Player Matchup

Odin
Odin
PandaTavii
Odin
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 44L
1,434 Elo+
Party 2
Arachne
Arachne
SkînFlute
Arachne
Level 8
God Stats
3W - 1L
1,802 SR
Queue Stats
18W - 35L
1,321 Elo+
Party 2
Cthulhu
Cthulhu
SmuffyJonez
Cthulhu
Level 13
God Stats
12W - 10L
1,180 SR
Queue Stats
111W - 120L
1,272 Elo+
Party 1
Agni
Agni
capitao_dualista
Agni
Level 26
God Stats
0W - 4L
1,627 SR
Queue Stats
27W - 24L
1,468 Elo+
Solo
Cernunnos
Cernunnos
zmow050201
Cernunnos
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
148W - 156L
1,285 Elo+
Party 1
Team Averages
Level 30
1,522 SR
1,356 Elo+

VS

Team Averages
Level 30
1,606 SR
1,370 Elo+
Cernunnos
Cernunnos
Code Fiasco
Cernunnos
Level 58
God Stats
5W - 3L
1,595 SR
Queue Stats
83W - 134L
1,256 Elo+
Party 3
Nike
Nike
Crimson UwU5178
Nike
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,478 Elo+
Party 3
Danzaburou
Danzaburou
Kitty UwU5217
Danzaburou
Level 8
God Stats
2W - 11L
1,500 SR
Queue Stats
17W - 52L
1,338 Elo+
Party 3
Sun Wukong
Sun Wukong
Ninja UwU6681
Sun Wukong
Level 39
God Stats
13W - 6L
1,744 SR
Queue Stats
99W - 159L
1,313 Elo+
Party 3
Agni
Agni
immortal012
Agni
Level 28
God Stats
10W - 5L
1,690 SR
Queue Stats
79W - 59L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 0
11,662
449
16,370
22,979
22,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
SkînFlute
Arachne
15
0 / 6 / 3
9,702
373
2,890
23,819
11,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
SmuffyJonez
Cthulhu
15
4 / 3 / 1
10,617
408
8,446
25,458
24,512
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 7 / 2
11,150
429
8,626
18,099
6,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
zmow050201
Cernunnos
16
2 / 8 / 5
10,508
404
5,306
22,680
8,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Code Fiasco
Cernunnos
20
13 / 1 / 2
15,454
594
22,996
18,994
8,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 3 / 3
10,459
402
1,505
11,255
4,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Kitty UwU5217
Danzaburou
14
0 / 5 / 4
10,687
411
2,235
11,156
4,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Ninja UwU6681
Sun Wukong
19
4 / 3 / 13
13,339
513
23,887
26,182
26,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
7 / 3 / 11
13,632
524
26,814
19,868
9,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
13
Kills
24
27
Deaths
15
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Code Fiasco
Cernunnos
13
1
2
14
W
0
3
3
0.5
W
Danzaburou
Kitty UwU5217
Danzaburou
0
5
4
0.4
W
Sun Wukong
Ninja UwU6681
Sun Wukong
4
3
13
3.5
L
4
3
0
1.33
L
Arachne
SkînFlute
Arachne
0
6
3
0.25
L
Cthulhu
SmuffyJonez
Cthulhu
4
3
1
1.5
L
3
7
2
0.57
W
7
3
11
4.17
L
Cernunnos
zmow050201
Cernunnos
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,638
Damage
77,437
113,035
Taken
87,455
72,474
Mitigated
53,397
22,813
Healing
37,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Code Fiasco
Cernunnos
22,996
10,944
0
10,901
18,994
8,732
4,306
3,963
14,956
0
129,653
W
1,505
109
0
3,211
11,255
4,058
2,459
3,821
7,434
21
31,574
W
Danzaburou
Kitty UwU5217
Danzaburou
2,235
2,074
0
2,142
11,156
4,570
694
5,438
5,668
0
25,956
W
Sun Wukong
Ninja UwU6681
Sun Wukong
23,887
3,992
2,071
9,883
26,182
26,380
2,380
2,767
22,286
0
82,262
L
16,370
3,349
0
5,449
22,979
22,570
1,054
4,320
18,659
0
88,728
L
Arachne
SkînFlute
Arachne
2,890
1,573
0
7,325
23,819
11,010
0
2,781
21,038
0
41,325
L
Cthulhu
SmuffyJonez
Cthulhu
8,446
929
807
2,790
25,458
24,512
489
6,033
19,425
47,475
0
L
8,626
541
0
2,232
18,099
6,267
1,443
8,288
9,811
61,822
0
W
26,814
1,941
0
8,932
19,868
9,657
2,052
7,336
12,407
106,646
0
L
Cernunnos
zmow050201
Cernunnos
5,306
1,299
0
4,210
22,680
8,115
1,858
5,413
17,267
0
43,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,639
Gold Earned
63,571
476
Minions Killed
532
0
Camps Cleared
0
2,143,772
Distance Traveled
2,265,665
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,454
594
194
7
0
509,435
3
W
Nike
10,459
402
54
2
0
371,371
0
W
Danzaburou
10,687
411
58
2
0
424,986
0
W
Sun Wukong
13,339
513
115
4
0
502,420
3
L
Odin
11,662
449
157
6
0
484,423
3
L
Arachne
9,702
373
74
3
0
382,511
1
L
Cthulhu
10,617
408
65
3
0
460,615
2
L
Agni
11,150
429
112
4
0
456,857
7
W
Agni
13,632
524
111
4
0
457,453
0
L
Cernunnos
10,508
404
68
3
0
359,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role