Player Matchup

Neith
Neith
BlindingPigeon
Neith
Level 97
God Stats
39W - 29L
1,632 SR
Queue Stats
262W - 254L
1,538 Elo+
Party 1
Ra
Ra
FlappyJoe69
Ra
Level 60
God Stats
8W - 13L
1,532 SR
Queue Stats
143W - 220L
1,312 Elo+
Party 1
Chaac
Chaac
jerbear2020
Chaac
Level 27
God Stats
7W - 5L
1,587 SR
Queue Stats
68W - 57L
1,578 Elo+
Party 1
Team Averages
Level 61
1,584 SR
1,476 Elo+

VS

Team Averages
Level 49
1,538 SR
1,401 Elo+
Fenrir
Fenrir
Franklinsteinz
Fenrir
Level 25
God Stats
6W - 7L
1,649 SR
Queue Stats
150W - 172L
1,364 Elo+
Solo
Medusa
Medusa
Pepitedeweed19
Medusa
Level 17
God Stats
5W - 12L
1,435 SR
Queue Stats
5W - 13L
1,324 Elo+
Party 2
Tiamat
Tiamat
Tuez_Caillou
Tiamat
Level 106
God Stats
29W - 29L
1,530 SR
Queue Stats
67W - 78L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 4
12,141
675
11,385
13,215
7,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 6 / 9
11,408
634
3,812
11,927
5,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
9 / 2 / 6
13,082
727
22,977
20,761
23,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 5
12,327
685
11,500
16,271
8,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 7 / 5
10,240
569
6,523
14,527
5,952
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
16
4 / 4 / 6
11,403
634
14,829
14,216
10,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
29
15
Kills
13
13
Deaths
15
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
5
4
1.4
W
1
6
9
0.92
L
8
4
5
2.63
L
1
7
5
0.5
L
Tiamat
4
4
6
1.75
W
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,174
Damage
32,852
45,903
Taken
45,014
36,672
Mitigated
24,120
22,520
Healing
10,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,385
5,179
0
3,755
13,215
7,336
1,189
3,499
9,508
0
55,012
W
3,812
496
2,483
3,593
11,927
5,422
129
3,762
7,945
37,340
0
L
11,500
2,254
0
3,069
16,271
8,011
236
1,804
14,467
0
25,533
L
6,523
2,696
0
1,427
14,527
5,952
0
1,168
13,359
0
29,546
L
Tiamat
14,829
1,793
711
5,232
14,216
10,157
132
973
13,243
58,690
0
W
22,977
6,215
474
12,215
20,761
23,914
800
6,703
13,497
0
72,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,631
Gold Earned
33,970
220
Minions Killed
165
0
Camps Cleared
0
936,612
Distance Traveled
900,707
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,141
675
86
5
0
295,905
0
W
Ra
11,408
634
74
4
0
317,672
0
L
Fenrir
12,327
685
21
1
0
340,664
1
L
Medusa
10,240
569
50
3
0
259,816
0
L
Tiamat
11,403
634
94
5
0
300,227
0
W
Chaac
13,082
727
60
3
0
323,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role