Player Matchup

Mulan
Mulan
 
Mulan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DRIFTS5150
Tyr
Level 143
God Stats
4W - 4L
1,337 SR
Queue Stats
563W - 571L
1,498 Elo+
Solo
Vulcan
Vulcan
GirIIy
Vulcan
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 70L
1,571 Elo+
Party 1
Tiamat
Tiamat
GurIIy
Tiamat
Level 117
God Stats
0W - 2L
1,357 SR
Queue Stats
88W - 106L
1,497 Elo+
Party 1
Medusa
Medusa
SuaveAsErkel
Medusa
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 97L
1,636 Elo+
Solo
Team Averages
Level 131
1,439 SR
1,540 Elo+

VS

Team Averages
Level 96
1,628 SR
1,904 Elo+
Hun Batz
Hun Batz
GееzY
Hun Batz
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,814 Elo+
Party 2
Izanami
Izanami
LURlD
Izanami
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,930 Elo+
Party 2
Ravana
Ravana
Sulzey
Ravana
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,971 Elo+
Party 2
Cthulhu
Cthulhu
Zackgasm
Cthulhu
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,930 Elo+
Party 2
Ullr
Ullr
hqzy
Ullr
Level 89
God Stats
2W - 0L
2,138 SR
Queue Stats
6W - 6L
1,873 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
4 / 5 / 7
9,700
882
5,242
23,462
19,467
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 7 / 8
7,615
692
5,001
16,603
18,363
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
GirIIy
Vulcan
15
3 / 4 / 7
8,837
803
16,661
11,310
5,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
GurIIy
Tiamat
15
4 / 4 / 8
8,377
762
15,071
12,424
10,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
15
5 / 5 / 8
9,018
820
13,598
12,951
5,892
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GееzY
Hun Batz
14
1 / 4 / 8
8,764
797
12,464
10,680
4,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
LURlD
Izanami
18
11 / 2 / 10
11,181
1,016
20,568
13,971
6,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
Sulzey
Ravana
17
6 / 4 / 11
10,321
938
8,849
11,869
10,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Zackgasm
Cthulhu
15
3 / 4 / 13
9,520
865
11,280
18,667
15,599
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
hqzy
Ullr
16
4 / 2 / 15
9,700
882
18,413
12,621
5,424
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
82
16
Kills
25
25
Deaths
16
38
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
5
7
1.5
L
0
7
8
0.57
L
Vulcan
GirIIy
Vulcan
3
4
7
1.63
L
Tiamat
GurIIy
Tiamat
4
4
8
2
W
Hun Batz
GееzY
Hun Batz
1
4
8
1.25
W
Izanami
LURlD
Izanami
11
2
10
8
L
Medusa
5
5
8
1.8
W
Ravana
Sulzey
Ravana
6
4
11
2.88
W
Cthulhu
Zackgasm
Cthulhu
3
4
13
2.38
W
Ullr
hqzy
Ullr
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,573
Damage
71,574
76,750
Taken
67,808
58,863
Mitigated
42,568
25,528
Healing
27,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,242
473
1,671
7,883
23,462
19,467
323
2,809
20,522
0
12,768
L
5,001
396
1,446
1,467
16,603
18,363
0
3,008
13,459
0
8,541
L
Vulcan
GirIIy
Vulcan
16,661
6,506
2,253
2,010
11,310
5,126
429
1,635
9,675
31,016
0
L
Tiamat
GurIIy
Tiamat
15,071
762
2,138
2,952
12,424
10,015
112
1,633
10,731
19,276
0
W
Hun Batz
GееzY
Hun Batz
12,464
2,481
795
2,568
10,680
4,481
131
4,251
6,178
0
22,154
W
Izanami
LURlD
Izanami
20,568
10,949
2,319
5,943
13,971
6,795
3,120
5,496
8,214
0
48,995
L
Medusa
13,598
4,247
1,204
2,504
12,951
5,892
918
2,195
10,703
0
30,821
W
Ravana
Sulzey
Ravana
8,849
2,556
1,371
3,100
11,869
10,269
248
4,531
7,036
0
15,198
W
Cthulhu
Zackgasm
Cthulhu
11,280
247
2,559
4,440
18,667
15,599
584
10,041
8,119
21,854
0
W
Ullr
hqzy
Ullr
18,413
8,182
929
3,194
12,621
5,424
1,858
6,593
5,738
0
31,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,547
Gold Earned
49,486
93
Minions Killed
140
0
Camps Cleared
0
1,028,041
Distance Traveled
1,030,276
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,700
882
11
1
0
194,411
4
L
Tyr
7,615
692
2
0
0
199,781
3
L
Vulcan
8,837
803
47
4
0
218,291
4
L
Tiamat
8,377
762
3
0
0
211,307
0
W
Hun Batz
8,764
797
21
2
0
228,305
1
W
Izanami
11,181
1,016
51
5
0
190,442
2
L
Medusa
9,018
820
30
3
0
204,251
0
W
Ravana
10,321
938
19
2
0
206,534
1
W
Cthulhu
9,520
865
23
2
0
196,459
0
W
Ullr
9,700
882
26
2
0
208,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role