Player Matchup

Scylla
Scylla
Magcargo1206
Scylla
Level 106
God Stats
18W - 29L
1,701 SR
Queue Stats
384W - 393L
1,468 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NaTeThEsPoNgE25
Cu Chulainn
Level 84
God Stats
50W - 57L
1,493 SR
Queue Stats
193W - 233L
1,387 Elo+
Party 2
Jing Wei
Jing Wei
Paithan
Jing Wei
Level 108
God Stats
3W - 12L
1,296 SR
Queue Stats
456W - 469L
1,478 Elo+
Party 2
Kuzenbo
Kuzenbo
XMS12X
Kuzenbo
Level 106
God Stats
10W - 14L
1,354 SR
Queue Stats
246W - 272L
1,447 Elo+
Party 2
Fenrir
Fenrir
outcastedrebel9
Fenrir
Level 87
God Stats
28W - 26L
1,587 SR
Queue Stats
362W - 392L
1,515 Elo+
Party 2
Team Averages
Level 98
1,486 SR
1,459 Elo+

VS

Team Averages
Level 124
1,532 SR
1,494 Elo+
Tiamat
Tiamat
Nickle Bolas
Tiamat
Level 127
God Stats
23W - 14L
1,391 SR
Queue Stats
122W - 124L
1,456 Elo+
Solo
Aphrodite
Aphrodite
OffToVenus
Aphrodite
Level 138
God Stats
101W - 62L
1,701 SR
Queue Stats
205W - 180L
1,600 Elo+
Solo
Athena
Athena
ProphetGimpy
Athena
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,412 Elo+
Party 1
Nemesis
Nemesis
SILENT_DEF
Nemesis
Level 102
God Stats
4W - 2L
1,509 SR
Queue Stats
255W - 220L
1,502 Elo+
Solo
Hachiman
Hachiman
ScorchedWind
Hachiman
Level 145
God Stats
1W - 3L
1,557 SR
Queue Stats
233W - 227L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 2 / 0
6,172
561
2,514
3,041
809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
NaTeThEsPoNgE25
Cu Chulainn
11
0 / 0 / 0
5,914
538
4,582
7,095
4,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Paithan
Jing Wei
9
0 / 1 / 0
5,104
464
2,295
6,192
2,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
XMS12X
Kuzenbo
8
0 / 0 / 0
5,037
458
1,991
4,165
2,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 2 / 0
5,462
497
1,588
7,534
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
0 / 0 / 0
6,780
616
3,459
6,691
5,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
OffToVenus
Aphrodite
11
2 / 0 / 2
6,774
616
2,434
4,409
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
9
0 / 0 / 1
5,662
515
2,526
4,159
1,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
SILENT_DEF
Nemesis
10
2 / 0 / 2
6,282
571
3,248
6,208
3,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hachiman
ScorchedWind
Hachiman
9
1 / 1 / 0
5,460
496
4,390
5,259
1,261
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
5
5
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
2
0
0
L
Cu Chulainn
NaTeThEsPoNgE25
Cu Chulainn
0
0
0
0
W
Tiamat
0
0
0
0
W
Aphrodite
OffToVenus
Aphrodite
2
0
2
3
L
Jing Wei
Paithan
Jing Wei
0
1
0
0
W
Athena
0
0
1
0.5
W
Nemesis
SILENT_DEF
Nemesis
2
0
2
3
W
Hachiman
ScorchedWind
Hachiman
1
1
0
1
L
Kuzenbo
XMS12X
Kuzenbo
0
0
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,970
Damage
16,057
28,027
Taken
26,726
12,425
Mitigated
13,521
9,849
Healing
13,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
2,514
463
0
449
3,041
809
0
639
2,334
39,126
0
L
Cu Chulainn
NaTeThEsPoNgE25
Cu Chulainn
4,582
717
0
2,693
7,095
4,124
222
3,160
3,653
0
33,251
W
Tiamat
3,459
336
0
3,469
6,691
5,106
164
0
6,452
43,007
0
W
Aphrodite
OffToVenus
Aphrodite
2,434
186
2,519
2,970
4,409
1,578
0
2,020
2,193
36,249
0
L
Jing Wei
Paithan
Jing Wei
2,295
1,506
0
2,614
6,192
2,529
0
1,538
4,654
0
28,125
W
Athena
2,526
1,135
0
1,243
4,159
1,878
0
739
3,420
15,486
0
W
Nemesis
SILENT_DEF
Nemesis
3,248
1,116
0
1,350
6,208
3,698
0
260
5,910
0
31,243
W
Hachiman
ScorchedWind
Hachiman
4,390
1,552
0
1,727
5,259
1,261
0
1,252
4,007
0
32,295
L
Kuzenbo
XMS12X
Kuzenbo
1,991
845
0
1,479
4,165
2,500
0
872
3,293
13,306
0
L
1,588
312
0
2,614
7,534
2,463
0
1,662
5,674
0
24,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,689
Gold Earned
30,958
318
Minions Killed
345
0
Camps Cleared
0
969,961
Distance Traveled
1,146,542
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,172
561
90
8
0
167,425
4
L
Cu Chulainn
5,914
538
87
8
0
171,134
0
W
Tiamat
6,780
616
114
10
0
194,427
3
W
Aphrodite
6,774
616
90
8
0
238,525
7
L
Jing Wei
5,104
464
66
6
0
201,895
0
W
Athena
5,662
515
24
2
0
256,996
2
W
Nemesis
6,282
571
47
4
0
247,708
0
W
Hachiman
5,460
496
70
6
0
208,886
0
L
Kuzenbo
5,037
458
15
1
0
193,194
0
L
Fenrir
5,462
497
60
5
0
236,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role