Player Matchup

Anubis
Anubis
DeJayeDiamond92
Anubis
Level 18
God Stats
1W - 4L
1,610 SR
Queue Stats
14W - 23L
1,077 Elo+
Solo
Cthulhu
Cthulhu
El_Bolillo_567
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chaac
Chaac
IronMase8471
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Khepri
Khepri
KlNG__Zy
Khepri
Level 28
God Stats
1W - 3L
1,737 SR
Queue Stats
81W - 77L
1,381 Elo+
Solo
Loki
Loki
XxPerihelionxX
Loki
Level 5
God Stats
0W - 1L
1,315 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 12
1,532 SR
1,391 Elo+

VS

Team Averages
Level 12
1,399 SR
1,316 Elo+
Serqet
Serqet
Bolmpo
Serqet
Level 26
God Stats
4W - 6L
1,366 SR
Queue Stats
79W - 93L
1,358 Elo+
Solo
Kukulkan
Kukulkan
ItsEspeon2418
Kukulkan
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ares
Ares
MRODanib
Ares
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 26L
1,146 Elo+
Party 1
Yemoja
Yemoja
SHEMEATRESS
Yemoja
Level 5
God Stats
1W - 1L
1,220 SR
Queue Stats
3W - 5L
1,316 Elo+
Solo
Neith
Neith
juancho_lascano
Neith
Level 23
God Stats
35W - 37L
1,411 SR
Queue Stats
235W - 270L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 7 / 2
9,955
524
14,896
13,173
6,741
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 8 / 4
8,173
430
7,263
16,907
7,776
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 12 / 1
6,197
326
3,337
16,505
8,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
KlNG__Zy
Khepri
13
4 / 5 / 5
8,749
460
10,011
14,948
19,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
0 / 9 / 2
7,140
376
2,873
13,526
6,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bolmpo
Serqet
15
12 / 0 / 5
10,214
538
14,524
10,407
3,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
ItsEspeon2418
Kukulkan
19
15 / 1 / 2
12,314
648
13,478
10,497
4,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
12
4 / 5 / 8
9,128
480
5,189
11,075
6,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yemoja
14
3 / 5 / 8
9,180
483
4,262
14,744
6,878
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
5 / 4 / 8
9,704
511
12,960
12,255
3,934
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
70
14
Kills
39
41
Deaths
15
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Serqet
Bolmpo
Serqet
12
0
5
14.5
L
8
7
2
1.29
L
2
8
4
0.5
L
0
12
1
0.04
W
Kukulkan
ItsEspeon2418
Kukulkan
15
1
2
16
L
Khepri
KlNG__Zy
Khepri
4
5
5
1.3
W
Ares
4
5
8
1.6
W
Yemoja
3
5
8
1.4
L
0
9
2
0.11
W
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,380
Damage
50,413
75,059
Taken
58,978
49,480
Mitigated
25,067
11,842
Healing
13,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Bolmpo
Serqet
14,524
6,059
0
243
10,407
3,547
1,487
4,863
5,519
0
40,771
L
14,896
1,450
0
4,043
13,173
6,741
917
4,509
8,664
58,710
0
L
7,263
1,397
0
2,370
16,907
7,776
122
2,565
13,842
30,537
0
L
3,337
1,131
0
2,730
16,505
8,894
0
6,633
9,872
0
22,738
W
Kukulkan
ItsEspeon2418
Kukulkan
13,478
2,703
0
4,630
10,497
4,492
1,200
2,563
7,834
105,842
0
L
Khepri
KlNG__Zy
Khepri
10,011
2,596
0
586
14,948
19,421
1,178
3,599
11,227
31,896
0
W
Ares
5,189
972
0
1,224
11,075
6,216
412
5,539
5,411
17,863
0
W
Yemoja
4,262
1,555
536
1,313
14,744
6,878
835
10,831
3,838
34,384
0
L
2,873
980
0
2,113
13,526
6,648
270
5,623
7,714
0
19,260
W
12,960
8,782
0
5,153
12,255
3,934
2,350
8,374
3,806
0
49,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,214
Gold Earned
50,540
225
Minions Killed
381
0
Camps Cleared
0
1,505,417
Distance Traveled
1,532,514
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,214
538
57
3
0
399,695
0
L
Anubis
9,955
524
84
4
0
277,025
3
L
Cthulhu
8,173
430
32
2
0
297,484
3
L
Chaac
6,197
326
35
2
0
270,283
0
W
Kukulkan
12,314
648
162
9
0
334,407
1
L
Khepri
8,749
460
48
3
0
319,150
5
W
Ares
9,128
480
37
2
0
293,138
0
W
Yemoja
9,180
483
53
3
0
227,592
2
L
Loki
7,140
376
26
1
0
341,475
0
W
Neith
9,704
511
72
4
0
277,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role