Player Matchup

Poseidon
Poseidon
Flowmard
Poseidon
Level 14
God Stats
3W - 4L
1,222 SR
Queue Stats
11W - 11L
1,424 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RadicalRumcake
Tsukuyomi
Level 6
God Stats
4W - 4L
1,509 SR
Queue Stats
10W - 8L
1,461 Elo+
Party 1
Ymir
Ymir
WetWetDrip
Ymir
Level 24
God Stats
5W - 5L
1,427 SR
Queue Stats
200W - 168L
1,483 Elo+
Party 3
Danzaburou
Danzaburou
WetWetShmuel
Danzaburou
Level 34
God Stats
59W - 48L
1,621 SR
Queue Stats
604W - 534L
1,498 Elo+
Party 3
Odin
Odin
iBoNDoUT
Odin
Level 12
God Stats
3W - 5L
1,552 SR
Queue Stats
14W - 22L
1,433 Elo+
Solo
Team Averages
Level 18
1,466 SR
1,460 Elo+

VS

Team Averages
Level 26
1,665 SR
1,463 Elo+
Chernobog
Chernobog
Crimzon_Talon
Chernobog
Level 21
God Stats
2W - 1L
1,641 SR
Queue Stats
42W - 51L
1,340 Elo+
Solo
Olorun
Olorun
Ice NIJNA
Olorun
Level 14
God Stats
11W - 8L
1,772 SR
Queue Stats
19W - 18L
1,555 Elo+
Party 2
Sobek
Sobek
ItsMankster
Sobek
Level 49
God Stats
15W - 11L
1,847 SR
Queue Stats
65W - 75L
1,515 Elo+
Party 2
Set
Set
Literallydum
Set
Level 28
God Stats
3W - 8L
1,223 SR
Queue Stats
46W - 57L
1,392 Elo+
Party 2
Erlang Shen
Erlang Shen
NicTaRace
Erlang Shen
Level 20
God Stats
1W - 1L
1,844 SR
Queue Stats
14W - 16L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Flowmard
Poseidon
10
3 / 2 / 2
6,015
602
4,821
3,516
848
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
RadicalRumcake
Tsukuyomi
10
3 / 2 / 4
6,073
607
4,265
5,130
1,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
3 / 1 / 4
5,910
591
2,673
5,398
2,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
WetWetShmuel
Danzaburou
9
3 / 2 / 2
6,327
633
4,668
5,396
1,698
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
9
2 / 0 / 2
5,569
557
2,330
3,850
1,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Crimzon_Talon
Chernobog
3
0 / 3 / 0
3,650
365
802
3,356
745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
Ice NIJNA
Olorun
9
2 / 2 / 2
5,243
524
3,361
4,441
2,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
0 / 4 / 4
4,281
428
3,057
8,709
4,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
5 / 2 / 1
6,187
619
4,616
6,795
2,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
NicTaRace
Erlang Shen
7
0 / 5 / 0
4,521
452
1,755
8,486
2,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
14
Kills
7
7
Deaths
16
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Crimzon_Talon
Chernobog
0
3
0
0
W
Poseidon
Flowmard
Poseidon
3
2
2
2
L
Olorun
Ice NIJNA
Olorun
2
2
2
1.5
L
0
4
4
0.5
L
5
2
1
2.75
L
Erlang Shen
NicTaRace
Erlang Shen
0
5
0
0
W
Tsukuyomi
RadicalRumcake
Tsukuyomi
3
2
4
2.5
W
3
1
4
5
W
Danzaburou
WetWetShmuel
Danzaburou
3
2
2
2
W
Odin
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,757
Damage
13,591
23,290
Taken
31,787
8,294
Mitigated
11,801
5,407
Healing
8,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Crimzon_Talon
Chernobog
802
447
0
372
3,356
745
46
1,138
2,102
0
4,979
W
Poseidon
Flowmard
Poseidon
4,821
745
0
474
3,516
848
456
98
3,418
24,487
0
L
Olorun
Ice NIJNA
Olorun
3,361
1,308
369
1,042
4,441
2,042
165
1,972
2,226
17,624
1,370
L
3,057
540
0
2,390
8,709
4,297
0
1,693
7,016
9,019
0
L
4,616
2,930
0
2,340
6,795
2,214
0
2,050
4,636
0
27,309
L
Erlang Shen
NicTaRace
Erlang Shen
1,755
1,179
0
1,755
8,486
2,503
118
198
8,090
0
15,789
W
Tsukuyomi
RadicalRumcake
Tsukuyomi
4,265
1,798
0
1,362
5,130
1,588
20
869
4,261
0
24,760
W
2,673
903
0
800
5,398
2,360
356
2,932
2,466
14,810
0
W
Danzaburou
WetWetShmuel
Danzaburou
4,668
2,253
0
1,593
5,396
1,698
1,673
2,339
3,057
0
30,721
W
Odin
2,330
579
0
1,178
3,850
1,800
670
0
3,850
0
14,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,894
Gold Earned
23,882
216
Minions Killed
145
0
Camps Cleared
0
927,327
Distance Traveled
830,578
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
3,650
365
10
1
0
106,138
0
W
Poseidon
6,015
602
47
5
0
185,432
1
L
Olorun
5,243
524
34
3
0
167,654
1
L
Sobek
4,281
428
11
1
0
186,442
1
L
Set
6,187
619
61
6
0
184,307
0
L
Erlang Shen
4,521
452
29
3
0
186,037
2
W
Tsukuyomi
6,073
607
62
6
0
218,235
0
W
Ymir
5,910
591
15
2
0
184,049
2
W
Danzaburou
6,327
633
66
7
0
176,033
4
W
Odin
5,569
557
26
3
0
163,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role