Player Matchup

Bacchus
Bacchus
OMG-_-ItzTheOG
Bacchus
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 27L
1,463 Elo+
Solo
Rama
Rama
Toxicninjitsu
Rama
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 221L
1,385 Elo+
Solo
Arachne
Arachne
VectroExtra
Arachne
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 37L
1,487 Elo+
Party 1
Artemis
Artemis
haurdedm8
Artemis
Level 24
God Stats
4W - 0L
1,584 SR
Queue Stats
58W - 39L
1,491 Elo+
Solo
Freya
Freya
saxy_boi_69
Freya
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,470 Elo+
Party 1
Team Averages
Level 21
1,517 SR
1,459 Elo+

VS

Team Averages
Level 17
1,342 SR
1,415 Elo+
Set
Set
Applejacksux
Set
Level 28
God Stats
2W - 4L
1,257 SR
Queue Stats
45W - 39L
1,450 Elo+
Solo
Anubis
Anubis
Marques caua 99
Anubis
Level 23
God Stats
4W - 7L
1,371 SR
Queue Stats
45W - 39L
1,533 Elo+
Party 3
Tiamat
Tiamat
PurpleUnicorn110
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 45L
1,235 Elo+
Party 2
Ymir
Ymir
marcos renan 99
Ymir
Level 17
God Stats
8W - 10L
1,341 SR
Queue Stats
37W - 42L
1,402 Elo+
Party 3
Olorun
Olorun
targetcondoms
Olorun
Level 13
God Stats
0W - 2L
1,239 SR
Queue Stats
18W - 30L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
8 / 2 / 10
7,050
641
4,003
6,033
5,006
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
5 / 0 / 2
7,521
684
2,638
7,400
2,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
VectroExtra
Arachne
10
5 / 1 / 3
6,353
578
3,964
5,601
1,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
haurdedm8
Artemis
11
6 / 1 / 9
7,561
687
9,987
8,001
2,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 2
6,105
555
2,638
6,611
1,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,380
489
2,101
7,082
2,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
3 / 5 / 2
5,824
529
5,139
5,698
2,392
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 8 / 0
4,404
400
958
6,871
1,256
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 4 / 3
4,835
440
1,757
8,727
4,491
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

6
1 / 8 / 2
5,186
471
2,120
7,512
1,531
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
26
Kills
6
7
Deaths
29
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
3
5
2
0.8
W
8
2
10
6.5
L
0
8
0
0
W
5
0
2
6
W
Arachne
VectroExtra
Arachne
5
1
3
6.5
W
Artemis
haurdedm8
Artemis
6
1
9
10.5
L
1
4
3
0.63
W
2
3
2
1
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,230
Damage
12,075
33,646
Taken
35,890
13,062
Mitigated
12,242
16,070
Healing
5,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,101
953
0
1,808
7,082
2,572
0
501
6,581
0
21,248
L
5,139
1,001
0
1,086
5,698
2,392
161
1,949
3,749
17,580
0
W
4,003
488
0
754
6,033
5,006
513
1,578
4,455
13,098
0
L
958
417
0
820
6,871
1,256
0
482
6,389
15,535
0
W
2,638
2,228
0
4,852
7,400
2,290
1,342
341
7,059
0
44,185
W
Arachne
VectroExtra
Arachne
3,964
2,956
0
2,368
5,601
1,635
0
819
4,782
0
21,016
W
Artemis
haurdedm8
Artemis
9,987
5,764
0
4,922
8,001
2,297
1,830
4,003
3,998
0
37,752
L
1,757
745
0
795
8,727
4,491
69
2,837
5,890
7,424
0
W
2,638
802
0
3,174
6,611
1,834
414
3,233
3,378
23,347
0
L
2,120
1,162
267
785
7,512
1,531
0
872
6,640
11,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,590
Gold Earned
25,629
264
Minions Killed
135
0
Camps Cleared
0
1,060,709
Distance Traveled
908,243
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,380
489
49
4
0
206,029
1
L
Anubis
5,824
529
28
3
0
165,297
1
W
Bacchus
7,050
641
18
2
0
234,501
1
L
Tiamat
4,404
400
22
2
0
176,232
2
W
Rama
7,521
684
90
8
0
214,359
0
W
Arachne
6,353
578
51
5
0
238,643
0
W
Artemis
7,561
687
60
5
0
163,795
1
L
Ymir
4,835
440
16
1
0
171,074
2
W
Freya
6,105
555
45
4
0
209,411
2
L
Olorun
5,186
471
20
2
0
189,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role