Player Matchup

Xbalanque
Xbalanque
CarpHarp
Xbalanque
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,830 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GTakasu
Tsukuyomi
Level 160
God Stats
5W - 1L
1,733 SR
Queue Stats
25W - 14L
1,752 Elo+
Party 1
Baron Samedi
Baron Samedi
KobaltKobold
Baron Samedi
Level 31
God Stats
11W - 9L
1,472 SR
Queue Stats
217W - 231L
1,517 Elo+
Party 3
Thor
Thor
PandaFlab
Thor
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,615 Elo+
Party 3
Tyr
Tyr
SAFEFIREFOREVER
Tyr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 63L
1,426 Elo+
Party 3
Team Averages
Level 65
1,541 SR
1,628 Elo+

VS

Team Averages
Level 60
1,659 SR
1,666 Elo+
Odin
Odin
Aldafodir
Odin
Level 25
God Stats
61W - 47L
1,656 SR
Queue Stats
82W - 69L
1,599 Elo+
Party 4
Scylla
Scylla
Farnal
Scylla
Level 118
God Stats
2W - 1L
1,748 SR
Queue Stats
3W - 1L
1,849 Elo+
Party 4
Khepri
Khepri
MomsNewBoyfriend
Khepri
Level 36
God Stats
39W - 26L
1,552 SR
Queue Stats
605W - 520L
1,600 Elo+
Party 2
Ne Zha
Ne Zha
SIRSPIKE2
Ne Zha
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
376W - 341L
1,590 Elo+
Solo
Jing Wei
Jing Wei
Łilac
Jing Wei
Level 84
God Stats
41W - 21L
1,838 SR
Queue Stats
168W - 104L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CarpHarp
Xbalanque
11
2 / 0 / 4
6,170
617
6,171
5,803
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
GTakasu
Tsukuyomi
11
5 / 0 / 1
6,527
653
5,306
6,924
2,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
KobaltKobold
Baron Samedi
10
2 / 1 / 2
5,643
564
3,147
3,873
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
8
2 / 1 / 3
4,855
486
3,019
7,618
2,594
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
0 / 0 / 0
5,137
514
1,322
4,790
4,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
8
0 / 3 / 2
4,973
497
3,283
7,718
2,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
Farnal
Scylla
8
0 / 3 / 1
5,154
515
2,586
4,334
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 3 / 1
4,672
467
1,531
5,064
2,030
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
SIRSPIKE2
Ne Zha
11
1 / 0 / 0
6,222
622
2,995
3,225
874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
Łilac
Jing Wei
9
0 / 2 / 0
5,352
535
2,830
6,271
1,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
11
Kills
2
2
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Odin
0
3
2
0.33
W
Xbalanque
CarpHarp
Xbalanque
2
0
4
4
L
Scylla
Farnal
Scylla
0
3
1
0.17
W
Tsukuyomi
GTakasu
Tsukuyomi
5
0
1
5.5
W
Baron Samedi
KobaltKobold
Baron Samedi
2
1
2
3
L
1
3
1
0.5
W
Thor
2
1
3
3.5
W
0
0
0
0
L
Ne Zha
SIRSPIKE2
Ne Zha
1
0
0
1
L
Jing Wei
Łilac
Jing Wei
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,965
Damage
13,225
29,008
Taken
26,612
12,251
Mitigated
7,534
10,486
Healing
7,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
3,283
1,063
0
2,466
7,718
2,134
0
123
7,502
0
19,864
W
Xbalanque
CarpHarp
Xbalanque
6,171
3,293
0
3,634
5,803
2,065
126
344
5,459
0
46,603
L
Scylla
Farnal
Scylla
2,586
50
0
135
4,334
1,154
287
1,365
2,759
22,900
0
W
Tsukuyomi
GTakasu
Tsukuyomi
5,306
1,665
0
818
6,924
2,125
0
578
6,346
0
48,076
W
Baron Samedi
KobaltKobold
Baron Samedi
3,147
49
473
1,382
3,873
1,440
25
1,711
2,162
24,089
0
L
1,531
116
253
1,038
5,064
2,030
0
1,319
3,683
10,076
0
W
Thor
3,019
1,059
366
1,951
7,618
2,594
0
1,319
6,299
0
15,092
W
1,322
414
0
1,862
4,790
4,027
0
165
4,625
0
17,807
L
Ne Zha
SIRSPIKE2
Ne Zha
2,995
494
0
2,180
3,225
874
646
0
3,000
0
29,982
L
Jing Wei
Łilac
Jing Wei
2,830
1,982
0
1,252
6,271
1,342
0
0
6,271
0
24,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,332
Gold Earned
26,373
296
Minions Killed
235
0
Camps Cleared
0
994,091
Distance Traveled
978,702
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,973
497
38
4
0
191,979
0
W
Xbalanque
6,170
617
87
9
0
168,755
1
L
Scylla
5,154
515
41
4
0
198,734
3
W
Tsukuyomi
6,527
653
86
9
0
229,297
3
W
Baron Samedi
5,643
564
53
5
0
203,245
3
L
Khepri
4,672
467
8
1
0
207,476
7
W
Thor
4,855
486
23
2
0
186,975
3
W
Tyr
5,137
514
47
5
0
205,819
2
L
Ne Zha
6,222
622
74
7
0
185,384
3
L
Jing Wei
5,352
535
74
7
0
195,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role