Player Matchup

Sun Wukong
Sun Wukong
Silver II
AtH2O
Sun Wukong
Silver II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
2,721W - 2,758L
979 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver IV
CL33T
Tsukuyomi
Silver IV
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver II
OneofaKindji
Janus
Silver II
Level 116
God Stats
1W - 2L
1,229 SR
Queue Stats
69W - 83L
966 MMR
Party 1
Anhur
Anhur
Silver III
TheKoolKat
Anhur
Silver III
Level 104
God Stats
13W - 20L
1,554 SR
Queue Stats
312W - 311L
1,013 MMR
Solo
Guan Yu
Guan Yu
Silver III
laz123p1
Guan Yu
Silver III
Level 129
God Stats
13W - 13L
1,879 SR
Queue Stats
764W - 758L
1,004 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,532 SR
1,092 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,493 SR
1,092 MMR
Fenrir
Fenrir
Silver V
Demigod2301
Fenrir
Silver V
Level 79
God Stats
1W - 3L
1,477 SR
Queue Stats
101W - 143L
912 MMR
Solo
Apollo
Apollo
Silver IV
JackieBlan
Apollo
Silver IV
Level 61
God Stats
4W - 2L
1,500 SR
Queue Stats
149W - 162L
1,034 MMR
Solo
Ra
Ra
Silver I
MrInsanely
Ra
Silver I
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 73L
1,045 MMR
Solo
Geb
Geb
Silver II
iAsterio
Geb
Silver II
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Bronze I
tonyjslasher
Achilles
Bronze I
Level 75
God Stats
10W - 18L
1,490 SR
Queue Stats
195W - 199L
969 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AtH2O
Sun Wukong
15
1 / 6 / 3
9,484
452
9,319
22,280
12,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
CL33T
Tsukuyomi
14
0 / 3 / 1
9,510
453
5,663
17,635
10,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 7 / 2
10,617
506
10,498
13,619
4,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
18
4 / 2 / 0
10,984
523
11,068
10,435
5,111
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
laz123p1
Guan Yu
17
3 / 4 / 2
10,953
522
11,728
18,731
16,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
DanzaburouCu ChulainnBakasuraScyllaNemesis

VS

Bans
SetErlang ShenBellonaHerculesBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
3 / 5 / 7
9,931
473
9,253
19,220
6,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
JackieBlan
Apollo
18
9 / 0 / 3
11,396
543
14,148
13,682
4,269
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
9 / 2 / 7
12,585
599
17,291
14,748
6,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 2 / 11
9,690
461
5,982
17,088
10,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
tonyjslasher
Achilles
17
1 / 1 / 4
10,253
488
10,617
14,004
14,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
10
Kills
22
22
Deaths
10
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AtH2O
Sun Wukong
1
6
3
0.42
L
Tsukuyomi
CL33T
Tsukuyomi
0
3
1
0.17
W
Fenrir
3
5
7
1.3
W
Apollo
JackieBlan
Apollo
9
0
3
10.5
W
9
2
7
6.25
L
2
7
2
0.43
L
Anhur
4
2
0
2
W
0
2
11
2.75
L
Guan Yu
laz123p1
Guan Yu
3
4
2
1
W
Achilles
tonyjslasher
Achilles
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,276
Damage
57,291
82,700
Taken
78,742
48,753
Mitigated
42,566
17,100
Healing
33,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AtH2O
Sun Wukong
9,319
2,960
0
1,309
22,280
12,378
133
5,568
16,349
0
65,867
L
Tsukuyomi
CL33T
Tsukuyomi
5,663
1,380
0
5,349
17,635
10,193
500
4,032
13,384
0
45,011
W
Fenrir
9,253
1,277
0
5,884
19,220
6,755
672
785
18,343
0
55,678
W
Apollo
JackieBlan
Apollo
14,148
8,711
0
7,824
13,682
4,269
2,269
1,545
12,087
0
72,215
W
17,291
2,574
2,856
8,031
14,748
6,695
604
4,345
10,097
87,907
0
L
10,498
1,000
0
3,197
13,619
4,643
56
6,138
7,094
69,722
0
L
Anhur
11,068
6,234
0
3,367
10,435
5,111
2,934
1,890
8,465
0
86,407
W
5,982
560
0
3,177
17,088
10,434
265
2,042
14,898
30,433
0
L
Guan Yu
laz123p1
Guan Yu
11,728
2,085
657
3,221
18,731
16,428
550
4,721
13,338
0
71,344
W
Achilles
tonyjslasher
Achilles
10,617
2,122
0
5,665
14,004
14,413
790
1,087
12,819
0
65,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,548
Gold Earned
53,855
548
Minions Killed
542
0
Camps Cleared
0
1,990,360
Distance Traveled
2,156,976
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,484
452
85
4
0
411,613
3
L
Tsukuyomi
9,510
453
57
3
0
420,752
5
W
Fenrir
9,931
473
76
4
0
380,342
1
W
Apollo
11,396
543
135
6
0
409,294
6
W
Ra
12,585
599
180
9
0
460,547
10
L
Janus
10,617
506
131
6
0
416,804
2
L
Anhur
10,984
523
146
7
0
358,347
1
W
Geb
9,690
461
35
2
0
480,043
7
L
Guan Yu
10,953
522
129
6
0
382,844
0
W
Achilles
10,253
488
116
6
0
426,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role