Player Matchup

Thanatos
Thanatos
Beanos1250
Thanatos
Level 17
God Stats
14W - 25L
1,274 SR
Queue Stats
132W - 119L
1,318 Elo+
Solo
Tiamat
Tiamat
GAFALG
Tiamat
Level 121
God Stats
1W - 1L
1,383 SR
Queue Stats
4W - 2L
1,211 Elo+
Party 2
Neith
Neith
Macro_brain
Neith
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
SirPeeblo
Khepri
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,400 Elo+
Solo
Bellona
Bellona
ToguroTheSavage
Bellona
Level 8
God Stats
12W - 18L
1,700 SR
Queue Stats
66W - 75L
1,327 Elo+
Solo
Team Averages
Level 34
1,472 SR
1,351 Elo+

VS

Team Averages
Level 22
1,500 SR
1,157 Elo+
Arachne
Arachne
BaBaboy698010
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
953 Elo+
Party 1
Bellona
Bellona
Currentlly
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,051 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HurricaneFoxx
Tsukuyomi
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,272 Elo+
Party 3
Izanami
Izanami
Pand41789
Izanami
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 73L
1,261 Elo+
Party 1
Set
Set
cj the hunter63
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,247 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Beanos1250
Thanatos
18
11 / 5 / 18
11,163
1,116
11,409
11,476
5,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
GAFALG
Tiamat
19
12 / 3 / 26
12,843
1,284
26,117
14,882
12,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 0 / 29
11,187
1,119
21,464
7,823
4,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Khepri
SirPeeblo
Khepri
19
8 / 0 / 28
12,595
1,260
12,973
10,487
16,141
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
13 / 0 / 19
12,224
1,222
17,302
12,473
13,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

337

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
4 / 12 / 4
10,497
1,050
12,647
25,658
10,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Currentlly
Bellona
15
2 / 10 / 4
9,360
936
9,612
18,219
15,639
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
HurricaneFoxx
Tsukuyomi
14
1 / 12 / 3
9,099
910
7,064
16,804
7,600
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Pand41789
Izanami
15
1 / 6 / 3
9,034
903
10,283
14,730
5,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 11 / 5
9,084
908
12,219
21,880
17,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
27
50
Kills
8
8
Deaths
51
120
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Arachne
4
12
4
0.5
W
Thanatos
Beanos1250
Thanatos
11
5
18
4
L
Bellona
Currentlly
Bellona
2
10
4
0.4
W
Tiamat
GAFALG
Tiamat
12
3
26
8.33
L
Tsukuyomi
HurricaneFoxx
Tsukuyomi
1
12
3
0.21
W
6
0
29
20.5
L
Izanami
Pand41789
Izanami
1
6
3
0.42
W
Khepri
SirPeeblo
Khepri
8
0
28
22
W
13
0
19
22.5
L
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,265
Damage
51,825
57,141
Taken
97,291
51,990
Mitigated
56,551
18,256
Healing
7,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
12,647
8,930
0
3,239
25,658
10,262
0
10,679
14,632
0
27,053
W
Thanatos
Beanos1250
Thanatos
11,409
4,153
0
5,301
11,476
5,188
0
0
11,401
0
20,685
L
Bellona
Currentlly
Bellona
9,612
1,806
0
120
18,219
15,639
0
8,783
9,131
0
16,137
W
Tiamat
GAFALG
Tiamat
26,117
4,370
1,007
5,951
14,882
12,995
0
0
14,777
47,873
0
L
Tsukuyomi
HurricaneFoxx
Tsukuyomi
7,064
3,719
0
300
16,804
7,600
0
7,184
9,414
0
17,355
W
21,464
14,297
0
3,853
7,823
4,449
0
0
7,773
0
36,832
L
Izanami
Pand41789
Izanami
10,283
7,744
0
2,756
14,730
5,416
0
3,954
10,658
0
25,558
W
Khepri
SirPeeblo
Khepri
12,973
3,607
232
1,357
10,487
16,141
0
0
10,462
22,494
0
W
17,302
8,801
0
555
12,473
13,217
0
0
12,346
0
22,434
L
12,219
8,089
0
1,121
21,880
17,634
0
7,231
14,366
0
24,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,012
Gold Earned
47,074
162
Minions Killed
117
3
Camps Cleared
6
916,986
Distance Traveled
774,463
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,497
1,050
32
3
0
196,238
1
W
Thanatos
11,163
1,116
25
3
2
154,292
1
L
Bellona
9,360
936
13
1
0
134,310
0
W
Tiamat
12,843
1,284
59
6
0
174,308
1
L
Tsukuyomi
9,099
910
18
2
4
158,004
0
W
Neith
11,187
1,119
48
5
0
186,426
0
L
Izanami
9,034
903
31
3
0
118,181
0
W
Khepri
12,595
1,260
17
2
1
192,362
0
W
Bellona
12,224
1,222
13
1
0
209,598
0
L
Set
9,084
908
23
2
2
167,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role