Player Matchup

Osiris
Osiris
AhhhhRun
Osiris
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,638 Elo+
Party 2
Mercury
Mercury
ArchersPros
Mercury
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 42L
1,593 Elo+
Solo
Bacchus
Bacchus
Spacefart
Bacchus
Level 28
God Stats
3W - 1L
1,579 SR
Queue Stats
158W - 128L
1,573 Elo+
Party 1
Cupid
Cupid
cheezieutter
Cupid
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 75L
1,510 Elo+
Party 1
Sol
Sol
juulpodcaster
Sol
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,638 Elo+
Party 2
Team Averages
Level 12
1,516 SR
1,590 Elo+

VS

Team Averages
Level 31
1,475 SR
1,477 Elo+
He Bo
He Bo
SpartanS240
He Bo
Level 18
God Stats
14W - 18L
1,471 SR
Queue Stats
38W - 37L
1,528 Elo+
Party 3
Arachne
Arachne
Xynoklae
Arachne
Level 66
God Stats
27W - 28L
1,504 SR
Queue Stats
28W - 31L
1,476 Elo+
Party 3
Cupid
Cupid
flippermiffin
Cupid
Level 25
God Stats
16W - 20L
1,429 SR
Queue Stats
19W - 24L
1,450 Elo+
Party 3
Vamana
Vamana
jimbobshorewood
Vamana
Level 22
God Stats
15W - 22L
1,452 SR
Queue Stats
20W - 28L
1,441 Elo+
Party 3
Ymir
Ymir
thegod22
Ymir
Level 23
God Stats
14W - 17L
1,518 SR
Queue Stats
22W - 26L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AhhhhRun
Osiris
18
3 / 0 / 5
10,855
639
15,642
15,440
11,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
ArchersPros
Mercury
17
9 / 1 / 5
10,445
614
6,223
10,323
4,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Spacefart
Bacchus
12
2 / 4 / 6
8,227
484
4,213
11,971
8,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 5 / 6
7,985
470
4,322
7,106
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
8 / 0 / 6
11,629
684
9,028
11,855
5,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 9 / 3
7,159
421
8,381
9,656
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Xynoklae
Arachne
13
1 / 2 / 0
7,481
440
3,928
14,623
7,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
4 / 4 / 5
7,360
433
5,656
7,899
2,721
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 1
6,879
405
2,668
14,922
8,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
11
1 / 3 / 7
7,587
446
3,684
11,174
7,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
23
Kills
9
10
Deaths
23
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Osiris
AhhhhRun
Osiris
3
0
5
5.5
W
Mercury
ArchersPros
Mercury
9
1
5
11.5
W
Bacchus
Spacefart
Bacchus
2
4
6
1.25
L
3
9
3
0.5
L
Arachne
Xynoklae
Arachne
1
2
0
0.5
W
1
5
6
0.8
L
4
4
5
1.63
L
0
5
1
0.1
W
8
0
6
11
L
Ymir
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,428
Damage
24,317
56,695
Taken
58,274
31,885
Mitigated
29,241
26,343
Healing
14,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
AhhhhRun
Osiris
15,642
6,388
0
10,414
15,440
11,249
3,748
1,090
13,912
0
76,948
W
Mercury
ArchersPros
Mercury
6,223
1,948
0
5,086
10,323
4,877
795
945
9,378
0
60,633
W
Bacchus
Spacefart
Bacchus
4,213
771
0
887
11,971
8,218
180
4,746
7,225
20,821
0
L
8,381
430
0
626
9,656
3,124
208
4,645
5,011
28,881
0
L
Arachne
Xynoklae
Arachne
3,928
2,383
0
4,996
14,623
7,899
0
1,786
12,837
0
59,652
W
4,322
1,676
139
1,527
7,106
2,433
907
2,786
4,320
0
28,324
L
5,656
2,685
561
1,787
7,899
2,721
525
2,540
5,359
0
37,004
L
2,668
761
0
5,000
14,922
8,488
784
101
14,821
0
19,845
W
9,028
3,009
0
8,290
11,855
5,108
1,395
2,498
9,357
84,608
0
L
Ymir
3,684
723
0
1,979
11,174
7,009
300
4,169
7,005
18,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,141
Gold Earned
36,466
462
Minions Killed
275
0
Camps Cleared
0
1,590,828
Distance Traveled
1,590,043
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,855
639
119
7
0
335,481
1
W
Mercury
10,445
614
94
6
0
325,358
3
W
Bacchus
8,227
484
33
2
0
321,486
4
L
He Bo
7,159
421
46
3
0
298,860
6
L
Arachne
7,481
440
90
5
0
350,179
5
W
Cupid
7,985
470
53
3
0
278,333
0
L
Cupid
7,360
433
78
5
0
310,423
1
L
Vamana
6,879
405
37
2
0
311,781
6
W
Sol
11,629
684
163
10
0
330,170
4
L
Ymir
7,587
446
24
1
0
318,800
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role