Player Matchup

Nemesis
Nemesis
Chargoph
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,397 Elo+
Solo
Zeus
Zeus
GFaceKitty5
Zeus
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 71L
1,606 Elo+
Party 1
Chaac
Chaac
Ilamabeans
Chaac
Level 8
God Stats
27W - 14L
1,443 SR
Queue Stats
82W - 76L
1,323 Elo+
Party 1
Team Averages
Level 58
1,481 SR
1,442 Elo+

VS

Team Averages
Level 45
1,567 SR
1,502 Elo+
Scylla
Scylla
Aîdenna
Scylla
Level 55
God Stats
12W - 12L
1,500 SR
Queue Stats
279W - 284L
1,509 Elo+
Party 2
Izanami
Izanami
CentrurusVII
Izanami
Level 23
God Stats
8W - 5L
1,700 SR
Queue Stats
55W - 56L
1,480 Elo+
Party 2
Cerberus
Cerberus
Wölfrick
Cerberus
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
321W - 323L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chargoph
Nemesis
9
0 / 6 / 2
8,515
501
989
6,417
2,188
18
14 / 4 / 0
13,601
800
25,500
13,058
4,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
14
0 / 7 / 12
10,942
644
10,807
20,427
12,615
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aîdenna
Scylla
15
7 / 3 / 9
11,988
705
11,802
8,094
3,610
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
CentrurusVII
Izanami
16
4 / 7 / 7
12,067
710
6,535
14,916
6,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Wölfrick
Cerberus
14
6 / 5 / 10
12,976
763
13,261
21,900
27,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
14
Kills
17
17
Deaths
15
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Scylla
Aîdenna
Scylla
7
3
9
3.83
W
Izanami
CentrurusVII
Izanami
4
7
7
1.07
L
Nemesis
Chargoph
Nemesis
0
6
2
0.17
L
14
4
0
3.5
L
Chaac
0
7
12
0.86
W
Cerberus
Wölfrick
Cerberus
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,296
Damage
31,598
39,902
Taken
44,910
18,913
Mitigated
38,088
9,587
Healing
13,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Aîdenna
Scylla
11,802
984
1,110
2,023
8,094
3,610
963
5,331
2,763
43,389
0
W
Izanami
CentrurusVII
Izanami
6,535
4,986
1,358
3,842
14,916
6,853
2,136
9,298
5,618
0
62,394
L
Nemesis
Chargoph
Nemesis
989
348
0
300
6,417
2,188
0
3,950
2,467
0
3,003
L
25,500
2,092
0
4,848
13,058
4,110
192
8,253
4,805
91,670
0
L
Chaac
10,807
2,595
0
4,439
20,427
12,615
0
12,945
7,482
0
32,675
W
Cerberus
Wölfrick
Cerberus
13,261
1,426
243
5,115
21,900
27,625
253
10,937
10,963
27,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,058
Gold Earned
37,031
153
Minions Killed
189
0
Camps Cleared
0
686,485
Distance Traveled
808,749
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,988
705
66
4
0
282,467
1
W
Izanami
12,067
710
98
6
0
255,368
3
L
Nemesis
8,515
501
0
0
0
150,866
1
L
Zeus
13,601
800
125
7
0
231,667
2
L
Chaac
10,942
644
28
2
0
303,952
1
W
Cerberus
12,976
763
25
1
0
270,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role