Player Matchup

Medusa
Medusa
Virtuallychilled
Medusa
Level 18
God Stats
4W - 6L
1,349 SR
Queue Stats
132W - 141L
1,253 Elo+
Solo
Sobek
Sobek
egfgamer
Sobek
Level 14
God Stats
4W - 3L
1,443 SR
Queue Stats
6W - 6L
1,371 Elo+
Solo
Eset
Eset
jakku01
Eset
Level 28
God Stats
25W - 16L
1,600 SR
Queue Stats
130W - 129L
1,195 Elo+
Solo
Hera
Hera
junoir101
Hera
Level 14
God Stats
6W - 4L
1,707 SR
Queue Stats
8W - 10L
1,667 Elo+
Solo
Tyr
Tyr
sz0stak96
Tyr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,355 Elo+
Solo
Team Averages
Level 16
1,520 SR
1,368 Elo+

VS

Team Averages
Level 20
1,470 SR
1,306 Elo+
Artio
Artio
BagBanditDew
Artio
Level 28
God Stats
1W - 2L
1,445 SR
Queue Stats
23W - 15L
1,346 Elo+
Solo
Bellona
Bellona
FrcnchToast
Bellona
Level 22
God Stats
5W - 2L
1,685 SR
Queue Stats
83W - 98L
1,253 Elo+
Party 1
Tiamat
Tiamat
Gabnarock
Tiamat
Level 9
God Stats
1W - 6L
1,269 SR
Queue Stats
1W - 6L
1,240 Elo+
Solo
Arachne
Arachne
psvchopqth
Arachne
Level 13
God Stats
24W - 22L
1,453 SR
Queue Stats
71W - 80L
1,264 Elo+
Party 1
Hel
Hel
vampchick360
Hel
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
124W - 132L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 18
9,837
1,093
11,520
10,301
5,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sobek
egfgamer
Sobek
16
3 / 0 / 22
10,472
1,164
11,429
12,836
16,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Eset
jakku01
Eset
16
11 / 4 / 14
11,593
1,288
20,263
7,820
4,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
16
7 / 2 / 18
10,680
1,187
16,749
5,464
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 5 / 15
8,976
997
7,708
12,101
13,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

320

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
5,710
634
0
0
0
Bellona
FrcnchToast
Bellona
14
0 / 5 / 8
8,543
949
10,690
21,213
21,089
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Gabnarock
Tiamat
15
2 / 9 / 6
9,065
1,007
8,882
14,953
10,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
psvchopqth
Arachne
15
7 / 8 / 3
10,849
1,205
13,460
25,183
9,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 7 / 4
9,265
1,029
5,776
14,312
6,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
32
29
Kills
11
11
Deaths
29
87
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Bellona
FrcnchToast
Bellona
0
5
8
0.8
L
Tiamat
Gabnarock
Tiamat
2
9
6
0.56
W
5
0
18
14
W
Sobek
egfgamer
Sobek
3
0
22
14
W
Eset
jakku01
Eset
11
4
14
4.5
W
Hera
7
2
18
8
L
Arachne
psvchopqth
Arachne
7
8
3
1.06
W
3
5
15
2.1
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,669
Damage
38,808
48,522
Taken
75,661
41,704
Mitigated
47,456
10,449
Healing
8,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
FrcnchToast
Bellona
10,690
3,458
0
424
21,213
21,089
0
13,101
7,567
0
17,714
L
Tiamat
Gabnarock
Tiamat
8,882
969
0
598
14,953
10,049
0
10,262
4,455
16,789
0
W
11,520
6,631
0
2,519
10,301
5,129
0
2,586
7,715
0
22,802
W
Sobek
egfgamer
Sobek
11,429
1,966
0
2,858
12,836
16,948
0
5,316
7,520
22,684
0
W
Eset
jakku01
Eset
20,263
2,733
850
1,333
7,820
4,018
0
2,598
5,222
38,530
0
W
Hera
16,749
5,991
0
654
5,464
2,595
0
1,861
3,603
36,347
0
L
Arachne
psvchopqth
Arachne
13,460
9,277
0
4,576
25,183
9,780
0
16,533
8,276
0
36,433
W
7,708
2,122
0
2,235
12,101
13,014
0
2,297
9,804
544
17,815
L
5,776
1,678
1,454
1,266
14,312
6,538
0
8,033
6,091
24,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,558
Gold Earned
43,432
168
Minions Killed
115
5
Camps Cleared
3
826,139
Distance Traveled
575,138
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,710
634
0
0
0
0
0
L
Bellona
8,543
949
7
1
1
155,206
0
L
Tiamat
9,065
1,007
10
1
0
143,125
0
W
Medusa
9,837
1,093
32
4
1
174,374
0
W
Sobek
10,472
1,164
24
3
0
202,783
1
W
Eset
11,593
1,288
43
5
4
158,498
0
W
Hera
10,680
1,187
46
5
0
142,737
1
L
Arachne
10,849
1,205
49
5
0
153,008
0
W
Tyr
8,976
997
23
3
0
147,747
2
L
Hel
9,265
1,029
49
5
2
123,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role