Player Matchup

Ymir
Ymir
BasicallyAce
Ymir
Level 17
God Stats
77W - 54L
1,610 SR
Queue Stats
250W - 231L
1,531 Elo+
Party 1
Ullr
Ullr
Jayeternal
Ullr
Level 27
God Stats
34W - 16L
1,583 SR
Queue Stats
188W - 166L
1,561 Elo+
Party 1
Nu Wa
Nu Wa
Sinnabonxxo
Nu Wa
Level 86
God Stats
36W - 33L
1,440 SR
Queue Stats
256W - 209L
1,565 Elo+
Party 1
Olorun
Olorun
TTV-SixKicks
Olorun
Level 3
God Stats
27W - 12L
1,908 SR
Queue Stats
45W - 23L
1,701 Elo+
Party 1
Neith
Neith
northern1122
Neith
Level 16
God Stats
81W - 60L
1,590 SR
Queue Stats
89W - 78L
1,604 Elo+
Party 1
Team Averages
Level 30
1,626 SR
1,592 Elo+

VS

Team Averages
Level 17
1,529 SR
1,544 Elo+
Amaterasu
Amaterasu
DarckSharkXD
Amaterasu
Level 28
God Stats
11W - 10L
1,457 SR
Queue Stats
199W - 213L
1,519 Elo+
Solo
Fenrir
Fenrir
OBadgerBoyO
Fenrir
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SII Ajax 013
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
valorturkey
Kukulkan
Level 17
God Stats
38W - 22L
1,690 SR
Queue Stats
118W - 111L
1,643 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xXxFeelGoodxXx
Ah Muzen Cab
Level 22
God Stats
1W - 5L
1,500 SR
Queue Stats
139W - 129L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 29
15,081
1,005
15,754
24,504
38,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
13 / 4 / 15
15,523
1,035
28,900
20,713
11,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
16 / 2 / 18
16,882
1,125
39,157
18,552
9,687
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Olorun
20
3 / 4 / 31
14,949
997
13,757
23,862
14,151
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 6 / 14
14,450
963
17,808
16,515
8,820
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

121

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DarckSharkXD
Amaterasu
20
3 / 11 / 8
13,633
909
13,394
34,236
36,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
20
4 / 13 / 9
14,081
939
12,946
34,615
17,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
SII Ajax 013
Cthulhu
16
0 / 3 / 1
10,986
732
1,725
4,831
2,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
valorturkey
Kukulkan
20
9 / 6 / 5
17,927
1,195
48,085
21,366
9,450
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
xXxFeelGoodxXx
Ah Muzen Cab
20
1 / 11 / 10
13,204
880
20,895
24,925
10,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
50
44
Kills
17
17
Deaths
44
107
Assists
33
Player
Kills
Deaths
Assists
KDA
W
4
1
29
18.5
L
Amaterasu
DarckSharkXD
Amaterasu
3
11
8
0.64
W
13
4
15
5.13
L
Fenrir
4
13
9
0.65
L
Cthulhu
SII Ajax 013
Cthulhu
0
3
1
0.17
W
16
2
18
12.5
W
Olorun
3
4
31
4.63
W
8
6
14
2.5
L
Kukulkan
valorturkey
Kukulkan
9
6
5
1.92
L
Ah Muzen Cab
xXxFeelGoodxXx
Ah Muzen Cab
1
11
10
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,376
Damage
97,045
104,146
Taken
119,973
83,198
Mitigated
76,325
15,505
Healing
11,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,754
2,824
0
0
24,504
38,977
0
11,850
12,629
29,409
0
L
Amaterasu
DarckSharkXD
Amaterasu
13,394
5,947
281
5,518
34,236
36,407
0
18,138
16,098
0
23,094
W
28,900
25,032
0
177
20,713
11,563
0
10,457
10,231
0
48,324
L
Fenrir
12,946
3,338
0
2,443
34,615
17,619
0
20,013
14,602
0
22,938
L
Cthulhu
SII Ajax 013
Cthulhu
1,725
69
0
75
4,831
2,369
0
2,458
2,373
3,664
0
W
39,157
10,056
1,331
5,126
18,552
9,687
0
7,003
11,549
73,801
0
W
Olorun
13,757
3,391
1,596
5,003
23,862
14,151
0
12,002
11,839
27,961
0
W
17,808
13,639
932
1,340
16,515
8,820
0
8,402
8,088
0
41,404
L
Kukulkan
valorturkey
Kukulkan
48,085
3,213
0
928
21,366
9,450
0
13,567
7,799
134,974
0
L
Ah Muzen Cab
xXxFeelGoodxXx
Ah Muzen Cab
20,895
11,424
0
2,551
24,925
10,480
0
14,492
10,433
0
40,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,885
Gold Earned
69,831
289
Minions Killed
286
7
Camps Cleared
4
1,307,031
Distance Traveled
1,037,138
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,081
1,005
28
2
1
278,153
0
L
Amaterasu
13,633
909
17
1
0
266,777
0
W
Ullr
15,523
1,035
50
3
1
247,220
0
L
Fenrir
14,081
939
11
1
2
260,677
1
L
Cthulhu
10,986
732
10
1
1
30,092
0
W
Nu Wa
16,882
1,125
106
7
2
275,290
0
W
Olorun
14,949
997
38
3
1
283,528
0
W
Neith
14,450
963
67
4
2
222,840
0
L
Kukulkan
17,927
1,195
226
15
1
255,749
1
L
Ah Muzen Cab
13,204
880
22
1
0
223,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role