Player Matchup

Tiamat
Tiamat
Cjad2000
Tiamat
Level 28
God Stats
35W - 35L
1,796 SR
Queue Stats
218W - 294L
1,501 Elo+
Party 3
Hun Batz
Hun Batz
ENC_IceMan
Hun Batz
Level 67
God Stats
10W - 11L
1,500 SR
Queue Stats
398W - 445L
1,484 Elo+
Party 3
Sun Wukong
Sun Wukong
Ihatedeavon
Sun Wukong
Level 49
God Stats
12W - 15L
1,454 SR
Queue Stats
112W - 146L
1,315 Elo+
Solo
Izanami
Izanami
Momo677
Izanami
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
bluewolf_1w1
Kuzenbo
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
293W - 339L
1,446 Elo+
Party 3
Team Averages
Level 53
1,550 SR
1,449 Elo+

VS

Team Averages
Level 72
1,551 SR
1,521 Elo+
Hades
Hades
AgentSpOOner
Hades
Level 28
God Stats
67W - 41L
1,630 SR
Queue Stats
174W - 140L
1,669 Elo+
Party 2
Vamana
Vamana
Jellybean3481
Vamana
Level 147
God Stats
6W - 3L
1,615 SR
Queue Stats
142W - 134L
1,391 Elo+
Party 1
Fenrir
Fenrir
The25thBam3835
Fenrir
Level 18
God Stats
12W - 9L
1,599 SR
Queue Stats
131W - 111L
1,657 Elo+
Party 2
Ravana
Ravana
TheOnlyHoagie
Ravana
Level 29
God Stats
1W - 1L
1,228 SR
Queue Stats
11W - 6L
1,341 Elo+
Party 1
Apollo
Apollo
VicenteSzn
Apollo
Level 136
God Stats
4W - 6L
1,681 SR
Queue Stats
373W - 302L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cjad2000
Tiamat
12
0 / 3 / 0
6,693
478
4,335
5,984
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
ENC_IceMan
Hun Batz
11
1 / 5 / 1
6,674
477
3,785
10,778
3,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Ihatedeavon
Sun Wukong
13
2 / 0 / 0
7,060
504
7,645
11,396
5,726
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
Momo677
Izanami
10
1 / 9 / 0
6,476
463
6,932
13,560
3,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
bluewolf_1w1
Kuzenbo
8
0 / 7 / 1
5,394
385
4,270
11,442
7,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 3
8,017
573
5,581
10,105
5,834
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 2 / 4
7,482
534
6,153
9,684
6,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
8 / 1 / 7
8,987
642
8,682
13,127
8,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
4 / 1 / 1
8,197
586
4,109
6,086
2,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
VicenteSzn
Apollo
14
7 / 0 / 10
8,759
626
14,621
9,414
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
4
Kills
24
24
Deaths
5
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
L
Tiamat
Cjad2000
Tiamat
0
3
0
0
L
Hun Batz
ENC_IceMan
Hun Batz
1
5
1
0.3
L
Sun Wukong
Ihatedeavon
Sun Wukong
2
0
0
2
W
1
2
4
1.5
L
Izanami
Momo677
Izanami
1
9
0
0.11
W
8
1
7
11.5
W
4
1
1
4.5
W
Apollo
VicenteSzn
Apollo
7
0
10
12
L
Kuzenbo
bluewolf_1w1
Kuzenbo
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,967
Damage
39,146
53,160
Taken
48,416
23,846
Mitigated
27,077
12,380
Healing
24,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,581
320
203
5,411
10,105
5,834
614
2,583
7,522
44,289
0
L
Tiamat
Cjad2000
Tiamat
4,335
1,152
183
1,284
5,984
2,861
1,008
2,344
3,640
34,896
0
L
Hun Batz
ENC_IceMan
Hun Batz
3,785
768
0
3,754
10,778
3,585
0
1,212
9,541
0
32,846
L
Sun Wukong
Ihatedeavon
Sun Wukong
7,645
1,095
0
2,445
11,396
5,726
0
1,264
9,657
0
39,851
W
6,153
1,905
0
5,041
9,684
6,893
557
1,184
8,500
0
36,350
L
Izanami
Momo677
Izanami
6,932
4,363
0
3,106
13,560
3,680
507
311
13,221
0
44,509
W
8,682
1,202
0
4,902
13,127
8,121
208
2,511
10,616
0
36,071
W
4,109
951
0
2,056
6,086
2,859
714
1,034
5,052
33
52,513
W
Apollo
VicenteSzn
Apollo
14,621
9,717
455
6,119
9,414
3,370
2,745
1,293
8,121
0
52,404
L
Kuzenbo
bluewolf_1w1
Kuzenbo
4,270
1,510
0
1,608
11,442
7,994
0
483
10,892
15,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,297
Gold Earned
41,442
306
Minions Killed
430
0
Camps Cleared
0
1,325,076
Distance Traveled
1,424,882
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,017
573
86
6
0
272,269
3
L
Tiamat
6,693
478
69
5
0
260,634
1
L
Hun Batz
6,674
477
72
5
0
285,764
2
L
Sun Wukong
7,060
504
63
5
0
304,205
2
W
Vamana
7,482
534
69
5
0
290,872
2
L
Izanami
6,476
463
86
6
0
225,071
3
W
Fenrir
8,987
642
50
4
0
300,215
1
W
Ravana
8,197
586
116
8
0
286,788
7
W
Apollo
8,759
626
109
8
0
274,738
0
L
Kuzenbo
5,394
385
16
1
0
249,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role