Player Matchup

Sun Wukong
Sun Wukong
Carryornah55
Sun Wukong
Level 28
God Stats
3W - 0L
1,703 SR
Queue Stats
51W - 67L
1,478 Elo+
Solo
Skadi
Skadi
JiggleyBiscuits
Skadi
Level 101
God Stats
5W - 3L
1,209 SR
Queue Stats
511W - 494L
1,529 Elo+
Solo
Ah Puch
Ah Puch
LadySanguinar
Ah Puch
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 132L
1,665 Elo+
Party 1
Geb
Geb
Litch463
Geb
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,761 Elo+
Solo
Awilix
Awilix
McDonaldsMonarch
Awilix
Level 147
God Stats
2W - 1L
1,203 SR
Queue Stats
101W - 115L
1,675 Elo+
Party 1
Team Averages
Level 66
1,423 SR
1,622 Elo+

VS

Team Averages
Level 29
1,521 SR
1,517 Elo+
Anubis
Anubis
BroCo7777777777
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,249 Elo+
Solo
Freya
Freya
EnragedMoose4
Freya
Level 44
God Stats
7W - 3L
1,822 SR
Queue Stats
279W - 215L
1,647 Elo+
Party 2
Kukulkan
Kukulkan
Lamorak01
Kukulkan
Level 27
God Stats
2W - 2L
1,285 SR
Queue Stats
187W - 136L
1,653 Elo+
Party 2
Bacchus
Bacchus
RiceSoYummy
Bacchus
Level 31
God Stats
3W - 3L
1,500 SR
Queue Stats
86W - 80L
1,535 Elo+
Party 2
Heimdallr
Heimdallr
SongOfApollo
Heimdallr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Carryornah55
Sun Wukong
20
7 / 3 / 18
12,061
928
13,866
21,918
22,341
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
9 / 5 / 15
11,443
880
14,487
14,412
5,337
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
17
4 / 7 / 13
10,465
805
13,056
10,902
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
0 / 9 / 20
9,385
722
5,336
22,509
17,738
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

18
8 / 9 / 10
12,069
928
15,554
19,141
16,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 14
10,164
782
8,936
10,830
5,269
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
7 / 7 / 14
10,504
808
19,914
16,668
7,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
Lamorak01
Kukulkan
17
6 / 4 / 13
10,306
793
19,039
11,148
5,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
RiceSoYummy
Bacchus
17
4 / 5 / 19
10,821
832
12,277
16,021
24,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
SongOfApollo
Heimdallr
20
11 / 5 / 16
12,105
931
17,671
15,024
7,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
108
28
Kills
32
33
Deaths
28
76
Assists
76
Player
Kills
Deaths
Assists
KDA
L
4
7
14
1.57
W
Sun Wukong
Carryornah55
Sun Wukong
7
3
18
5.33
L
7
7
14
2
W
9
5
15
3.3
W
Ah Puch
4
7
13
1.5
L
Kukulkan
Lamorak01
Kukulkan
6
4
13
3.13
W
0
9
20
1.11
W
8
9
10
1.44
L
Bacchus
RiceSoYummy
Bacchus
4
5
19
2.7
L
Heimdallr
SongOfApollo
Heimdallr
11
5
16
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,299
Damage
77,837
88,882
Taken
69,691
65,388
Mitigated
49,251
23,557
Healing
22,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,936
1,227
1,110
1,199
10,830
5,269
699
3,010
7,720
12,058
0
W
Sun Wukong
Carryornah55
Sun Wukong
13,866
1,889
1,822
9,612
21,918
22,341
760
16,411
5,073
396
33,289
L
19,914
6,568
401
5,628
16,668
7,155
445
4,384
12,134
27,136
0
W
14,487
7,009
866
1,126
14,412
5,337
3,028
8,622
5,634
0
39,362
W
Ah Puch
13,056
180
707
1,021
10,902
3,389
930
7,083
3,707
21,688
0
L
Kukulkan
Lamorak01
Kukulkan
19,039
1,690
2,803
2,149
11,148
5,525
611
2,689
8,284
33,965
0
W
5,336
1,152
2,589
2,478
22,509
17,738
462
15,662
5,541
7,514
0
W
15,554
5,268
1,200
2,136
19,141
16,583
378
11,208
7,709
0
23,053
L
Bacchus
RiceSoYummy
Bacchus
12,277
905
2,585
3,037
16,021
24,145
38
4,140
11,765
24,693
0
L
Heimdallr
SongOfApollo
Heimdallr
17,671
5,314
708
2,977
15,024
7,157
1,186
4,475
10,449
0
36,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,423
Gold Earned
53,900
128
Minions Killed
150
0
Camps Cleared
0
1,218,292
Distance Traveled
983,347
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,164
782
13
1
0
174,194
0
W
Sun Wukong
12,061
928
45
3
0
269,918
1
L
Freya
10,504
808
22
2
0
153,892
0
W
Skadi
11,443
880
55
4
0
213,746
0
W
Ah Puch
10,465
805
18
1
0
198,915
0
L
Kukulkan
10,306
793
50
4
0
209,165
0
W
Geb
9,385
722
3
0
0
259,153
3
W
Awilix
12,069
928
7
1
0
276,560
2
L
Bacchus
10,821
832
23
2
0
230,432
0
L
Heimdallr
12,105
931
42
3
0
215,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role