Player Matchup

Sun Wukong
Sun Wukong
ColorBlind44
Sun Wukong
Level 27
God Stats
5W - 4L
1,558 SR
Queue Stats
99W - 113L
1,481 Elo+
Solo
Ra
Ra
HeadshotShaman
Ra
Level 22
God Stats
27W - 8L
1,696 SR
Queue Stats
154W - 130L
1,503 Elo+
Solo
Bakasura
Bakasura
MGurs
Bakasura
Level 18
God Stats
8W - 7L
1,606 SR
Queue Stats
140W - 130L
1,404 Elo+
Party 3
Fafnir
Fafnir
OldmanGrumpy
Fafnir
Level 29
God Stats
5W - 10L
1,278 SR
Queue Stats
111W - 106L
1,435 Elo+
Solo
Heimdallr
Heimdallr
S2S Burdy
Heimdallr
Level 22
God Stats
24W - 17L
1,550 SR
Queue Stats
94W - 83L
1,390 Elo+
Party 3
Team Averages
Level 24
1,537 SR
1,443 Elo+

VS

Team Averages
Level 13
1,359 SR
1,283 Elo+
Thoth
Thoth
Animity0204
Thoth
Level 27
God Stats
11W - 13L
1,611 SR
Queue Stats
379W - 364L
1,435 Elo+
Solo
Ares
Ares
Cooldog101
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,315 Elo+
Party 2
Cthulhu
Cthulhu
Ellak96
Cthulhu
Level 8
God Stats
13W - 15L
1,133 SR
Queue Stats
164W - 307L
1,226 Elo+
Party 1
Heimdallr
Heimdallr
Endoresun
Heimdallr
Level 4
God Stats
4W - 10L
1,257 SR
Queue Stats
81W - 130L
1,111 Elo+
Party 1
Mulan
Mulan
Mafiaofbananas
Mulan
Level 13
God Stats
0W - 2L
1,295 SR
Queue Stats
3W - 4L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ColorBlind44
Sun Wukong
20
4 / 2 / 5
13,914
580
7,849
16,033
11,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
17 / 2 / 8
13,991
583
30,553
18,870
9,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
MGurs
Bakasura
18
7 / 3 / 11
12,319
513
13,134
16,204
7,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
15
3 / 2 / 20
12,347
514
11,076
21,876
22,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
S2S Burdy
Heimdallr
19
11 / 4 / 16
13,314
555
25,947
15,894
7,637
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 12 / 4
9,481
395
10,014
21,917
10,470
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
3 / 6 / 7
9,630
401
9,048
21,018
26,867
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
Ellak96
Cthulhu
16
5 / 5 / 3
10,260
428
11,303
19,701
19,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Endoresun
Heimdallr
13
1 / 9 / 6
8,720
363
6,160
17,226
7,093
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 10 / 8
8,974
374
11,894
24,901
24,534
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
40
42
Kills
12
13
Deaths
42
60
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
12
4
0.33
W
Sun Wukong
ColorBlind44
Sun Wukong
4
2
5
3.25
L
3
6
7
1.08
L
Cthulhu
Ellak96
Cthulhu
5
5
3
1.3
L
Heimdallr
Endoresun
Heimdallr
1
9
6
0.44
W
17
2
8
10.5
W
Bakasura
MGurs
Bakasura
7
3
11
4.17
L
1
10
8
0.5
W
Fafnir
3
2
20
6.5
W
Heimdallr
S2S Burdy
Heimdallr
11
4
16
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,559
Damage
48,419
88,877
Taken
104,763
59,161
Mitigated
88,577
32,330
Healing
17,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,014
1,283
900
2,048
21,917
10,470
0
8,443
13,117
50,128
0
W
Sun Wukong
ColorBlind44
Sun Wukong
7,849
2,508
0
1,128
16,033
11,697
3,035
4,130
11,878
0
104,743
L
9,048
1,271
748
1,283
21,018
26,867
363
7,806
12,612
22,148
0
L
Cthulhu
Ellak96
Cthulhu
11,303
624
881
4,350
19,701
19,613
0
9,647
9,928
43,263
0
L
Heimdallr
Endoresun
Heimdallr
6,160
3,568
0
3,888
17,226
7,093
30
8,496
8,230
0
34,275
W
30,553
3,491
4,642
11,239
18,870
9,239
1,736
7,478
11,117
128,520
0
W
Bakasura
MGurs
Bakasura
13,134
10,977
0
4,727
16,204
7,908
917
6,384
9,678
0
61,150
L
11,894
2,487
0
3,702
24,901
24,534
539
7,237
17,594
799
44,495
W
Fafnir
11,076
3,285
0
6,671
21,876
22,680
1,156
6,131
15,619
27,810
0
W
Heimdallr
S2S Burdy
Heimdallr
25,947
12,749
0
3,923
15,894
7,637
3,868
6,191
9,528
0
94,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,885
Gold Earned
47,065
606
Minions Killed
247
0
Camps Cleared
0
2,258,593
Distance Traveled
1,893,521
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,481
395
69
3
0
352,055
1
W
Sun Wukong
13,914
580
179
7
0
435,299
5
L
Ares
9,630
401
19
1
0
414,539
0
L
Cthulhu
10,260
428
45
2
0
404,132
1
L
Heimdallr
8,720
363
56
2
0
301,614
1
W
Ra
13,991
583
162
7
0
444,613
0
W
Bakasura
12,319
513
124
5
0
509,934
0
L
Mulan
8,974
374
58
2
0
421,181
0
W
Fafnir
12,347
514
21
1
0
497,017
2
W
Heimdallr
13,314
555
120
5
0
371,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role