Player Matchup

Tiamat
Tiamat
Huchiija
Tiamat
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
MWik
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
PnM LOBCITY
Chaac
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Awilix
Awilix
lespaul6867
Awilix
Level 99
God Stats
1W - 0L
1,332 SR
Queue Stats
6W - 1L
1,768 Elo+
Party 4
Chang'e
Chang'e
lespaul7686
Chang'e
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Team Averages
Level 80
1,466 SR
1,554 Elo+

VS

Team Averages
Level 102
1,558 SR
1,474 Elo+
Serqet
Serqet
BorderBunny192
Serqet
Level 113
God Stats
5W - 6L
1,136 SR
Queue Stats
477W - 471L
1,486 Elo+
Party 3
Apollo
Apollo
CostlessSteam
Apollo
Level 102
God Stats
3W - 3L
1,691 SR
Queue Stats
249W - 233L
1,504 Elo+
Party 3
Horus
Horus
TheOneThatIsMe
Horus
Level 122
God Stats
3W - 4L
1,501 SR
Queue Stats
145W - 156L
1,489 Elo+
Party 1
Tiamat
Tiamat
The_Dark_Sparrow
Tiamat
Level 118
God Stats
20W - 19L
1,610 SR
Queue Stats
133W - 154L
1,461 Elo+
Party 1
Cthulhu
Cthulhu
yannmfbruyere199
Cthulhu
Level 57
God Stats
1W - 1L
1,853 SR
Queue Stats
66W - 93L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Huchiija
Tiamat
14
1 / 6 / 5
8,473
706
6,947
11,972
8,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
MWik
Skadi
12
0 / 7 / 10
8,108
676
5,569
10,376
2,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 2 / 6
8,988
749
10,294
16,003
9,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Awilix
16
10 / 3 / 2
11,514
960
10,232
10,451
3,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
lespaul7686
Chang'e
15
2 / 2 / 5
9,372
781
7,670
9,859
3,111
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 7
8,005
667
5,644
9,754
3,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
4 / 0 / 2
8,244
687
3,823
3,038
1,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 3 / 11
9,210
768
8,117
14,151
12,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
6 / 3 / 6
9,813
818
18,791
9,569
10,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 3 / 9
9,327
777
9,734
14,539
17,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
55
14
Kills
20
20
Deaths
14
28
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
L
4
0
2
5
W
Tiamat
Huchiija
Tiamat
1
6
5
0.58
W
Skadi
MWik
Skadi
0
7
10
0.71
W
1
2
6
2
L
5
3
11
3.5
L
6
3
6
3
W
Awilix
10
3
2
3.67
W
Chang'e
lespaul7686
Chang'e
2
2
5
2.25
L
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,712
Damage
46,109
58,661
Taken
51,051
27,841
Mitigated
45,498
18,719
Healing
10,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,644
387
0
0
9,754
3,960
0
1,084
8,670
0
9,516
L
3,823
1,808
0
418
3,038
1,090
0
1,543
1,495
0
14,734
W
Tiamat
Huchiija
Tiamat
6,947
1,576
0
2,775
11,972
8,235
193
5,882
5,847
23,302
0
W
Skadi
MWik
Skadi
5,569
2,630
0
716
10,376
2,819
1,061
5,041
5,035
0
12,346
W
10,294
2,022
375
4,477
16,003
9,984
564
7,892
7,663
9
37,270
L
8,117
3,865
3,468
3,247
14,151
12,090
0
4,225
9,926
194
14,348
L
18,791
2,220
0
1,553
9,569
10,894
94
2,917
6,652
46,520
0
W
Awilix
10,232
3,581
808
1,346
10,451
3,692
1,213
3,452
6,459
0
20,807
W
Chang'e
lespaul7686
Chang'e
7,670
974
3,726
4,496
9,859
3,111
908
5,793
3,914
32,065
0
L
9,734
652
87
1,633
14,539
17,464
1
5,039
9,500
25,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,455
Gold Earned
44,599
192
Minions Killed
193
6
Camps Cleared
6
1,072,398
Distance Traveled
977,771
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,005
667
17
1
0
210,235
0
L
Apollo
8,244
687
33
3
1
114,205
1
W
Tiamat
8,473
706
45
4
0
204,555
1
W
Skadi
8,108
676
17
1
0
164,819
0
W
Chaac
8,988
749
55
5
4
221,650
0
L
Horus
9,210
768
16
1
0
221,207
1
L
Tiamat
9,813
818
84
7
3
212,342
2
W
Awilix
11,514
960
14
1
1
263,174
0
W
Chang'e
9,372
781
61
5
1
218,200
0
L
Cthulhu
9,327
777
43
4
2
219,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role