Player Matchup

Sobek
Sobek
DwarfInTar
Sobek
Level 16
God Stats
1W - 1L
1,720 SR
Queue Stats
67W - 56L
1,513 Elo+
Party 2
Cupid
Cupid
FettbergTV
Cupid
Level 29
God Stats
2W - 2L
1,683 SR
Queue Stats
780W - 583L
1,685 Elo+
Solo
Kukulkan
Kukulkan
TheCoolestName0
Kukulkan
Level 13
God Stats
3W - 2L
1,736 SR
Queue Stats
31W - 33L
1,497 Elo+
Party 2
Janus
Janus
Yuge
Janus
Level 27
God Stats
0W - 2L
1,280 SR
Queue Stats
8W - 4L
1,597 Elo+
Solo
Fenrir
Fenrir
zekejeagar
Fenrir
Level 26
God Stats
29W - 26L
1,538 SR
Queue Stats
81W - 83L
1,532 Elo+
Party 2
Team Averages
Level 22
1,591 SR
1,565 Elo+

VS

Team Averages
Level 24
1,522 SR
1,591 Elo+
Artemis
Artemis
Caradog01
Artemis
Level 29
God Stats
19W - 9L
1,626 SR
Queue Stats
345W - 282L
1,612 Elo+
Party 1
Ratatoskr
Ratatoskr
HadesOW
Ratatoskr
Level 27
God Stats
9W - 9L
1,500 SR
Queue Stats
323W - 267L
1,632 Elo+
Party 1
Guan Yu
Guan Yu
KronicTheHemphog
Guan Yu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 29L
1,605 Elo+
Party 3
Ymir
Ymir
Trolerized
Ymir
Level 26
God Stats
26W - 24L
1,486 SR
Queue Stats
45W - 43L
1,605 Elo+
Party 3
Merlin
Merlin
WhosMast3r
Merlin
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
0 / 8 / 6
7,939
418
3,823
22,036
15,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
15
3 / 4 / 3
9,285
489
10,424
11,708
3,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
18
5 / 4 / 1
10,819
569
9,793
7,886
3,369
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Yuge
Janus
14
7 / 6 / 2
9,553
503
10,474
11,719
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
zekejeagar
Fenrir
14
3 / 2 / 5
9,040
476
6,985
13,719
5,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Caradog01
Artemis
18
8 / 3 / 8
10,960
577
18,295
15,283
6,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
HadesOW
Ratatoskr
17
3 / 3 / 3
10,402
547
4,161
11,354
4,540
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 3 / 12
11,222
591
9,677
16,383
12,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 4 / 0
11,760
619
8,834
17,305
16,335
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
WhosMast3r
Merlin
15
3 / 6 / 5
9,852
519
8,021
10,764
3,979
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
52
18
Kills
24
24
Deaths
19
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Artemis
Caradog01
Artemis
8
3
8
4
L
Sobek
0
8
6
0.38
L
Cupid
3
4
3
1.13
W
Ratatoskr
HadesOW
Ratatoskr
3
3
3
1.5
W
6
3
12
4
L
Kukulkan
5
4
1
1.38
W
4
4
0
1
W
Merlin
WhosMast3r
Merlin
3
6
5
0.92
L
Janus
Yuge
Janus
7
6
2
1.33
L
Fenrir
zekejeagar
Fenrir
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,499
Damage
48,988
67,068
Taken
71,089
30,128
Mitigated
43,867
12,505
Healing
19,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Caradog01
Artemis
18,295
10,104
0
6,915
15,283
6,469
388
3,242
11,969
0
96,083
L
Sobek
3,823
780
0
4,819
22,036
15,169
264
3,390
18,646
24,467
0
L
Cupid
10,424
4,672
245
2,049
11,708
3,161
844
686
11,022
0
67,508
W
Ratatoskr
HadesOW
Ratatoskr
4,161
1,374
0
1,287
11,354
4,540
0
1,998
9,302
0
70,423
W
9,677
2,827
2,043
6,056
16,383
12,544
82
5,687
10,547
0
32,192
L
Kukulkan
9,793
1,220
0
880
7,886
3,369
1,096
4,539
3,347
60,780
0
W
8,834
2,170
0
2,222
17,305
16,335
1,258
7,694
9,595
67,001
0
W
Merlin
WhosMast3r
Merlin
8,021
679
0
902
10,764
3,979
128
4,906
5,586
50,425
0
L
Janus
Yuge
Janus
10,474
763
0
1,378
11,719
3,111
524
4,693
7,026
48,353
0
L
Fenrir
zekejeagar
Fenrir
6,985
1,387
0
3,134
13,719
5,318
0
3,547
10,172
0
51,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,636
Gold Earned
54,196
453
Minions Killed
511
0
Camps Cleared
0
1,645,485
Distance Traveled
1,766,287
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,960
577
125
7
0
324,825
1
L
Sobek
7,939
418
37
2
0
337,965
2
L
Cupid
9,285
489
122
6
0
303,651
0
W
Ratatoskr
10,402
547
108
6
0
396,096
0
W
Guan Yu
11,222
591
41
2
0
384,701
2
L
Kukulkan
10,819
569
129
7
0
295,504
3
W
Ymir
11,760
619
143
8
0
317,863
0
W
Merlin
9,852
519
94
5
0
342,802
0
L
Janus
9,553
503
86
5
0
327,948
2
L
Fenrir
9,040
476
79
4
0
380,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role