Player Matchup

Medusa
Medusa
Chelsoa
Medusa
Level 122
God Stats
1W - 1L
1,306 SR
Queue Stats
191W - 129L
1,625 Elo+
Party 1
Kuzenbo
Kuzenbo
DoctorCrimes
Kuzenbo
Level 121
God Stats
5W - 3L
1,685 SR
Queue Stats
59W - 33L
1,725 Elo+
Party 1
Ratatoskr
Ratatoskr
GornfalsMyDad
Ratatoskr
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 32L
1,804 Elo+
Party 1
Danzaburou
Danzaburou
SWAMPSHARK1
Danzaburou
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,690 Elo+
Party 1
Guan Yu
Guan Yu
zZDKVZz
Guan Yu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 98
1,498 SR
1,669 Elo+

VS

Team Averages
Level 99
1,460 SR
1,673 Elo+
Heimdallr
Heimdallr
CarpHarp
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 7L
1,905 Elo+
Party 3
Fenrir
Fenrir
ChiefRo44
Fenrir
Level 71
God Stats
4W - 5L
1,266 SR
Queue Stats
54W - 58L
1,530 Elo+
Party 2
Ares
Ares
GTakasu
Ares
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 14L
1,784 Elo+
Party 3
Ymir
Ymir
RoastedFrijoles
Ymir
Level 127
God Stats
51W - 47L
1,533 SR
Queue Stats
548W - 516L
1,520 Elo+
Solo
Sol
Sol
Senpai²
Sol
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 61L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chelsoa
Medusa
11
1 / 0 / 1
6,662
476
3,144
4,510
1,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kuzenbo
DoctorCrimes
Kuzenbo
11
0 / 1 / 6
7,023
502
5,038
8,962
7,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ratatoskr
GornfalsMyDad
Ratatoskr
15
6 / 1 / 3
8,640
617
10,274
8,840
3,311
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
SWAMPSHARK1
Danzaburou
11
2 / 2 / 5
7,143
510
3,036
7,359
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
zZDKVZz
Guan Yu
15
2 / 1 / 2
8,405
600
6,633
12,524
9,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CarpHarp
Heimdallr
14
1 / 2 / 0
7,671
548
5,130
9,319
3,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
ChiefRo44
Fenrir
6
0 / 0 / 0
5,035
360
877
2,136
521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
GTakasu
Ares
14
1 / 1 / 0
7,222
516
9,246
9,550
8,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 3 / 1
6,730
481
2,901
10,551
6,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 5 / 1
6,887
492
7,730
9,568
2,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
11
Kills
5
5
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CarpHarp
Heimdallr
1
2
0
0.5
W
Medusa
Chelsoa
Medusa
1
0
1
1.5
L
Fenrir
ChiefRo44
Fenrir
0
0
0
0
W
Kuzenbo
DoctorCrimes
Kuzenbo
0
1
6
3
L
Ares
GTakasu
Ares
1
1
0
1
W
Ratatoskr
GornfalsMyDad
Ratatoskr
6
1
3
7.5
L
1
3
1
0.5
W
Danzaburou
SWAMPSHARK1
Danzaburou
2
2
5
2.25
L
2
5
1
0.5
W
Guan Yu
zZDKVZz
Guan Yu
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,125
Damage
25,884
42,195
Taken
41,124
23,558
Mitigated
22,355
18,734
Healing
12,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CarpHarp
Heimdallr
5,130
3,200
0
4,044
9,319
3,953
984
815
8,504
0
62,151
W
Medusa
Chelsoa
Medusa
3,144
955
0
2,005
4,510
1,165
828
699
3,786
0
39,518
L
Fenrir
ChiefRo44
Fenrir
877
156
0
1,094
2,136
521
0
0
2,136
0
9,978
W
Kuzenbo
DoctorCrimes
Kuzenbo
5,038
1,857
0
2,256
8,962
7,018
51
4,368
4,508
21,312
0
L
Ares
GTakasu
Ares
9,246
140
0
3,070
9,550
8,519
0
738
8,658
49,458
0
W
Ratatoskr
GornfalsMyDad
Ratatoskr
10,274
3,509
0
4,194
8,840
3,311
0
1,773
7,067
0
64,368
L
2,901
669
0
1,316
10,551
6,443
83
2,338
7,989
26,035
0
W
Danzaburou
SWAMPSHARK1
Danzaburou
3,036
1,005
0
3,142
7,359
2,595
1,154
5,436
1,923
0
28,429
L
7,730
2,424
0
3,113
9,568
2,919
301
1,147
8,404
37,912
0
W
Guan Yu
zZDKVZz
Guan Yu
6,633
1,634
1,073
6,064
12,524
9,469
268
7,090
5,034
0
56,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,873
Gold Earned
33,545
410
Minions Killed
358
0
Camps Cleared
0
1,416,873
Distance Traveled
1,096,435
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,671
548
111
8
0
248,957
1
W
Medusa
6,662
476
89
6
0
270,884
8
L
Fenrir
5,035
360
33
2
0
93,096
0
W
Kuzenbo
7,023
502
30
2
0
274,286
2
L
Ares
7,222
516
88
6
0
249,092
4
W
Ratatoskr
8,640
617
119
9
0
328,143
5
L
Ymir
6,730
481
48
3
0
260,052
1
W
Danzaburou
7,143
510
57
4
0
237,969
1
L
Sol
6,887
492
78
6
0
245,238
0
W
Guan Yu
8,405
600
115
8
0
305,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role