Player Matchup

Tiamat
Tiamat
Ag_ent_47___
Tiamat
Level 66
God Stats
14W - 14L
1,537 SR
Queue Stats
97W - 112L
1,544 Elo+
Solo
Chaac
Chaac
Brayden__787
Chaac
Level 19
God Stats
5W - 28L
1,676 SR
Queue Stats
88W - 233L
1,257 Elo+
Party 2
Set
Set
Vxlkyrie02
Set
Level 107
God Stats
0W - 4L
1,326 SR
Queue Stats
136W - 299L
1,416 Elo+
Party 2
Team Averages
Level 64
1,513 SR
1,406 Elo+

VS

Team Averages
Level 86
1,462 SR
1,420 Elo+
Tiamat
Tiamat
A Wild Slav
Tiamat
Level 143
God Stats
19W - 13L
1,725 SR
Queue Stats
293W - 348L
1,580 Elo+
Party 1
Hel
Hel
Polople
Hel
Level 85
God Stats
6W - 7L
1,386 SR
Queue Stats
12W - 28L
1,327 Elo+
Solo
Set
Set
zEquinox3334
Set
Level 29
God Stats
5W - 1L
1,273 SR
Queue Stats
51W - 62L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
6 / 11 / 7
14,482
690
21,290
23,706
16,402
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 3 / 9
12,882
613
15,035
21,344
18,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
7 / 10 / 5
14,690
700
19,996
21,098
8,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
10 / 3 / 11
15,506
738
25,653
23,660
17,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hel
19
6 / 4 / 15
14,669
699
13,063
18,574
5,901
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 8 / 11
15,238
726
17,843
25,349
15,018
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
61
15
Kills
24
24
Deaths
15
21
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Tiamat
10
3
11
5.17
L
Tiamat
6
11
7
0.86
L
2
3
9
2.17
W
Hel
6
4
15
3.38
L
7
10
5
0.95
W
8
8
11
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,321
Damage
56,559
66,148
Taken
67,583
43,948
Mitigated
38,567
14,464
Healing
31,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
25,653
1,507
0
8,908
23,660
17,648
1,045
5,212
18,137
99,414
0
L
Tiamat
21,290
1,911
0
5,900
23,706
16,402
327
12,920
10,786
65,472
0
L
15,035
2,089
0
6,343
21,344
18,711
0
11,881
9,463
0
53,185
W
Hel
13,063
921
10,400
9,914
18,574
5,901
1,063
4,685
13,565
47,073
0
L
19,996
10,264
0
2,221
21,098
8,835
742
14,007
7,091
0
65,609
W
17,843
8,962
0
2,204
25,349
15,018
385
10,306
14,465
0
79,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,054
Gold Earned
45,413
269
Minions Killed
307
0
Camps Cleared
0
1,076,079
Distance Traveled
1,150,157
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,506
738
144
7
0
391,254
3
L
Tiamat
14,482
690
109
5
0
315,067
3
L
Chaac
12,882
613
53
3
0
409,083
0
W
Hel
14,669
699
74
4
0
386,065
0
L
Set
14,690
700
107
5
0
351,929
3
W
Set
15,238
726
89
4
0
372,838
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role