Player Matchup

Pele
Pele
Indra-Battousai
Pele
Level 29
God Stats
10W - 8L
1,550 SR
Queue Stats
78W - 77L
1,394 Elo+
Solo
Artemis
Artemis
Klounage
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
TNTx Alive
Yemoja
Level 15
God Stats
4W - 6L
1,459 SR
Queue Stats
56W - 63L
1,385 Elo+
Solo
Horus
Horus
Vitorobrabor
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
patrikzera
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 13
1,502 SR
1,456 Elo+

VS

Team Averages
Level 18
1,346 SR
1,346 Elo+
Sylvanus
Sylvanus
DiPaolo
Sylvanus
Level 27
God Stats
9W - 4L
1,294 SR
Queue Stats
79W - 79L
1,410 Elo+
Solo
Erlang Shen
Erlang Shen
SaleUnaBirra
Erlang Shen
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,233 Elo+
Solo
Nemesis
Nemesis
Ssssergioo
Nemesis
Level 7
God Stats
18W - 12L
1,277 SR
Queue Stats
141W - 119L
1,381 Elo+
Solo
Ganesha
Ganesha
nekeeiwnl
Ganesha
Level 16
God Stats
12W - 15L
1,309 SR
Queue Stats
20W - 34L
1,305 Elo+
Solo
Discordia
Discordia
tiagueraaaaa
Discordia
Level 26
God Stats
4W - 6L
1,350 SR
Queue Stats
145W - 152L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,280
449
1,727
10,338
3,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
Klounage
Artemis
10
1 / 4 / 0
5,981
427
5,541
11,643
3,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
TNTx Alive
Yemoja
9
1 / 4 / 1
6,303
450
5,121
9,088
5,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 2 / 0
5,762
412
3,352
8,733
3,199
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
patrikzera
Bellona
10
0 / 4 / 0
6,085
435
7,145
8,195
6,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DiPaolo
Sylvanus
12
6 / 0 / 1
7,783
556
6,552
8,783
7,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Erlang Shen
SaleUnaBirra
Erlang Shen
13
3 / 0 / 3
7,708
551
6,736
13,213
9,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Ssssergioo
Nemesis
15
8 / 0 / 2
8,616
615
6,885
10,445
4,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
nekeeiwnl
Ganesha
11
0 / 2 / 8
6,204
443
5,244
5,747
2,281
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
tiagueraaaaa
Discordia
13
0 / 0 / 5
7,584
542
6,102
6,827
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
17
17
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DiPaolo
Sylvanus
6
0
1
6.5
L
0
3
0
0
L
Artemis
Klounage
Artemis
1
4
0
0.25
W
Erlang Shen
SaleUnaBirra
Erlang Shen
3
0
3
4.5
W
Nemesis
Ssssergioo
Nemesis
8
0
2
9
L
Yemoja
TNTx Alive
Yemoja
1
4
1
0.38
L
0
2
0
0
W
Ganesha
nekeeiwnl
Ganesha
0
2
8
2
L
Bellona
patrikzera
Bellona
0
4
0
0
W
Discordia
tiagueraaaaa
Discordia
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,886
Damage
31,519
47,997
Taken
45,015
21,230
Mitigated
25,439
13,612
Healing
11,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DiPaolo
Sylvanus
6,552
2,137
294
1,686
8,783
7,565
621
2,499
6,284
27,382
0
L
1,727
516
0
4,569
10,338
3,120
0
366
9,805
122
32,232
L
Artemis
Klounage
Artemis
5,541
2,551
0
4,117
11,643
3,227
0
7,303
4,262
0
30,446
W
Erlang Shen
SaleUnaBirra
Erlang Shen
6,736
2,708
0
6,451
13,213
9,404
281
808
11,951
13
37,501
W
Nemesis
Ssssergioo
Nemesis
6,885
3,399
0
1,114
10,445
4,177
247
198
10,197
0
64,289
L
Yemoja
TNTx Alive
Yemoja
5,121
1,043
1,430
1,021
9,088
5,092
0
4,966
4,116
18,863
0
L
3,352
1,944
108
961
8,733
3,199
0
3,930
4,431
0
19,570
W
Ganesha
nekeeiwnl
Ganesha
5,244
175
0
250
5,747
2,281
83
2,191
3,556
21,924
0
L
Bellona
patrikzera
Bellona
7,145
2,261
0
1,406
8,195
6,592
0
818
6,931
3,567
20,680
W
Discordia
tiagueraaaaa
Discordia
6,102
675
0
1,210
6,827
2,012
536
29
6,748
45,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,411
Gold Earned
37,895
241
Minions Killed
317
0
Camps Cleared
0
1,179,687
Distance Traveled
1,357,391
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,783
556
62
4
0
244,203
3
L
Pele
6,280
449
68
5
0
185,250
0
L
Artemis
5,981
427
56
4
0
202,598
2
W
Erlang Shen
7,708
551
55
4
0
303,547
2
W
Nemesis
8,616
615
115
8
0
293,913
2
L
Yemoja
6,303
450
30
2
0
247,940
2
L
Horus
5,762
412
43
3
0
263,423
1
W
Ganesha
6,204
443
3
0
0
246,529
0
L
Bellona
6,085
435
44
3
0
280,476
1
W
Discordia
7,584
542
82
6
0
269,199
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role