Baba Yaga
Level 108
God Stats
22W - 35L
1,457 SR
Queue Stats
530W - 603L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AIORIA3670
Vulcan
15
1 / 6 / 4
9,667
439
12,276
12,167
4,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
14
4 / 9 / 2
9,535
433
14,125
19,239
7,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Sonyumilk
Xing Tian
20
1 / 0 / 1
11,709
532
9,988
16,908
12,661
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 4 / 2
10,777
490
9,919
16,152
7,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
kinopiio
Kuzenbo
14
1 / 2 / 7
9,643
438
10,661
16,590
18,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlueBird4
Danzaburou
18
10 / 3 / 4
11,670
530
18,395
19,595
8,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
GiggityGratch
Sylvanus
15
1 / 2 / 10
10,088
459
6,960
20,304
19,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Hashiridasu
Mercury
15
3 / 3 / 6
9,983
454
8,872
15,720
5,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
MSG907
Jing Wei
19
1 / 2 / 1
11,285
513
8,301
17,186
10,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baba Yaga
darvinspike
Baba Yaga
18
5 / 3 / 5
11,404
518
12,767
13,631
6,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
13
Kills
20
21
Deaths
13
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Vulcan
AIORIA3670
Vulcan
1
6
4
0.5
W
Danzaburou
BlueBird4
Danzaburou
10
3
4
4
W
Sylvanus
GiggityGratch
Sylvanus
1
2
10
3
W
Mercury
Hashiridasu
Mercury
3
3
6
2
W
Jing Wei
MSG907
Jing Wei
1
2
1
0.75
L
Apollo
4
9
2
0.56
L
Xing Tian
Sonyumilk
Xing Tian
1
0
1
1.5
L
6
4
2
1.75
W
Baba Yaga
darvinspike
Baba Yaga
5
3
5
2.5
L
Kuzenbo
kinopiio
Kuzenbo
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,969
Damage
55,295
81,056
Taken
86,436
51,568
Mitigated
50,666
18,359
Healing
37,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
AIORIA3670
Vulcan
12,276
2,051
175
1,496
12,167
4,648
0
5,266
6,619
58,361
0
W
Danzaburou
BlueBird4
Danzaburou
18,395
10,421
0
10,372
19,595
8,222
2,191
8,490
11,021
0
85,366
W
Sylvanus
GiggityGratch
Sylvanus
6,960
2,299
1,553
6,065
20,304
19,769
222
5,969
14,133
25,513
0
W
Mercury
Hashiridasu
Mercury
8,872
3,368
0
5,391
15,720
5,310
0
3,515
12,083
0
53,293
W
Jing Wei
MSG907
Jing Wei
8,301
5,986
0
10,021
17,186
10,760
298
9,196
7,976
0
82,576
L
Apollo
14,125
9,511
0
2,350
19,239
7,924
2,097
5,071
14,098
0
52,023
L
Xing Tian
Sonyumilk
Xing Tian
9,988
1,194
0
8,577
16,908
12,661
1,744
311
16,597
87,941
0
L
9,919
2,488
0
4,585
16,152
7,937
86
5,172
10,712
0
63,967
W
Baba Yaga
darvinspike
Baba Yaga
12,767
596
0
4,474
13,631
6,605
1,184
5,051
8,298
78,577
0
L
Kuzenbo
kinopiio
Kuzenbo
10,661
2,863
0
1,176
16,590
18,398
581
3,230
13,303
29,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,331
Gold Earned
54,430
508
Minions Killed
577
0
Camps Cleared
0
2,005,426
Distance Traveled
1,907,062
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,667
439
107
5
0
389,030
3
W
Danzaburou
11,670
530
153
7
0
375,148
1
W
Sylvanus
10,088
459
38
2
0
340,953
0
W
Mercury
9,983
454
88
4
0
447,338
2
W
Jing Wei
11,285
513
157
7
0
359,266
5
L
Apollo
9,535
433
98
4
0
372,358
1
L
Xing Tian
11,709
532
154
7
0
395,400
5
L
Pele
10,777
490
111
5
0
436,864
1
W
Baba Yaga
11,404
518
141
6
0
384,357
4
L
Kuzenbo
9,643
438
38
2
0
411,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role