Player Matchup

Skadi
Skadi
Bizor
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,587 Elo+
Solo
Yemoja
Yemoja
Cherengcheng
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,604 Elo+
Solo
Artemis
Artemis
Lionel123
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
SenadorLemos
Sun Wukong
Level 28
God Stats
4W - 4L
1,464 SR
Queue Stats
78W - 78L
1,564 Elo+
Solo
Raijin
Raijin
blrryface13
Raijin
Level 16
God Stats
6W - 6L
1,427 SR
Queue Stats
137W - 122L
1,557 Elo+
Solo
Team Averages
Level 11
1,478 SR
1,563 Elo+

VS

Team Averages
Level 18
1,498 SR
1,493 Elo+
Artio
Artio
KritiWasTaken
Artio
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 59L
1,367 Elo+
Solo
Osiris
Osiris
MightySchmeckle
Osiris
Level 24
God Stats
16W - 16L
1,660 SR
Queue Stats
529W - 571L
1,568 Elo+
Solo
Neith
Neith
MisterZman
Neith
Level 24
God Stats
35W - 31L
1,588 SR
Queue Stats
156W - 150L
1,471 Elo+
Solo
Zeus
Zeus
docbiscuit
Zeus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,461 Elo+
Solo
Fafnir
Fafnir
turnshavetabled
Fafnir
Level 23
God Stats
1W - 0L
1,243 SR
Queue Stats
145W - 148L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bizor
Skadi
9
1 / 9 / 2
5,886
392
4,127
12,503
3,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Yemoja
9
0 / 4 / 4
5,865
391
4,064
9,492
4,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Lionel123
Artemis
9
0 / 8 / 5
5,710
381
4,732
11,170
3,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
SenadorLemos
Sun Wukong
11
1 / 2 / 3
6,433
429
7,312
10,693
5,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
13
11 / 7 / 0
8,632
575
11,153
11,552
4,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 6
8,516
568
10,393
13,370
11,781
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
7 / 1 / 2
8,264
551
4,583
9,809
5,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
16
11 / 0 / 8
9,993
666
15,038
10,217
4,125
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

12
2 / 9 / 5
7,247
483
8,494
9,904
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 2 / 7
8,349
557
4,473
11,452
12,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
13
Kills
30
30
Deaths
13
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Skadi
Bizor
Skadi
1
9
2
0.22
L
Yemoja
0
4
4
0.5
W
6
1
6
9
L
Artemis
Lionel123
Artemis
0
8
5
0.31
W
7
1
2
8
W
Neith
11
0
8
15
L
Sun Wukong
SenadorLemos
Sun Wukong
1
2
3
1.25
L
Raijin
11
7
0
1.57
W
2
9
5
0.5
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,388
Damage
42,981
55,410
Taken
54,752
21,911
Mitigated
37,230
10,420
Healing
16,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Bizor
Skadi
4,127
2,236
0
1,567
12,503
3,628
0
3,711
8,792
0
21,067
L
Yemoja
4,064
359
303
599
9,492
4,791
0
4,103
5,389
14,108
0
W
10,393
1,343
475
6,910
13,370
11,781
86
1,812
11,098
47,283
0
L
Artemis
Lionel123
Artemis
4,732
2,074
0
1,630
11,170
3,254
0
3,521
7,649
0
18,591
W
4,583
2,558
0
500
9,809
5,696
0
1,255
8,361
0
45,047
W
Neith
15,038
7,472
0
4,834
10,217
4,125
2,472
3,171
6,970
0
71,782
L
Sun Wukong
SenadorLemos
Sun Wukong
7,312
1,213
0
4,116
10,693
5,991
0
6,222
4,471
0
25,692
L
Raijin
11,153
2,762
0
2,205
11,552
4,247
251
5,803
5,749
41,288
0
W
8,494
1,068
0
1,455
9,904
2,895
498
5,463
3,985
32,585
0
W
4,473
1,437
0
2,012
11,452
12,733
0
2,808
8,521
25,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,526
Gold Earned
42,369
219
Minions Killed
368
0
Camps Cleared
0
1,214,770
Distance Traveled
1,204,171
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,886
392
36
2
0
235,521
0
L
Yemoja
5,865
391
14
1
0
281,958
0
W
Artio
8,516
568
68
5
0
262,485
1
L
Artemis
5,710
381
33
2
0
226,292
1
W
Osiris
8,264
551
80
5
0
253,018
2
W
Neith
9,993
666
124
8
0
264,758
2
L
Sun Wukong
6,433
429
45
3
0
258,660
0
L
Raijin
8,632
575
91
6
0
212,339
0
W
Zeus
7,247
483
63
4
0
200,009
0
W
Fafnir
8,349
557
33
2
0
223,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role