Player Matchup

Ra
Ra
BigDaddy_1980g
Ra
Level 89
God Stats
6W - 2L
1,500 SR
Queue Stats
165W - 175L
1,440 Elo+
Solo
Sun Wukong
Sun Wukong
Helvetius
Sun Wukong
Level 123
God Stats
8W - 9L
1,729 SR
Queue Stats
460W - 514L
1,438 Elo+
Solo
Thanatos
Thanatos
SicarioSuperman
Thanatos
Level 87
God Stats
4W - 8L
1,375 SR
Queue Stats
513W - 577L
1,470 Elo+
Solo
Skadi
Skadi
billgreeb
Skadi
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo
Tiamat
Tiamat
roboman223
Tiamat
Level 61
God Stats
5W - 3L
1,447 SR
Queue Stats
101W - 109L
1,512 Elo+
Solo
Team Averages
Level 89
1,510 SR
1,472 Elo+

VS

Team Averages
Level 89
1,521 SR
1,446 Elo+
Danzaburou
Danzaburou
Combineds0uls
Danzaburou
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
HYPHERGODz7_7
Scylla
Level 69
God Stats
0W - 3L
1,279 SR
Queue Stats
9W - 10L
1,520 Elo+
Solo
Xing Tian
Xing Tian
NBK PaPiLord
Xing Tian
Level 147
God Stats
0W - 1L
1,787 SR
Queue Stats
157W - 174L
1,439 Elo+
Solo
Tyr
Tyr
ROKET_FLASH1
Tyr
Level 63
God Stats
1W - 4L
1,471 SR
Queue Stats
33W - 39L
1,384 Elo+
Solo
Camazotz
Camazotz
hunter21-11
Camazotz
Level 107
God Stats
16W - 13L
1,567 SR
Queue Stats
125W - 159L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 10
13,761
459
19,765
25,765
19,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
Helvetius
Sun Wukong
20
1 / 2 / 5
13,779
459
8,858
20,226
14,958
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
20
10 / 6 / 6
17,258
575
19,400
31,099
15,135
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
billgreeb
Skadi
19
4 / 8 / 9
12,841
428
16,405
21,144
11,566
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
roboman223
Tiamat
19
2 / 7 / 6
12,968
432
17,325
22,046
14,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Combineds0uls
Danzaburou
20
11 / 10 / 7
14,176
473
22,808
32,582
12,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
9 / 5 / 14
13,339
445
25,322
17,137
5,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
NBK PaPiLord
Xing Tian
6
0 / 2 / 1
8,408
280
631
5,647
2,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
2 / 2 / 8
13,816
461
19,464
28,131
36,932
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Camazotz
hunter21-11
Camazotz
19
7 / 5 / 11
13,236
441
17,728
27,381
14,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
70
24
Kills
29
29
Deaths
24
36
Assists
41
Player
Kills
Deaths
Assists
KDA
W
7
6
10
2
L
Danzaburou
Combineds0uls
Danzaburou
11
10
7
1.45
L
9
5
14
3.2
W
Sun Wukong
Helvetius
Sun Wukong
1
2
5
1.75
L
Xing Tian
NBK PaPiLord
Xing Tian
0
2
1
0.25
L
2
2
8
3
W
Thanatos
10
6
6
2.17
W
Skadi
billgreeb
Skadi
4
8
9
1.06
L
Camazotz
hunter21-11
Camazotz
7
5
11
2.5
W
Tiamat
roboman223
Tiamat
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,753
Damage
85,953
120,280
Taken
110,878
75,261
Mitigated
71,589
68,694
Healing
46,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,765
1,203
11,465
15,152
25,765
19,370
845
6,490
19,275
74,009
0
L
Danzaburou
Combineds0uls
Danzaburou
22,808
8,263
1,527
14,286
32,582
12,674
264
10,722
21,516
0
84,289
L
25,322
1,731
626
1,657
17,137
5,654
0
5,251
11,706
57,907
0
W
Sun Wukong
Helvetius
Sun Wukong
8,858
1,126
0
8,264
20,226
14,958
1,044
3,061
17,165
0
85,429
L
Xing Tian
NBK PaPiLord
Xing Tian
631
32
240
1,048
5,647
2,053
0
1,651
3,996
8,926
0
L
19,464
1,059
0
12,984
28,131
36,932
771
9,078
18,642
0
97,090
W
Thanatos
19,400
10,001
0
23,927
31,099
15,135
809
4,747
26,352
0
166,090
W
Skadi
billgreeb
Skadi
16,405
7,085
0
2,137
21,144
11,566
4,703
5,031
16,113
0
77,527
L
Camazotz
hunter21-11
Camazotz
17,728
6,115
1,589
12,093
27,381
14,276
98
9,566
17,139
0
81,435
W
Tiamat
roboman223
Tiamat
17,325
2,223
0
7,749
22,046
14,232
1,670
6,960
15,086
69,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,607
Gold Earned
62,975
687
Minions Killed
483
0
Camps Cleared
0
2,647,033
Distance Traveled
2,293,368
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,761
459
117
4
0
558,984
2
L
Danzaburou
14,176
473
111
4
0
416,095
1
L
Scylla
13,339
445
88
3
0
489,591
3
W
Sun Wukong
13,779
459
132
4
0
539,104
3
L
Xing Tian
8,408
280
7
0
0
149,665
2
L
Tyr
13,816
461
165
6
0
664,127
2
W
Thanatos
17,258
575
206
7
0
570,277
0
W
Skadi
12,841
428
106
4
0
479,358
4
L
Camazotz
13,236
441
112
4
0
573,890
1
W
Tiamat
12,968
432
126
4
0
499,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role