Player Matchup

Hercules
Hercules
CPOPE36317
Hercules
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 33L
1,412 Elo+
Party 1
Merlin
Merlin
MrCereal25
Merlin
Level 38
God Stats
11W - 13L
1,500 SR
Queue Stats
141W - 166L
1,432 Elo+
Party 1
Odin
Odin
NecularDaddy
Odin
Level 17
God Stats
4W - 4L
1,574 SR
Queue Stats
28W - 27L
1,560 Elo+
Party 1
Ganesha
Ganesha
jjh49012
Ganesha
Level 108
God Stats
2W - 5L
1,441 SR
Queue Stats
188W - 204L
1,432 Elo+
Party 1
Bakasura
Bakasura
nusfertosthe1
Bakasura
Level 125
God Stats
17W - 8L
1,589 SR
Queue Stats
282W - 291L
1,417 Elo+
Party 1
Team Averages
Level 63
1,521 SR
1,451 Elo+

VS

Team Averages
Level 67
1,615 SR
1,422 Elo+
Yemoja
Yemoja
ChaOtiXCalm
Yemoja
Level 126
God Stats
3W - 4L
1,657 SR
Queue Stats
8W - 8L
1,201 Elo+
Solo
Baron Samedi
Baron Samedi
K0KANE255256
Baron Samedi
Level 49
God Stats
24W - 16L
1,654 SR
Queue Stats
357W - 339L
1,509 Elo+
Party 2
Neith
Neith
OGwest_c0ast1020
Neith
Level 36
God Stats
12W - 9L
1,645 SR
Queue Stats
51W - 81L
1,415 Elo+
Party 3
Fenrir
Fenrir
compact_desktop
Fenrir
Level 95
God Stats
48W - 33L
1,537 SR
Queue Stats
1,358W - 1,353L
1,525 Elo+
Party 2
Hercules
Hercules
just_drew7
Hercules
Level 29
God Stats
54W - 46L
1,582 SR
Queue Stats
118W - 137L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CPOPE36317
Hercules
16
3 / 1 / 2
8,934
470
6,354
11,544
7,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
MrCereal25
Merlin
16
2 / 4 / 7
9,334
491
7,361
9,926
3,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
4 / 2 / 6
8,667
456
7,238
11,091
8,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
jjh49012
Ganesha
14
0 / 5 / 6
8,123
428
9,715
12,825
6,570
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Bakasura
nusfertosthe1
Bakasura
16
9 / 3 / 3
10,537
555
14,813
11,421
6,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 5 / 5
7,474
393
6,372
15,600
10,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
K0KANE255256
Baron Samedi
17
6 / 5 / 4
10,337
544
16,867
16,397
7,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 2 / 2
9,315
490
4,482
8,755
4,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
6 / 6 / 5
10,443
550
6,148
18,134
8,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hercules
just_drew7
Hercules
15
1 / 0 / 4
9,270
488
4,964
8,309
7,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
35
18
Kills
15
15
Deaths
18
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
CPOPE36317
Hercules
3
1
2
4
L
Yemoja
0
5
5
0.5
L
Baron Samedi
K0KANE255256
Baron Samedi
6
5
4
1.6
W
Merlin
MrCereal25
Merlin
2
4
7
1.38
W
4
2
6
3.5
L
2
2
2
1.5
L
6
6
5
1.42
W
Ganesha
jjh49012
Ganesha
0
5
6
0.6
L
Hercules
just_drew7
Hercules
1
0
4
3
W
Bakasura
nusfertosthe1
Bakasura
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,481
Damage
38,833
56,807
Taken
67,195
32,834
Mitigated
38,646
14,077
Healing
22,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CPOPE36317
Hercules
6,354
1,050
0
5,443
11,544
7,922
0
5,687
5,632
80
34,059
L
Yemoja
6,372
1,366
733
635
15,600
10,931
0
5,527
9,346
24,776
0
L
Baron Samedi
K0KANE255256
Baron Samedi
16,867
2,646
1,418
6,344
16,397
7,547
869
1,979
13,959
72,571
0
W
Merlin
MrCereal25
Merlin
7,361
803
0
763
9,926
3,430
488
3,010
6,891
61,831
0
W
7,238
1,663
0
2,259
11,091
8,787
0
4,318
6,698
0
37,093
L
4,482
1,419
477
2,868
8,755
4,193
2,928
4,359
4,308
0
57,011
L
6,148
934
0
6,689
18,134
8,401
0
2,795
15,157
0
70,969
W
Ganesha
jjh49012
Ganesha
9,715
387
0
2,588
12,825
6,570
0
3,680
9,070
48,893
0
L
Hercules
just_drew7
Hercules
4,964
1,485
0
3,353
8,309
7,574
588
2,486
5,478
0
36,881
W
Bakasura
nusfertosthe1
Bakasura
14,813
9,907
0
3,024
11,421
6,125
1,020
6,544
4,855
0
42,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,595
Gold Earned
46,839
419
Minions Killed
466
0
Camps Cleared
0
1,813,482
Distance Traveled
1,684,108
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,934
470
64
3
0
346,901
7
L
Yemoja
7,474
393
25
1
0
322,623
2
L
Baron Samedi
10,337
544
113
6
0
313,927
0
W
Merlin
9,334
491
120
6
0
323,842
0
W
Odin
8,667
456
99
5
0
402,382
2
L
Neith
9,315
490
113
6
0
314,991
10
L
Fenrir
10,443
550
119
6
0
371,321
0
W
Ganesha
8,123
428
39
2
0
341,617
9
L
Hercules
9,270
488
96
5
0
361,246
0
W
Bakasura
10,537
555
97
5
0
398,740
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role