Player Matchup

Apollo
Apollo
 
Apollo
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
 
Nu Wa
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Bye 44bye44
Terra
Level 54
God Stats
13W - 10L
1,399 SR
Queue Stats
341W - 303L
1,441 Elo+
Party 3
Arachne
Arachne
Guchs
Arachne
Level 41
God Stats
21W - 11L
1,620 SR
Queue Stats
348W - 300L
1,478 Elo+
Party 3
Achilles
Achilles
thehazyalien
Achilles
Level 32
God Stats
2W - 4L
1,774 SR
Queue Stats
63W - 97L
1,327 Elo+
Party 2
Team Averages
Level 39
1,558 SR
1,449 Elo+

VS

Team Averages
Level 36
1,498 SR
1,302 Elo+
Pele
Pele
BadCartography
Pele
Level 40
God Stats
7W - 12L
1,452 SR
Queue Stats
10W - 23L
1,340 Elo+
Party 4
Cthulhu
Cthulhu
Bard-Back
Cthulhu
Level 29
God Stats
10W - 16L
1,409 SR
Queue Stats
11W - 22L
1,340 Elo+
Party 4
Artemis
Artemis
CJAG17
Artemis
Level 47
God Stats
0W - 1L
1,751 SR
Queue Stats
10W - 24L
1,327 Elo+
Party 4
Mercury
Mercury
GILDARTS32
Mercury
Level 34
God Stats
1W - 5L
1,496 SR
Queue Stats
87W - 119L
1,226 Elo+
Party 1
Bellona
Bellona
NERVOUSBOWL6
Bellona
Level 28
God Stats
1W - 3L
1,383 SR
Queue Stats
61W - 90L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
2 / 1 / 4
8,743
486
6,470
7,859
2,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
 
Nu Wa
13
2 / 6 / 5
8,046
447
8,454
9,594
3,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 2 / 8
8,152
453
8,220
12,683
10,091
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
Guchs
Arachne
17
13 / 1 / 5
10,666
593
17,105
15,106
7,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
thehazyalien
Achilles
15
8 / 1 / 6
9,698
539
12,653
14,640
15,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,305
406
6,837
11,172
6,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Bard-Back
Cthulhu
14
5 / 1 / 1
9,627
535
16,582
18,699
11,245
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
CJAG17
Artemis
12
1 / 4 / 2
7,123
396
7,044
8,910
2,943
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
GILDARTS32
Mercury
10
2 / 9 / 0
6,940
386
4,553
13,489
4,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
NERVOUSBOWL6
Bellona
13
2 / 6 / 2
8,166
454
7,371
16,376
8,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
25
Kills
11
11
Deaths
25
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
1
4
4
W
Nu Wa
 
Nu Wa
2
6
5
0.75
L
1
5
2
0.4
L
Cthulhu
Bard-Back
Cthulhu
5
1
1
5.5
W
0
2
8
2
L
Artemis
CJAG17
Artemis
1
4
2
0.5
L
Mercury
GILDARTS32
Mercury
2
9
0
0.22
W
Arachne
Guchs
Arachne
13
1
5
15.5
L
Bellona
NERVOUSBOWL6
Bellona
2
6
2
0.5
W
Achilles
thehazyalien
Achilles
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,902
Damage
42,387
59,882
Taken
68,646
39,602
Mitigated
33,685
17,701
Healing
19,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,470
2,573
0
2,774
7,859
2,730
2,127
1,287
6,572
0
40,700
W
Nu Wa
 
Nu Wa
8,454
1,962
0
1,364
9,594
3,387
513
4,914
4,680
35,719
0
L
6,837
1,307
0
1,670
11,172
6,279
0
3,347
7,610
0
37,817
L
Cthulhu
Bard-Back
Cthulhu
16,582
1,035
336
9,158
18,699
11,245
336
4,810
13,394
51,087
0
W
8,220
857
2,101
3,230
12,683
10,091
1,135
3,861
8,822
41,990
0
L
Artemis
CJAG17
Artemis
7,044
2,754
0
1,318
8,910
2,943
260
3,324
5,398
0
37,777
L
Mercury
GILDARTS32
Mercury
4,553
1,630
282
2,765
13,489
4,260
149
2,293
10,848
0
28,626
W
Arachne
Guchs
Arachne
17,105
10,833
0
4,083
15,106
7,506
0
4,204
10,902
0
68,320
L
Bellona
NERVOUSBOWL6
Bellona
7,371
3,503
99
3,683
16,376
8,958
902
1,864
13,988
0
43,473
W
Achilles
thehazyalien
Achilles
12,653
3,085
0
4,149
14,640
15,888
576
2,316
12,324
0
43,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,305
Gold Earned
39,161
367
Minions Killed
358
0
Camps Cleared
0
1,722,150
Distance Traveled
1,628,967
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,743
486
80
4
0
316,396
1
W
Nu Wa
8,046
447
49
3
0
307,685
1
L
Pele
7,305
406
57
3
0
355,884
4
L
Cthulhu
9,627
535
90
5
0
379,016
4
W
Terra
8,152
453
66
4
0
377,567
2
L
Artemis
7,123
396
75
4
0
291,397
3
L
Mercury
6,940
386
50
3
0
316,927
0
W
Arachne
10,666
593
108
6
0
387,290
1
L
Bellona
8,166
454
86
5
0
285,743
0
W
Achilles
9,698
539
64
4
0
333,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role