Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Rinorio
Scylla
Level 128
God Stats
7W - 4L
1,634 SR
Queue Stats
73W - 73L
1,507 Elo+
Party 1
Team Averages
Level 132
1,545 SR
1,502 Elo+

VS

Team Averages
Level 91
1,471 SR
1,175 Elo+
Discordia
Discordia
RitzySareena
Discordia
Level 87
God Stats
8W - 11L
1,710 SR
Queue Stats
72W - 137L
1,229 Elo+
Solo
Ne Zha
Ne Zha
kicksomething
Ne Zha
Level 145
God Stats
0W - 1L
1,475 SR
Queue Stats
68W - 102L
1,275 Elo+
Solo
Cthulhu
Cthulhu
s519n
Cthulhu
Level 40
God Stats
0W - 1L
1,227 SR
Queue Stats
3W - 7L
1,022 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
5 / 2 / 5
8,183
818
6,044
8,629
6,204
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
 
Artemis
10
5 / 0 / 5
7,847
785
7,262
4,181
1,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Rinorio
Scylla
10
1 / 1 / 9
7,237
724
4,754
3,410
1,450
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
RitzySareena
Discordia
8
0 / 4 / 2
6,113
611
1,554
6,161
1,834
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 4 / 2
6,081
608
2,386
6,464
2,038
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
s519n
Cthulhu
9
1 / 3 / 0
6,550
655
2,927
10,212
6,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
11
Kills
1
3
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
2
5
3.75
W
Artemis
 
Artemis
5
0
5
7.5
W
Scylla
Rinorio
Scylla
1
1
9
5.5
L
Discordia
RitzySareena
Discordia
0
4
2
0.25
L
0
4
2
0.25
L
Cthulhu
s519n
Cthulhu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,060
Damage
6,867
16,220
Taken
22,837
8,943
Mitigated
10,292
2,265
Healing
5,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,044
491
0
250
8,629
6,204
0
2,174
6,455
16,546
0
W
Artemis
 
Artemis
7,262
3,140
0
960
4,181
1,289
1,034
1,487
2,694
0
25,447
W
Scylla
Rinorio
Scylla
4,754
212
0
1,055
3,410
1,450
515
868
2,542
25,629
0
L
Discordia
RitzySareena
Discordia
1,554
149
0
931
6,161
1,834
0
3,738
2,423
15,935
0
L
2,386
561
322
832
6,464
2,038
0
2,618
3,846
0
15,319
L
Cthulhu
s519n
Cthulhu
2,927
294
393
2,789
10,212
6,420
0
4,470
5,742
13,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,267
Gold Earned
18,744
104
Minions Killed
77
0
Camps Cleared
0
561,071
Distance Traveled
497,211
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,183
818
27
3
0
203,670
3
W
Artemis
7,847
785
37
4
0
181,007
0
W
Scylla
7,237
724
40
4
0
176,394
2
L
Discordia
6,113
611
36
4
0
163,112
0
L
Ne Zha
6,081
608
29
3
0
184,383
4
L
Cthulhu
6,550
655
12
1
0
149,716
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role