Player Matchup

Anhur
Anhur
Jota087
Anhur
Level 13
God Stats
4W - 1L
1,312 SR
Queue Stats
75W - 39L
1,498 Elo+
Party 1
Nemesis
Nemesis
LeslieeSwan
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
MDNHaiK
Ne Zha
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
TheFancyLizard
Ares
Level 8
God Stats
4W - 1L
1,696 SR
Queue Stats
52W - 28L
1,442 Elo+
Party 1
Anubis
Anubis
xDiinaMiikx
Anubis
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 33
1,501 SR
1,488 Elo+

VS

Team Averages
Level 9
1,513 SR
1,426 Elo+
Medusa
Medusa
AllyxD
Medusa
Level 28
God Stats
16W - 24L
1,521 SR
Queue Stats
49W - 57L
1,512 Elo+
Solo
Hou Yi
Hou Yi
Bossolo
Hou Yi
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
TherSsanc
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Loki
Loki
peteka158
Loki
Level 5
God Stats
0W - 2L
1,187 SR
Queue Stats
0W - 4L
1,247 Elo+
Solo
Cerberus
Cerberus
ray-hoon2
Cerberus
Level 6
God Stats
10W - 11L
1,856 SR
Queue Stats
35W - 54L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jota087
Anhur
15
6 / 1 / 17
9,449
1,350
11,489
5,997
2,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
LeslieeSwan
Nemesis
13
0 / 4 / 15
7,174
1,025
2,393
7,189
2,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
MDNHaiK
Ne Zha
15
13 / 1 / 8
10,388
1,484
12,919
6,472
2,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 2 / 14
8,541
1,220
4,977
6,965
5,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
14
3 / 2 / 16
8,255
1,179
7,685
5,959
2,019
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

376

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AllyxD
Medusa
13
4 / 7 / 3
8,117
1,160
6,578
11,610
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
Bossolo
Hou Yi
10
0 / 0 / 0
5,900
843
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
13
0 / 6 / 8
7,867
1,124
9,863
13,342
7,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
12
5 / 7 / 2
8,222
1,175
4,434
7,400
1,652
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
ray-hoon2
Cerberus
12
1 / 5 / 4
7,076
1,011
5,939
10,951
3,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
27
25
Kills
10
10
Deaths
25
70
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
AllyxD
Medusa
4
7
3
0.79
L
Hou Yi
Bossolo
Hou Yi
0
0
0
0
W
Anhur
Jota087
Anhur
6
1
17
14.5
W
Nemesis
LeslieeSwan
Nemesis
0
4
15
1.88
W
Ne Zha
MDNHaiK
Ne Zha
13
1
8
17
W
3
2
14
5
L
Ymir
0
6
8
0.67
L
Loki
5
7
2
0.86
L
Cerberus
ray-hoon2
Cerberus
1
5
4
0.6
W
Anubis
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,463
Damage
26,814
32,582
Taken
43,303
14,351
Mitigated
16,327
7,930
Healing
3,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AllyxD
Medusa
6,578
2,418
0
826
11,610
2,849
0
3,475
8,135
0
22,027
L
Hou Yi
Bossolo
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
Anhur
Jota087
Anhur
11,489
8,498
0
2,294
5,997
2,078
0
2,555
3,442
0
22,392
W
Nemesis
LeslieeSwan
Nemesis
2,393
2,287
0
819
7,189
2,636
0
3,118
4,071
0
6,920
W
Ne Zha
MDNHaiK
Ne Zha
12,919
7,274
0
1,348
6,472
2,538
0
3,066
3,406
0
29,887
W
4,977
592
0
786
6,965
5,080
0
4,812
2,153
6,964
0
L
Ymir
9,863
1,563
0
372
13,342
7,845
0
2,540
10,802
13,742
0
L
Loki
4,434
1,239
0
58
7,400
1,652
0
2,373
5,027
0
9,993
L
Cerberus
ray-hoon2
Cerberus
5,939
411
0
1,817
10,951
3,981
0
4,274
6,677
8,260
0
W
Anubis
7,685
261
720
1,963
5,959
2,019
0
2,251
3,708
26,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,807
Gold Earned
37,182
117
Minions Killed
72
5
Camps Cleared
2
599,523
Distance Traveled
399,802
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,117
1,160
38
5
1
119,049
3
L
Hou Yi
5,900
843
0
0
0
0
0
W
Anhur
9,449
1,350
21
3
2
122,245
2
W
Nemesis
7,174
1,025
14
2
1
108,430
2
W
Ne Zha
10,388
1,484
32
5
2
136,972
0
W
Ares
8,541
1,220
2
0
0
123,881
0
L
Ymir
7,867
1,124
12
2
0
115,997
0
L
Loki
8,222
1,175
13
2
0
73,247
2
L
Cerberus
7,076
1,011
9
1
1
91,509
0
W
Anubis
8,255
1,179
48
7
0
107,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role